Player Matchup

Vulcan
Vulcan
JhonnyMato92
Vulcan
Level 88
God Stats
2W - 0L
1,297 SR
Queue Stats
36W - 43L
1,718 Elo+
Party 2
Aphrodite
Aphrodite
Krolo111
Aphrodite
Level 120
God Stats
17W - 9L
1,676 SR
Queue Stats
64W - 56L
1,489 Elo+
Party 2
Awilix
Awilix
RedoReinkoto 77
Awilix
Level 144
God Stats
7W - 6L
1,301 SR
Queue Stats
286W - 268L
1,580 Elo+
Party 2
Nike
Nike
T Scythek T
Nike
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
324W - 321L
1,521 Elo+
Party 2
Izanami
Izanami
xl Catt
Izanami
Level 68
God Stats
2W - 1L
1,717 SR
Queue Stats
9W - 16L
1,386 Elo+
Party 2
Team Averages
Level 115
1,498 SR
1,539 Elo+

VS

Team Averages
Level 132
1,541 SR
1,490 Elo+
Artio
Artio
AldaXXxxz23
Artio
Level 137
God Stats
2W - 5L
1,218 SR
Queue Stats
147W - 159L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
Happyfoal426862
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
JAAN2110
Baron Samedi
Level 123
God Stats
8W - 3L
1,723 SR
Queue Stats
368W - 355L
1,426 Elo+
Party 1
Izanami
Izanami
Nocturraa
Izanami
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 46L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
a23lrauser
Cliodhna
Level 147
God Stats
1W - 2L
1,762 SR
Queue Stats
36W - 27L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 1 / 4
8,051
503
10,578
7,621
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Krolo111
Aphrodite
12
1 / 1 / 6
8,099
506
6,071
12,751
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

14
13 / 1 / 3
9,942
621
14,214
11,055
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 7
9,208
576
9,309
13,140
15,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
xl Catt
Izanami
14
0 / 2 / 2
8,237
515
3,913
10,158
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,457
404
4,226
18,850
14,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Happyfoal426862
Erlang Shen
13
0 / 4 / 0
7,444
465
4,074
12,489
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JAAN2110
Baron Samedi
14
1 / 3 / 1
8,100
506
7,488
12,442
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nocturraa
Izanami
13
0 / 4 / 1
7,400
463
4,322
10,391
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
a23lrauser
Cliodhna
12
3 / 3 / 0
7,611
476
11,189
15,742
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
5
5
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Erlang Shen
Happyfoal426862
Erlang Shen
0
4
0
0
L
Baron Samedi
JAAN2110
Baron Samedi
1
3
1
0.5
W
Vulcan
1
1
4
3
W
Aphrodite
Krolo111
Aphrodite
1
1
6
4
L
Izanami
Nocturraa
Izanami
0
4
1
0.13
W
13
1
3
14.5
W
3
0
7
6.5
L
Cliodhna
a23lrauser
Cliodhna
3
3
0
1
W
Izanami
xl Catt
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
31,299
54,725
Taken
69,914
34,882
Mitigated
36,273
18,160
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,226
378
660
5,503
18,850
14,579
0
5,739
13,111
22,359
0
L
Erlang Shen
Happyfoal426862
Erlang Shen
4,074
1,843
0
4,194
12,489
5,461
0
0
12,489
0
48,030
L
Baron Samedi
JAAN2110
Baron Samedi
7,488
119
693
4,120
12,442
6,434
0
6,410
6,032
73,321
0
W
Vulcan
10,578
3,594
0
480
7,621
3,221
103
3,024
4,597
64,637
0
W
Aphrodite
Krolo111
Aphrodite
6,071
751
4,227
6,560
12,751
8,843
409
3,522
9,229
28,481
0
L
Izanami
Nocturraa
Izanami
4,322
3,273
0
2,231
10,391
3,451
555
1,563
8,828
0
56,804
W
14,214
5,337
0
1,423
11,055
3,991
1,451
1,763
9,292
0
49,968
W
9,309
1,220
0
2,345
13,140
15,308
154
1,329
11,811
0
61,683
L
Cliodhna
a23lrauser
Cliodhna
11,189
1,445
0
2,536
15,742
6,348
0
2,937
12,805
0
70,311
W
Izanami
xl Catt
Izanami
3,913
2,513
0
3,125
10,158
3,519
2,805
2,398
7,760
0
69,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
37,012
404
Minions Killed
443
0
Camps Cleared
0
1,586,222
Distance Traveled
1,569,604
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,457
404
23
1
0
306,756
0
L
Erlang Shen
7,444
465
85
5
0
302,180
2
L
Baron Samedi
8,100
506
136
9
0
301,907
2
W
Vulcan
8,051
503
80
5
0
350,639
2
W
Aphrodite
8,099
506
39
2
0
290,151
4
L
Izanami
7,400
463
110
7
0
309,598
4
W
Awilix
9,942
621
58
4
0
395,977
0
W
Nike
9,208
576
111
7
0
269,195
0
L
Cliodhna
7,611
476
89
6
0
349,163
7
W
Izanami
8,237
515
116
7
0
280,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role