Player Matchup

Achilles
Achilles
Landeau_x
Achilles
Level 132
God Stats
10W - 6L
1,486 SR
Queue Stats
48W - 46L
1,520 Elo+
Solo
Olorun
Olorun
NoPainNoChange
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
Shiku Hikan
Surtr
Level 185
God Stats
23W - 23L
1,629 SR
Queue Stats
354W - 322L
1,610 Elo+
Solo
Serqet
Serqet
TheMotjvator
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
rafastos
Danzaburou
Level 121
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 17L
1,528 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,532 Elo+

VS

Team Averages
Level 142
1,565 SR
1,539 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EXILE_ODYSSEY_
Fenrir
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 91L
1,539 Elo+
Party 1
Skadi
Skadi
Stier-Havi
Skadi
Level 145
God Stats
3W - 1L
1,714 SR
Queue Stats
585W - 555L
1,583 Elo+
Solo
Guan Yu
Guan Yu
YungSkeeter96
Guan Yu
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
480W - 434L
1,521 Elo+
Solo
Sylvanus
Sylvanus
madallon2
Sylvanus
Level 162
God Stats
7W - 4L
1,610 SR
Queue Stats
83W - 73L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Landeau_x
Achilles
10
1 / 2 / 0
5,826
530
8,531
10,030
9,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,469
497
3,649
6,920
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 1
5,007
455
6,112
11,490
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
9
0 / 2 / 1
5,286
481
4,004
7,151
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
rafastos
Danzaburou
10
2 / 2 / 1
6,777
616
6,001
5,923
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 5
5,899
536
7,675
4,623
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 3
6,254
569
2,771
8,322
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
11
3 / 1 / 2
6,586
599
4,382
7,363
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
10
2 / 1 / 1
5,825
530
4,697
13,183
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
madallon2
Sylvanus
10
3 / 1 / 4
5,349
486
4,905
9,862
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
5
1
3
6.5
L
Achilles
Landeau_x
Achilles
1
2
0
0.5
L
0
4
0
0
L
1
4
1
0.38
W
Skadi
3
1
2
4
L
Serqet
0
2
1
0.25
W
Guan Yu
2
1
1
2.5
W
Sylvanus
madallon2
Sylvanus
3
1
4
5
L
Danzaburou
rafastos
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
24,430
41,514
Taken
43,353
21,151
Mitigated
24,753
6,550
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,675
1,344
754
2,354
4,623
2,034
0
1,754
2,781
50,778
0
W
2,771
315
0
2,236
8,322
3,264
0
562
7,542
0
35,309
L
Achilles
Landeau_x
Achilles
8,531
2,253
0
960
10,030
9,514
0
0
9,209
0
38,035
L
3,649
1,548
378
1,405
6,920
2,014
0
4,807
1,871
39,487
0
L
6,112
2,250
301
1,984
11,490
5,058
124
5,555
5,745
617
17,807
W
Skadi
4,382
1,363
0
875
7,363
2,288
422
58
7,155
0
48,449
L
Serqet
4,004
744
0
500
7,151
2,458
0
1,027
5,996
0
27,785
W
Guan Yu
4,697
775
85
6,958
13,183
9,335
0
0
12,979
0
30,112
W
Sylvanus
madallon2
Sylvanus
4,905
1,332
995
4,151
9,862
7,832
0
1,396
8,380
21,026
0
L
Danzaburou
rafastos
Danzaburou
6,001
1,623
0
1,022
5,923
2,107
884
673
5,250
0
48,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
29,913
281
Minions Killed
344
0
Camps Cleared
0
1,051,990
Distance Traveled
1,053,599
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,899
536
104
9
0
210,059
0
W
Fenrir
6,254
569
61
6
0
263,459
0
L
Achilles
5,826
530
53
5
0
209,512
0
L
Olorun
5,469
497
82
7
0
192,503
0
L
Surtr
5,007
455
26
2
0
188,091
2
W
Skadi
6,586
599
101
9
0
200,660
2
L
Serqet
5,286
481
45
4
0
252,755
1
W
Guan Yu
5,825
530
43
4
0
205,736
0
W
Sylvanus
5,349
486
35
3
0
173,685
5
L
Danzaburou
6,777
616
75
7
0
209,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role