Player Matchup

Cabrakan
Cabrakan
Alusdar
Cabrakan
Level 22
God Stats
1W - 5L
1,272 SR
Queue Stats
171W - 165L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Apollo_Sols
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,522 Elo+
Party 1
Hades
Hades
Joe_Musashi86
Hades
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
239W - 230L
1,438 Elo+
Solo
Ishtar
Ishtar
Jubei_Valentine
Ishtar
Level 158
God Stats
1W - 1L
1,809 SR
Queue Stats
472W - 453L
1,560 Elo+
Party 1
Mercury
Mercury
LordLeQuack
Mercury
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 326L
1,551 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,529 Elo+

VS

Team Averages
Level 115
1,576 SR
1,535 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SamuraiOTW77
Pele
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,526 Elo+
Solo
Sol
Sol
ThingManXP
Sol
Level 109
God Stats
12W - 4L
1,714 SR
Queue Stats
227W - 223L
1,458 Elo+
Party 3
Freya
Freya
shadowd65
Freya
Level 29
God Stats
13W - 10L
1,568 SR
Queue Stats
43W - 45L
1,569 Elo+
Party 3
Surtr
Surtr
xnxrgx
Surtr
Level 145
God Stats
19W - 15L
1,598 SR
Queue Stats
526W - 527L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alusdar
Cabrakan
8
1 / 4 / 3
5,311
483
3,677
11,522
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Apollo_Sols
Gilgamesh
10
1 / 2 / 0
5,360
487
3,101
10,285
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
5,656
514
4,763
7,737
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 3 / 3
5,128
466
4,182
7,847
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
LordLeQuack
Mercury
9
2 / 2 / 1
5,660
515
4,624
8,092
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 1
7,327
666
6,325
7,015
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
3 / 1 / 5
6,454
587
7,878
12,069
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 3
6,266
570
6,241
4,582
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
shadowd65
Freya
10
2 / 1 / 5
6,324
575
4,530
3,716
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
xnxrgx
Surtr
11
4 / 2 / 2
6,600
600
7,536
12,401
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
13
13
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Cabrakan
Alusdar
Cabrakan
1
4
3
0.63
L
Gilgamesh
Apollo_Sols
Gilgamesh
1
2
0
0.5
L
1
2
2
1
L
0
3
3
0.5
L
Mercury
LordLeQuack
Mercury
2
2
1
1.25
W
3
1
5
5.5
W
2
1
3
3.5
W
Freya
shadowd65
Freya
2
1
5
4.5
W
Surtr
xnxrgx
Surtr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
32,510
45,483
Taken
39,783
26,250
Mitigated
17,579
10,244
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,325
2,621
0
1,017
7,015
4,498
1,265
102
6,913
53,205
0
L
Cabrakan
Alusdar
Cabrakan
3,677
1,165
267
2,355
11,522
10,343
0
3,582
7,875
10,345
0
L
Gilgamesh
Apollo_Sols
Gilgamesh
3,101
865
0
1,612
10,285
5,900
0
5,989
4,288
0
26,962
L
4,763
560
26
2,842
7,737
4,337
0
2,998
4,488
32,240
0
L
4,182
2,139
0
2,468
7,847
2,926
0
2,362
5,431
0
33,157
L
Mercury
LordLeQuack
Mercury
4,624
1,649
0
674
8,092
2,744
0
1,666
6,329
0
31,584
W
7,878
1,366
0
6,489
12,069
4,206
0
2,472
9,597
0
45,799
W
6,241
2,430
0
1,871
4,582
1,746
348
1,327
3,255
32,660
4,806
W
Freya
shadowd65
Freya
4,530
1,495
0
769
3,716
1,279
383
997
2,719
25,209
0
W
Surtr
xnxrgx
Surtr
7,536
2,279
0
4,107
12,401
5,850
237
3,542
8,859
1,376
41,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,115
Gold Earned
32,971
236
Minions Killed
336
0
Camps Cleared
0
1,099,801
Distance Traveled
1,140,989
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,327
666
85
8
0
206,892
2
L
Cabrakan
5,311
483
11
1
0
202,687
2
L
Gilgamesh
5,360
487
46
4
0
227,318
0
L
Hades
5,656
514
61
6
0
209,234
0
L
Ishtar
5,128
466
66
6
0
185,757
2
L
Mercury
5,660
515
52
5
0
274,805
0
W
Pele
6,454
587
63
6
0
251,790
0
W
Sol
6,266
570
64
6
0
216,579
1
W
Freya
6,324
575
53
5
0
246,499
0
W
Surtr
6,600
600
71
6
0
219,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role