Player Matchup

Sylvanus
Sylvanus
CoCaNab
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 51L
1,647 Elo+
Solo
Skadi
Skadi
Cràzyyᴙ
Skadi
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 69L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
Deathintheshell1
Sun Wukong
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
228W - 216L
1,478 Elo+
Solo
Vulcan
Vulcan
Galwen
Vulcan
Level 84
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 41L
1,630 Elo+
Party 2
Yu Huang
Yu Huang
Pridbor
Yu Huang
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 56L
1,740 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,623 Elo+

VS

Team Averages
Level 120
1,462 SR
1,508 Elo+
Ullr
Ullr
D4rK_Wipp3R
Ullr
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 197L
1,375 Elo+
Party 1
Erlang Shen
Erlang Shen
Darksword64
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 180L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Kuulex
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,472 Elo+
Party 1
Poseidon
Poseidon
PekZeer
Poseidon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,779 Elo+
Solo
Izanami
Izanami
Psycho_MvS
Izanami
Level 137
God Stats
5W - 8L
1,310 SR
Queue Stats
302W - 294L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoCaNab
Sylvanus
16
1 / 1 / 19
10,665
762
6,773
21,773
25,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
17
6 / 2 / 13
10,474
748
14,545
8,198
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Deathintheshell1
Sun Wukong
18
5 / 1 / 22
10,811
772
14,318
16,039
21,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Galwen
Vulcan
19
10 / 1 / 13
11,571
827
26,475
10,804
8,487
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
Pridbor
Yu Huang
17
8 / 1 / 12
10,644
760
22,083
11,514
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,119
580
6,103
17,296
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Darksword64
Erlang Shen
16
2 / 3 / 2
9,070
648
7,663
17,512
15,926
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Kuulex
Sylvanus
15
2 / 8 / 2
8,549
611
6,972
25,477
24,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
PekZeer
Poseidon
14
0 / 8 / 3
7,932
567
12,243
13,729
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Psycho_MvS
Izanami
16
1 / 4 / 1
8,482
606
6,659
13,244
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
30
Kills
5
6
Deaths
30
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CoCaNab
Sylvanus
1
1
19
10.5
W
Skadi
6
2
13
6.25
L
0
7
4
0.29
L
Erlang Shen
Darksword64
Erlang Shen
2
3
2
1
W
Sun Wukong
Deathintheshell1
Sun Wukong
5
1
22
16
W
Vulcan
Galwen
Vulcan
10
1
13
16.5
L
Sylvanus
Kuulex
Sylvanus
2
8
2
0.38
L
Poseidon
PekZeer
Poseidon
0
8
3
0.19
W
Yu Huang
Pridbor
Yu Huang
8
1
12
14
L
Izanami
Psycho_MvS
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,194
Damage
39,640
68,328
Taken
87,258
68,901
Mitigated
58,819
33,875
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CoCaNab
Sylvanus
6,773
929
12,035
8,179
21,773
25,067
1,002
5,790
15,983
12,777
0
W
Skadi
14,545
4,677
853
536
8,198
5,292
4,321
2,075
6,123
0
42,365
L
6,103
1,508
2,154
976
17,296
7,714
0
11,024
5,901
0
19,147
L
Erlang Shen
Darksword64
Erlang Shen
7,663
2,116
2,456
4,183
17,512
15,926
0
10,878
6,432
0
15,618
W
Sun Wukong
Deathintheshell1
Sun Wukong
14,318
966
1,323
3,423
16,039
21,522
699
4,079
10,838
4,397
15,707
W
Vulcan
Galwen
Vulcan
26,475
7,845
2,370
1,694
10,804
8,487
1,044
3,624
7,180
43,817
4,859
L
Sylvanus
Kuulex
Sylvanus
6,972
1,703
5,740
5,262
25,477
24,785
0
16,038
8,744
12,779
1,388
L
Poseidon
PekZeer
Poseidon
12,243
986
982
792
13,729
4,927
0
8,498
4,891
24,891
2,768
W
Yu Huang
Pridbor
Yu Huang
22,083
1,478
1,571
1,891
11,514
8,533
1,281
1,987
9,527
32,962
0
L
Izanami
Psycho_MvS
Izanami
6,659
2,336
397
1,874
13,244
5,467
0
9,557
3,437
0
31,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,165
Gold Earned
42,152
158
Minions Killed
153
0
Camps Cleared
0
1,196,322
Distance Traveled
959,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,665
762
14
1
0
212,254
0
W
Skadi
10,474
748
61
4
0
243,600
0
L
Ullr
8,119
580
36
3
0
204,768
0
L
Erlang Shen
9,070
648
7
1
0
195,398
0
W
Sun Wukong
10,811
772
11
1
0
214,731
0
W
Vulcan
11,571
827
42
3
0
269,169
0
L
Sylvanus
8,549
611
17
1
0
185,977
0
L
Poseidon
7,932
567
37
3
0
197,699
0
W
Yu Huang
10,644
760
30
2
0
256,568
0
L
Izanami
8,482
606
56
4
0
175,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role