Player Matchup

Atlas
Atlas
DeathDrachen
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 45L
1,221 Elo+
Party 2
Thanatos
Thanatos
DragonReignX
Thanatos
Level 6
God Stats
2W - 10L
1,500 SR
Queue Stats
3W - 27L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Gaymer94
Cernunnos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
ecswishhhh
Kukulkan
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 21L
1,213 Elo+
Party 3
Nu Wa
Nu Wa
oneT-R-I-N-I-T-Y
Nu Wa
Level 6
God Stats
0W - 7L
1,500 SR
Queue Stats
4W - 29L
1,500 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,374 Elo+

VS

Team Averages
Level 37
1,524 SR
1,395 Elo+
Sol
Sol
Alfafit
Sol
Level 18
God Stats
5W - 3L
1,565 SR
Queue Stats
26W - 30L
1,341 Elo+
Party 1
Bacchus
Bacchus
FaaNiK
Bacchus
Level 28
God Stats
7W - 3L
1,556 SR
Queue Stats
29W - 31L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
Mjaun
Xbalanque
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Freya
Freya
TvinkiD
Freya
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 100L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
ice40in
Tsukuyomi
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 120L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,610
961
6,712
23,864
27,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
DragonReignX
Thanatos
15
1 / 10 / 1
9,358
936
5,605
19,416
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Gaymer94
Cernunnos
14
1 / 7 / 1
9,361
936
16,057
26,297
11,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ecswishhhh
Kukulkan
15
0 / 5 / 2
9,375
938
15,346
15,919
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 11 / 0
8,896
890
6,082
17,248
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 0 / 23
11,269
1,127
21,103
10,235
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
FaaNiK
Bacchus
17
5 / 1 / 23
12,196
1,220
6,884
11,706
19,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Mjaun
Xbalanque
17
1 / 1 / 17
10,281
1,028
10,586
11,725
7,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
TvinkiD
Freya
19
17 / 0 / 14
12,125
1,213
28,063
13,451
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ice40in
Tsukuyomi
19
15 / 0 / 18
13,996
1,400
31,235
13,839
7,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
137
2
Kills
42
42
Deaths
2
6
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
23
15.5
L
0
9
2
0.11
L
Thanatos
DragonReignX
Thanatos
1
10
1
0.15
W
Bacchus
FaaNiK
Bacchus
5
1
23
16.5
L
Cernunnos
Gaymer94
Cernunnos
1
7
1
0.21
W
Xbalanque
Mjaun
Xbalanque
1
1
17
9.5
W
Freya
TvinkiD
Freya
17
0
14
24
L
Kukulkan
ecswishhhh
Kukulkan
0
5
2
0.2
W
Tsukuyomi
ice40in
Tsukuyomi
15
0
18
24
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,802
Damage
97,871
102,744
Taken
60,956
62,351
Mitigated
47,740
7,657
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
21,103
7,503
0
3,557
10,235
5,300
0
6,150
4,085
39,110
1,484
L
6,712
2,746
0
459
23,864
27,791
0
15,578
8,286
14,774
0
L
Thanatos
DragonReignX
Thanatos
5,605
182
0
2,893
19,416
9,271
0
8,603
10,813
0
9,412
W
Bacchus
FaaNiK
Bacchus
6,884
1,318
0
2,723
11,706
19,473
0
6,167
5,539
11,006
0
L
Cernunnos
Gaymer94
Cernunnos
16,057
9,386
0
3,935
26,297
11,272
0
13,469
12,828
0
31,745
W
Xbalanque
Mjaun
Xbalanque
10,586
4,193
0
1,904
11,725
7,680
0
5,320
6,405
0
29,344
W
Freya
TvinkiD
Freya
28,063
9,068
0
9,222
13,451
7,603
0
6,572
6,879
43,309
0
L
Kukulkan
ecswishhhh
Kukulkan
15,346
2,678
0
370
15,919
6,689
0
5,929
9,990
37,874
0
W
Tsukuyomi
ice40in
Tsukuyomi
31,235
8,857
0
7,356
13,839
7,684
0
3,931
9,908
0
73,961
L
6,082
3,636
0
0
17,248
7,328
0
11,865
5,383
18,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
59,867
140
Minions Killed
239
3
Camps Cleared
10
815,033
Distance Traveled
1,044,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,269
1,127
54
5
1
201,617
0
L
Atlas
9,610
961
16
2
0
165,300
0
L
Thanatos
9,358
936
12
1
1
196,429
0
W
Bacchus
12,196
1,220
8
1
0
195,722
0
L
Cernunnos
9,361
936
39
4
1
144,196
0
W
Xbalanque
10,281
1,028
47
5
3
208,448
0
W
Freya
12,125
1,213
36
4
3
201,376
0
L
Kukulkan
9,375
938
51
5
1
177,715
0
W
Tsukuyomi
13,996
1,400
94
9
3
237,822
0
L
Nu Wa
8,896
890
22
2
0
131,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role