Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
PrincessPONYxxx
Surtr
Level 155
God Stats
78W - 56L
1,676 SR
Queue Stats
380W - 376L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
virustyphoon
Baron Samedi
Level 106
God Stats
10W - 14L
1,658 SR
Queue Stats
340W - 334L
1,642 Elo+
Solo
Team Averages
Level 125
1,611 SR
1,547 Elo+

VS

Team Averages
Level 128
1,500 SR
1,463 Elo+
Da Ji
Da Ji
N7 Wisdom
Da Ji
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 54L
1,424 Elo+
Party 2
Anubis
Anubis
iTANK20MK
Anubis
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,486 Elo+
Party 2
Cerberus
Cerberus
shadow9u8
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 1 / 0
6,645
665
5,620
3,716
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
6,561
656
4,310
13,313
6,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
virustyphoon
Baron Samedi
8
1 / 0 / 0
6,220
622
2,723
2,940
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
N7 Wisdom
Da Ji
13
1 / 0 / 4
7,281
728
5,901
5,564
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
iTANK20MK
Anubis
14
3 / 0 / 2
8,315
832
5,356
3,199
1,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
shadow9u8
Cerberus
12
1 / 1 / 4
7,166
717
4,103
8,421
5,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Da Ji
N7 Wisdom
Da Ji
1
0
4
3
L
0
4
1
0.13
W
Anubis
iTANK20MK
Anubis
3
0
2
4
W
Cerberus
shadow9u8
Cerberus
1
1
4
3
L
Baron Samedi
virustyphoon
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,653
Damage
15,360
19,969
Taken
17,184
8,446
Mitigated
13,845
5,939
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,620
1,223
0
1,259
3,716
1,130
0
1,293
2,291
0
30,551
W
Da Ji
N7 Wisdom
Da Ji
5,901
1,098
0
550
5,564
6,765
194
771
4,793
943
16,555
L
4,310
1,304
0
3,499
13,313
6,204
114
7,121
5,849
546
13,297
W
Anubis
iTANK20MK
Anubis
5,356
129
0
2,416
3,199
1,609
326
456
2,743
45,785
0
W
Cerberus
shadow9u8
Cerberus
4,103
41
0
2,452
8,421
5,471
999
1,784
6,637
27,068
0
L
Baron Samedi
virustyphoon
Baron Samedi
2,723
419
167
1,014
2,940
1,112
0
1,658
1,164
10,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,426
Gold Earned
22,762
91
Minions Killed
197
0
Camps Cleared
0
479,683
Distance Traveled
557,859
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,645
665
57
6
0
198,715
0
W
Da Ji
7,281
728
33
3
0
215,285
1
L
Surtr
6,561
656
20
2
0
185,133
0
W
Anubis
8,315
832
87
9
0
166,186
0
W
Cerberus
7,166
717
77
8
0
176,388
0
L
Baron Samedi
6,220
622
14
1
0
95,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role