Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Daniel_cmsll95
Serqet
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
437W - 430L
1,485 Elo+
Solo
Kali
Kali
Loisoburnz
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Verhovod8019
Cthulhu
Level 98
God Stats
10W - 2L
1,500 SR
Queue Stats
362W - 352L
1,452 Elo+
Solo
Persephone
Persephone
xDoGKaYx
Persephone
Level 74
God Stats
3W - 0L
1,715 SR
Queue Stats
36W - 36L
1,401 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,469 Elo+

VS

Team Averages
Level 91
1,465 SR
1,452 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AP3M4N
Sun Wukong
Level 197
God Stats
0W - 1L
1,324 SR
Queue Stats
92W - 94L
1,326 Elo+
Party 1
Bellona
Bellona
Epic Chaos1
Bellona
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 180L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
julio_Sanchez22
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,781 Elo+
Solo
Bastet
Bastet
robin622
Bastet
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 92L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 1 / 4
7,553
687
6,890
12,793
15,211
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 1 / 4
9,437
858
5,808
9,781
16,863
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 3
7,590
690
6,481
11,326
5,027
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Verhovod8019
Cthulhu
17
4 / 1 / 5
9,744
886
7,982
11,350
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
xDoGKaYx
Persephone
14
0 / 2 / 5
8,009
728
14,788
10,100
3,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 2 / 3
8,049
732
9,611
8,018
3,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
AP3M4N
Sun Wukong
17
4 / 2 / 0
8,724
793
17,893
17,791
12,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Epic Chaos1
Bellona
13
1 / 2 / 4
7,326
666
4,892
10,671
9,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 0
5,668
515
0
0
0
Bastet
robin622
Bastet
13
2 / 4 / 1
7,492
681
8,398
11,017
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
10
Kills
7
7
Deaths
10
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
4
2
L
Chiron
 
Chiron
0
2
3
0.75
L
Sun Wukong
AP3M4N
Sun Wukong
4
2
0
2
W
5
1
4
7
L
Bellona
Epic Chaos1
Bellona
1
2
4
1.5
W
1
2
3
1.25
W
Cthulhu
Verhovod8019
Cthulhu
4
1
5
6.5
L
0
0
0
0
L
Bastet
robin622
Bastet
2
4
1
0.63
W
Persephone
xDoGKaYx
Persephone
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,949
Damage
40,794
55,350
Taken
47,497
51,553
Mitigated
29,873
26,596
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,890
1,297
1,130
3,389
12,793
15,211
494
0
12,793
0
12,275
L
Chiron
 
Chiron
9,611
2,576
1,529
2,562
8,018
3,540
0
3,744
3,848
0
20,322
L
Sun Wukong
AP3M4N
Sun Wukong
17,893
1,857
1,188
7,812
17,791
12,142
0
8,128
9,663
0
37,905
W
5,808
891
788
2,431
9,781
16,863
315
0
9,781
0
7,470
L
Bellona
Epic Chaos1
Bellona
4,892
852
1,027
981
10,671
9,543
0
6,571
3,962
0
10,787
W
6,481
2,577
2,444
4,127
11,326
5,027
0
0
11,326
0
13,668
W
Cthulhu
Verhovod8019
Cthulhu
7,982
352
3,278
3,465
11,350
10,640
356
0
11,350
26,210
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
robin622
Bastet
8,398
1,790
1,299
2,542
11,017
4,648
0
3,436
7,408
0
13,988
W
Persephone
xDoGKaYx
Persephone
14,788
1,329
1,562
3,982
10,100
3,812
484
0
10,098
26,333
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
37,259
109
Minions Killed
97
0
Camps Cleared
0
1,106,767
Distance Traveled
849,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,553
687
14
1
0
221,686
0
L
Chiron
8,049
732
34
3
0
188,013
0
L
Sun Wukong
8,724
793
37
3
0
221,977
0
W
Serqet
9,437
858
5
0
0
218,816
0
L
Bellona
7,326
666
11
1
0
215,631
0
W
Kali
7,590
690
14
1
0
246,078
0
W
Cthulhu
9,744
886
46
4
0
242,660
0
L
Kuzenbo
5,668
515
0
0
0
235
0
L
Bastet
7,492
681
15
1
0
223,799
0
W
Persephone
8,009
728
30
3
0
177,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role