Player Matchup

Jing Wei
Jing Wei
PricyRed n Blue
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,175 Elo+
Party 1
Ah Puch
Ah Puch
SKLIAS13
Ah Puch
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
383W - 402L
1,434 Elo+
Solo
Hun Batz
Hun Batz
ZealousRentBoy
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,397 Elo+
Party 1
Fafnir
Fafnir
bernyboy84
Fafnir
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
837W - 851L
1,472 Elo+
Solo
Izanami
Izanami
kazuichis
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 157L
1,413 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,378 Elo+

VS

Team Averages
Level 112
1,528 SR
1,471 Elo+
Cernunnos
Cernunnos
Fcon284
Cernunnos
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 227L
1,473 Elo+
Solo
Sol
Sol
GBB Iz Supra
Sol
Level 129
God Stats
2W - 0L
1,704 SR
Queue Stats
77W - 97L
1,355 Elo+
Solo
Hercules
Hercules
Krisooooooo
Hercules
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 52L
1,589 Elo+
Solo
Ne Zha
Ne Zha
SinTheKing
Ne Zha
Level 113
God Stats
8W - 6L
1,575 SR
Queue Stats
265W - 257L
1,428 Elo+
Party 2
Cerberus
Cerberus
pokaflontas
Cerberus
Level 109
God Stats
4W - 3L
1,360 SR
Queue Stats
229W - 214L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 8 / 3
8,752
673
7,114
14,356
5,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
SKLIAS13
Ah Puch
17
2 / 3 / 5
9,731
749
21,864
14,241
5,826
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
15
3 / 9 / 2
9,163
705
11,961
15,907
6,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
bernyboy84
Fafnir
17
2 / 4 / 6
9,749
750
6,394
22,956
31,515
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
kazuichis
Izanami
14
1 / 6 / 4
8,689
668
9,205
13,883
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fcon284
Cernunnos
18
3 / 2 / 21
10,410
801
12,869
12,354
7,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 4 / 7
10,618
817
15,085
13,457
6,602
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Krisooooooo
Hercules
18
6 / 1 / 17
10,728
825
11,203
12,513
13,522
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
SinTheKing
Ne Zha
18
6 / 1 / 20
10,728
825
21,847
15,494
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
pokaflontas
Cerberus
17
6 / 1 / 21
11,400
877
9,156
18,279
24,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
116
9
Kills
30
30
Deaths
9
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fcon284
Cernunnos
3
2
21
6.75
W
9
4
7
3.13
W
Hercules
Krisooooooo
Hercules
6
1
17
14.5
L
Jing Wei
1
8
3
0.31
L
Ah Puch
SKLIAS13
Ah Puch
2
3
5
1.5
W
Ne Zha
SinTheKing
Ne Zha
6
1
20
16
L
Hun Batz
3
9
2
0.44
L
Fafnir
bernyboy84
Fafnir
2
4
6
1.25
L
Izanami
kazuichis
Izanami
1
6
4
0.5
W
Cerberus
pokaflontas
Cerberus
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
70,160
81,343
Taken
72,097
54,295
Mitigated
61,499
22,776
Healing
36,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fcon284
Cernunnos
12,869
4,427
3,252
3,555
12,354
7,038
1,324
5,038
7,316
0
30,677
W
15,085
2,985
498
2,878
13,457
6,602
2,784
4,577
8,880
31,398
0
W
Hercules
Krisooooooo
Hercules
11,203
2,204
3,615
3,673
12,513
13,522
1,309
6,503
6,010
0
22,411
L
Jing Wei
7,114
5,469
880
393
14,356
5,990
682
4,444
9,912
0
14,197
L
Ah Puch
SKLIAS13
Ah Puch
21,864
534
1,417
6,982
14,241
5,826
492
3,851
10,390
40,901
1,262
W
Ne Zha
SinTheKing
Ne Zha
21,847
3,685
2,760
6,761
15,494
9,417
1,723
5,134
10,360
0
43,485
L
Hun Batz
11,961
2,939
626
960
15,907
6,161
304
6,162
9,745
0
20,250
L
Fafnir
bernyboy84
Fafnir
6,394
2,237
1,333
7,710
22,956
31,515
214
6,669
16,287
16,022
0
L
Izanami
kazuichis
Izanami
9,205
4,182
325
2,150
13,883
4,803
0
3,115
10,768
0
22,270
W
Cerberus
pokaflontas
Cerberus
9,156
514
3,011
6,502
18,279
24,920
539
6,453
11,826
15,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
53,884
122
Minions Killed
170
0
Camps Cleared
0
1,127,125
Distance Traveled
1,289,595
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,410
801
68
5
0
242,940
0
W
Sol
10,618
817
30
2
0
210,971
0
W
Hercules
10,728
825
30
2
0
275,758
0
L
Jing Wei
8,752
673
17
1
0
202,892
0
L
Ah Puch
9,731
749
49
4
0
255,801
0
W
Ne Zha
10,728
825
22
2
0
287,062
0
L
Hun Batz
9,163
705
12
1
0
239,090
3
L
Fafnir
9,749
750
23
2
0
229,153
1
L
Izanami
8,689
668
21
2
0
200,189
0
W
Cerberus
11,400
877
20
2
0
272,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role