Player Matchup

Zeus
Zeus
KNaY
Zeus
Level 118
God Stats
73W - 63L
1,564 SR
Queue Stats
185W - 192L
1,425 Elo+
Solo
Cernunnos
Cernunnos
Mnardd
Cernunnos
Level 109
God Stats
4W - 6L
1,521 SR
Queue Stats
13W - 25L
1,350 Elo+
Party 1
Surtr
Surtr
Servanaa-ii
Surtr
Level 46
God Stats
10W - 19L
1,443 SR
Queue Stats
12W - 21L
1,375 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,383 Elo+

VS

Team Averages
Level 127
1,501 SR
1,420 Elo+
Charybdis
Charybdis
Bro_cHiLL_AUT_90
Charybdis
Level 158
God Stats
32W - 33L
1,624 SR
Queue Stats
681W - 709L
1,462 Elo+
Solo
Chaac
Chaac
Q-MUSSiL
Chaac
Level 108
God Stats
15W - 16L
1,379 SR
Queue Stats
102W - 105L
1,309 Elo+
Solo
Nox
Nox
gult2
Nox
Level 115
God Stats
2W - 7L
1,500 SR
Queue Stats
208W - 210L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KNaY
Zeus
16
2 / 0 / 7
9,829
756
16,910
4,914
1,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Mnardd
Cernunnos
15
4 / 0 / 5
9,876
760
11,978
7,803
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 0 / 4
9,263
713
4,061
5,596
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
0 / 3 / 0
7,930
610
4,633
10,066
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Q-MUSSiL
Chaac
13
0 / 3 / 0
7,965
613
5,040
15,933
13,617
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
gult2
Nox
15
0 / 3 / 0
8,784
676
5,363
11,288
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
3
0
0
W
Zeus
KNaY
Zeus
2
0
7
5.5
W
Cernunnos
Mnardd
Cernunnos
4
0
5
6.5
L
Chaac
Q-MUSSiL
Chaac
0
3
0
0
W
3
0
4
5
L
Nox
gult2
Nox
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
15,036
18,313
Taken
37,287
10,473
Mitigated
22,617
5,474
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,633
2,002
180
1,771
10,066
3,818
0
4,576
5,415
0
39,058
W
Zeus
KNaY
Zeus
16,910
651
570
488
4,914
1,933
699
787
4,127
46,387
0
W
Cernunnos
Mnardd
Cernunnos
11,978
5,460
0
2,692
7,803
3,593
203
1,837
5,966
0
55,048
L
Chaac
Q-MUSSiL
Chaac
5,040
255
175
1,772
15,933
13,617
0
7,129
8,404
0
22,677
W
4,061
1,383
0
1,724
5,596
4,947
277
2,475
3,121
190
15,122
L
Nox
gult2
Nox
5,363
287
0
700
11,288
5,182
0
5,382
5,783
39,351
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
24,679
182
Minions Killed
176
0
Camps Cleared
0
719,080
Distance Traveled
719,178
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,930
610
60
5
0
222,468
2
W
Zeus
9,829
756
89
7
0
237,511
3
W
Cernunnos
9,876
760
74
6
0
231,565
2
L
Chaac
7,965
613
26
2
0
244,782
1
W
Surtr
9,263
713
19
1
0
250,004
0
L
Nox
8,784
676
90
7
0
251,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role