Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
KekJC
Bacchus
Gold V
Level 103
God Stats
4W - 0L
1,814 SR
Queue Stats
86W - 67L
1,588 MMR
Party 2
Rama
Rama
Silver II
ShouldBeDrinking
Rama
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,446 MMR
Party 2
Poseidon
Poseidon
Silver I
ThEndlesMilkyWy
Poseidon
Silver I
Level 166
God Stats
1W - 0L
1,762 SR
Queue Stats
95W - 73L
1,528 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
iiMaki
Cu Chulainn
Gold IV
Level 157
God Stats
3W - 0L
1,714 SR
Queue Stats
148W - 132L
1,523 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,658 SR
1,517 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,539 SR
1,521 MMR
Maui
Maui
Gold IV
 
Maui
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
AlcoholicDad200
Cernunnos
Bronze III
Level 141
God Stats
1W - 2L
1,477 SR
Queue Stats
234W - 247L
1,496 MMR
Solo
Hera
Hera
Silver II
DYINGcause
Hera
Silver II
Level 141
God Stats
2W - 1L
1,720 SR
Queue Stats
47W - 37L
1,549 MMR
Party 1
Chaac
Chaac
Bronze III
Maenec
Chaac
Bronze III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,530 MMR
Solo
Pele
Pele
Silver II
Sufbamaboy
Pele
Silver II
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 36L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 2 / 2
7,768
598
6,079
10,370
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
KekJC
Bacchus
12
2 / 1 / 7
8,107
624
5,217
9,376
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 0 / 4
9,403
723
12,423
10,413
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
3 / 2 / 4
7,800
600
8,823
5,614
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
iiMaki
Cu Chulainn
14
5 / 0 / 7
8,957
689
13,719
11,350
12,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaFreyaFenrirAwilix

VS

Bans
Ao KuangSusanoIshtarSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 4 / 2
6,177
475
1,711
12,821
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
AlcoholicDad200
Cernunnos
10
1 / 8 / 0
5,996
461
4,576
12,917
5,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 4
6,646
511
4,582
4,796
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Maenec
Chaac
11
0 / 5 / 1
5,887
453
4,076
16,155
14,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 1
6,960
535
6,187
12,220
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
5
5
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
2
3
L
Maui
 
Maui
1
4
2
0.5
L
Cernunnos
AlcoholicDad200
Cernunnos
1
8
0
0.13
L
0
2
4
1
W
Bacchus
KekJC
Bacchus
2
1
7
5.5
L
Chaac
Maenec
Chaac
0
5
1
0.1
W
7
0
4
9
L
3
3
1
1.17
W
Poseidon
3
2
4
2.5
W
Cu Chulainn
iiMaki
Cu Chulainn
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,261
Damage
21,132
47,123
Taken
58,909
35,334
Mitigated
38,649
12,931
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,079
1,527
0
1,691
10,370
4,277
85
1,360
9,010
0
52,569
L
Maui
 
Maui
1,711
197
0
2,300
12,821
12,564
0
7,283
5,538
13,828
0
L
Cernunnos
AlcoholicDad200
Cernunnos
4,576
2,385
0
2,304
12,917
5,380
0
2,621
10,296
0
32,924
L
4,582
727
0
500
4,796
1,853
0
1,729
3,067
58,860
211
W
Bacchus
KekJC
Bacchus
5,217
889
0
2,059
9,376
12,513
32
2,416
6,960
26,010
0
L
Chaac
Maenec
Chaac
4,076
328
0
3,519
16,155
14,127
0
1,299
14,856
0
43,906
W
12,423
10,727
0
6,930
10,413
4,330
602
1,024
9,389
0
83,334
L
6,187
1,742
0
1,532
12,220
4,725
0
1,800
10,420
0
47,561
W
Poseidon
8,823
1,838
0
878
5,614
2,123
79
1,234
4,380
70,147
407
W
Cu Chulainn
iiMaki
Cu Chulainn
13,719
2,214
0
1,373
11,350
12,091
307
1,143
10,207
1,231
69,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
31,666
465
Minions Killed
337
0
Camps Cleared
0
1,369,954
Distance Traveled
1,280,139
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,768
598
67
5
0
291,006
0
L
Maui
6,177
475
25
2
0
262,927
2
L
Cernunnos
5,996
461
57
4
0
246,581
2
L
Hera
6,646
511
119
9
0
249,149
3
W
Bacchus
8,107
624
23
2
0
289,412
1
L
Chaac
5,887
453
71
5
0
262,041
0
W
Rama
9,403
723
134
10
0
240,824
4
L
Pele
6,960
535
65
5
0
259,441
0
W
Poseidon
7,800
600
124
10
0
260,747
2
W
Cu Chulainn
8,957
689
117
9
0
287,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role