Player Matchup

Bacchus
Bacchus
Silver III
Arcane_Zane
Bacchus
Silver III
Level 109
God Stats
1W - 1L
1,370 SR
Queue Stats
39W - 43L
1,493 MMR
Party 3
Thoth
Thoth
Bronze III
Ianite4Lyfe
Thoth
Bronze III
Level 121
God Stats
3W - 4L
1,501 SR
Queue Stats
56W - 56L
1,503 MMR
Party 2
Susano
Susano
Gold IV
SilverSn1per_
Susano
Gold IV
Level 146
God Stats
10W - 8L
1,746 SR
Queue Stats
493W - 477L
1,617 MMR
Party 3
Set
Set
Bronze III
euNiquiTy
Set
Bronze III
Level 121
God Stats
0W - 2L
1,392 SR
Queue Stats
1W - 2L
1,503 MMR
Party 2
Charybdis
Charybdis
Silver II
南川烤豆花
Charybdis
Silver II
Level 60
God Stats
0W - 2L
1,333 SR
Queue Stats
47W - 62L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,469 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,604 SR
1,531 MMR
Khepri
Khepri
Silver III
Affix
Khepri
Silver III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 35L
1,427 MMR
Party 4
Odin
Odin
Gold III
AskeChad69
Odin
Gold III
Level 156
God Stats
7W - 1L
1,723 SR
Queue Stats
246W - 237L
1,542 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
DeusKvlt
Gilgamesh
Gold III
Level 109
God Stats
9W - 9L
1,600 SR
Queue Stats
432W - 421L
1,542 MMR
Party 1
Sol
Sol
Gold V
IrrishMuffin
Sol
Gold V
Level 87
God Stats
1W - 2L
1,733 SR
Queue Stats
15W - 12L
1,647 MMR
Party 4
Ne Zha
Ne Zha
Gold V
Nutt1butt
Ne Zha
Gold V
Level 65
God Stats
10W - 8L
1,462 SR
Queue Stats
45W - 37L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcane_Zane
Bacchus
8
0 / 2 / 0
5,377
448
3,236
9,965
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 5 / 0
5,589
466
4,315
5,809
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
6,014
501
5,112
9,856
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 0
6,224
519
4,992
8,618
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
南川烤豆花
Charybdis
9
0 / 5 / 0
5,435
453
1,979
9,761
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosIshtarFenrirKing Arthur

VS

Bans
AnubisAo KuangMauiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Affix
Khepri
11
1 / 0 / 7
7,010
584
2,809
7,304
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 2
7,625
635
3,605
5,703
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
DeusKvlt
Gilgamesh
11
5 / 1 / 5
7,148
596
9,675
9,725
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
6 / 0 / 1
7,622
635
8,481
4,733
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Nutt1butt
Ne Zha
13
6 / 0 / 5
7,904
659
7,366
8,560
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
18
18
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
Affix
Khepri
1
0
7
4.5
L
Bacchus
Arcane_Zane
Bacchus
0
2
0
0
W
0
0
2
1
W
Gilgamesh
DeusKvlt
Gilgamesh
5
1
5
7.5
L
1
5
0
0.2
W
6
0
1
6.5
W
Ne Zha
Nutt1butt
Ne Zha
6
0
5
8.5
L
0
4
0
0
L
0
2
0
0
L
Charybdis
南川烤豆花
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
31,936
44,009
Taken
36,025
20,274
Mitigated
21,564
10,823
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Affix
Khepri
2,809
708
327
3,218
7,304
6,006
312
2,035
5,269
15,274
0
L
Bacchus
Arcane_Zane
Bacchus
3,236
944
0
2,902
9,965
8,240
0
2,793
7,172
16,470
0
W
3,605
395
0
1,443
5,703
5,028
0
0
5,703
0
61,389
W
Gilgamesh
DeusKvlt
Gilgamesh
9,675
3,082
0
2,590
9,725
5,125
0
3,350
6,375
0
41,565
L
4,315
246
0
317
5,809
1,144
0
827
4,982
34,245
0
W
8,481
4,160
0
3,455
4,733
2,151
2,524
1,622
3,111
59,905
8,608
W
Ne Zha
Nutt1butt
Ne Zha
7,366
2,122
0
1,103
8,560
3,254
0
1,124
7,436
0
58,430
L
5,112
1,338
0
3,161
9,856
3,366
0
655
9,201
0
41,625
L
4,992
2,126
0
1,642
8,618
4,224
0
463
8,155
0
51,830
L
Charybdis
南川烤豆花
Charybdis
1,979
1,194
0
2,801
9,761
3,300
0
5,998
3,763
0
34,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
37,309
334
Minions Killed
378
0
Camps Cleared
0
1,092,593
Distance Traveled
1,238,366
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,010
584
19
2
0
253,219
2
L
Bacchus
5,377
448
20
2
0
231,695
2
W
Odin
7,625
635
115
10
0
217,890
4
W
Gilgamesh
7,148
596
59
5
0
242,611
5
L
Thoth
5,589
466
67
6
0
218,687
3
W
Sol
7,622
635
106
9
0
225,314
1
W
Ne Zha
7,904
659
79
7
0
299,332
0
L
Susano
6,014
501
78
7
0
258,983
0
L
Set
6,224
519
106
9
0
200,099
0
L
Charybdis
5,435
453
63
5
0
183,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role