Player Matchup

Heimdallr
Heimdallr
CDOGG MMXIII
Heimdallr
Level 102
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Atlas
Atlas
FadedVeil
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 95L
1,270 Elo+
Party 2
Vulcan
Vulcan
Shark_Da_Bowls
Vulcan
Level 28
God Stats
11W - 19L
1,500 SR
Queue Stats
156W - 146L
1,291 Elo+
Party 2
Hel
Hel
VULCAO83
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
526W - 530L
1,388 Elo+
Solo
Freya
Freya
Zylion_Kingbreak
Freya
Level 56
God Stats
0W - 1L
1,752 SR
Queue Stats
81W - 92L
1,261 Elo+
Party 2
Team Averages
Level 66
1,503 SR
1,292 Elo+

VS

Team Averages
Level 65
1,467 SR
1,301 Elo+
Neith
Neith
Dblaze4ever910
Neith
Level 45
God Stats
18W - 25L
1,429 SR
Queue Stats
313W - 384L
1,293 Elo+
Party 1
Lancelot
Lancelot
GamerKids101112
Lancelot
Level 87
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 52L
1,427 Elo+
Solo
Anubis
Anubis
Kahuna_Killer25
Anubis
Level 29
God Stats
91W - 110L
1,143 SR
Queue Stats
160W - 226L
1,050 Elo+
Party 1
Jormungandr
Jormungandr
Ruz_Sludax24
Jormungandr
Level 74
God Stats
8W - 11L
1,578 SR
Queue Stats
38W - 42L
1,302 Elo+
Solo
Chernobog
Chernobog
SilenceSeeker88
Chernobog
Level 92
God Stats
18W - 11L
1,471 SR
Queue Stats
78W - 70L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CDOGG MMXIII
Heimdallr
12
1 / 3 / 0
7,639
477
5,498
11,444
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
FadedVeil
Atlas
12
0 / 0 / 2
7,047
440
3,695
9,653
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 6 / 2
7,077
442
7,090
11,896
3,087
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 3
7,231
452
6,440
11,244
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 0
6,468
404
5,612
11,283
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,265
454
7,207
7,006
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
12
6 / 2 / 1
8,290
518
7,226
11,209
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 5
8,866
554
11,985
13,949
7,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Ruz_Sludax24
Jormungandr
13
3 / 1 / 1
8,633
540
8,352
12,323
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
SilenceSeeker88
Chernobog
16
2 / 0 / 2
9,078
567
3,476
9,247
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
14
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CDOGG MMXIII
Heimdallr
1
3
0
0.33
W
0
0
1
0.5
L
Atlas
FadedVeil
Atlas
0
0
2
1
W
Lancelot
6
2
1
3.25
W
3
4
5
1.38
W
Jormungandr
Ruz_Sludax24
Jormungandr
3
1
1
3.5
L
3
6
2
0.67
W
Chernobog
SilenceSeeker88
Chernobog
2
0
2
3
L
1
4
3
0.63
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,335
Damage
38,246
55,520
Taken
53,734
23,605
Mitigated
29,433
17,136
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CDOGG MMXIII
Heimdallr
5,498
2,106
0
4,128
11,444
4,074
1,027
2,862
8,582
0
47,157
W
7,207
2,850
0
1,416
7,006
3,113
308
2,393
4,604
0
48,118
L
Atlas
FadedVeil
Atlas
3,695
1,394
152
2,875
9,653
8,532
0
2,336
7,317
29,284
0
W
Lancelot
7,226
1,195
276
569
11,209
4,694
546
4,698
6,393
0
33,364
W
11,985
548
0
6,921
13,949
7,243
120
7,690
6,069
60,665
0
W
Jormungandr
Ruz_Sludax24
Jormungandr
8,352
1,693
150
2,167
12,323
10,771
0
6,946
5,311
50,361
0
L
7,090
4,146
0
940
11,896
3,087
0
7,560
4,336
36,016
0
W
Chernobog
SilenceSeeker88
Chernobog
3,476
1,336
0
5,459
9,247
3,612
3,309
607
8,520
0
72,516
L
6,440
2,028
251
3,606
11,244
3,605
550
3,833
7,411
45,257
0
L
5,612
2,426
0
5,184
11,283
4,307
0
3,746
7,537
36,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
42,132
286
Minions Killed
381
0
Camps Cleared
0
1,311,774
Distance Traveled
1,496,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,639
477
77
5
0
246,530
0
W
Neith
7,265
454
77
5
0
306,715
0
L
Atlas
7,047
440
25
2
0
278,079
0
W
Lancelot
8,290
518
43
3
0
377,808
0
W
Anubis
8,866
554
73
5
0
257,452
0
W
Jormungandr
8,633
540
57
4
0
304,781
0
L
Vulcan
7,077
442
41
3
0
239,501
0
W
Chernobog
9,078
567
131
8
0
250,102
0
L
Hel
7,231
452
77
5
0
225,710
0
L
Freya
6,468
404
66
4
0
321,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role