Player Matchup

Thoth
Thoth
JadedWaifu
Thoth
Level 126
God Stats
9W - 5L
1,500 SR
Queue Stats
507W - 479L
1,657 Elo+
Solo
Hera
Hera
OriginalGear5
Hera
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 101L
1,246 Elo+
Solo
Hun Batz
Hun Batz
ParkingMeters21
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 88L
1,485 Elo+
Party 2
Athena
Athena
Re5pOn1BiTy
Athena
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,818 Elo+
Solo
Shiva
Shiva
TheLaneTrain47
Shiva
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 40L
1,486 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,538 Elo+

VS

Team Averages
Level 118
1,500 SR
1,691 Elo+
Tsukuyomi
Tsukuyomi
DankBlazes
Tsukuyomi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 81L
1,391 Elo+
Solo
Discordia
Discordia
Draakonix
Discordia
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 10L
1,861 Elo+
Party 1
Skadi
Skadi
InfectedDalphin
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
PenguinMarine0
Tyr
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 8L
1,843 Elo+
Party 1
Cupid
Cupid
TheWokk
Cupid
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 13L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
4 / 3 / 3
5,835
1,167
4,651
6,292
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
1,228
246
0
0
0
Hun Batz
12
2 / 3 / 4
6,075
1,215
4,071
5,312
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
10
0 / 2 / 3
4,867
973
1,080
5,572
4,100
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 3
5,600
1,120
4,330
5,120
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DankBlazes
Tsukuyomi
10
3 / 2 / 3
5,751
1,150
6,507
5,064
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Draakonix
Discordia
11
2 / 1 / 4
5,979
1,196
6,846
3,040
1,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 6
5,255
1,051
2,272
4,538
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 5
5,108
1,022
2,316
5,567
5,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
TheWokk
Cupid
11
2 / 1 / 3
6,054
1,211
2,008
2,363
897
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
8
9
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DankBlazes
Tsukuyomi
3
2
3
2.25
W
Discordia
Draakonix
Discordia
2
1
4
4
W
0
2
6
1.5
L
Thoth
4
3
3
1.83
L
0
0
0
0
L
Hun Batz
2
3
4
1.33
W
1
2
5
1.75
L
Athena
0
2
3
0.75
L
2
1
3
3.5
W
Cupid
TheWokk
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,132
Damage
19,949
22,296
Taken
20,572
11,487
Mitigated
11,464
6,012
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DankBlazes
Tsukuyomi
6,507
753
0
797
5,064
2,147
53
519
4,545
0
13,912
W
Discordia
Draakonix
Discordia
6,846
156
296
704
3,040
1,116
449
1,215
1,825
13,475
0
W
2,272
1,163
0
438
4,538
1,766
0
1,087
3,451
0
6,501
L
Thoth
4,651
158
606
1,677
6,292
2,325
0
2,099
4,193
11,711
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
4,071
340
0
81
5,312
2,412
0
1,910
3,325
0
9,282
W
2,316
452
448
1,047
5,567
5,538
0
1,405
4,162
0
3,313
L
Athena
1,080
320
410
408
5,572
4,100
0
1,507
4,023
2,556
0
L
4,330
74
1,015
1,815
5,120
2,650
0
1,330
3,710
0
10,561
W
Cupid
TheWokk
Cupid
2,008
1,170
47
493
2,363
897
135
1,505
858
0
5,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
28,147
47
Minions Killed
59
0
Camps Cleared
0
376,854
Distance Traveled
471,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,751
1,150
11
2
0
94,494
0
W
Discordia
5,979
1,196
20
4
0
98,232
0
W
Skadi
5,255
1,051
11
2
0
91,426
0
L
Thoth
5,835
1,167
6
1
0
92,212
0
L
Hera
1,228
246
0
0
0
0
0
L
Hun Batz
6,075
1,215
19
4
0
90,709
0
W
Tyr
5,108
1,022
2
0
0
96,643
0
L
Athena
4,867
973
6
1
0
94,966
0
L
Shiva
5,600
1,120
16
3
0
98,967
0
W
Cupid
6,054
1,211
15
3
0
90,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role