Player Matchup

Chang'e
Chang'e
Aeondyne
Chang'e
Level 133
God Stats
19W - 6L
1,500 SR
Queue Stats
1,660W - 1,642L
1,548 Elo+
Solo
Maui
Maui
Azrael Akuma
Maui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,666 Elo+
Solo
Ne Zha
Ne Zha
FedeFoxxy90
Ne Zha
Level 196
God Stats
3W - 1L
1,229 SR
Queue Stats
250W - 255L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
Purp1e Cupcakez
Cernunnos
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
403W - 406L
1,347 Elo+
Solo
Hera
Hera
Saris305
Hera
Level 131
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 230L
1,421 Elo+
Party 2
Team Averages
Level 154
1,446 SR
1,479 Elo+

VS

Team Averages
Level 113
1,503 SR
1,559 Elo+
Ah Puch
Ah Puch
Dacker101
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
DegradedGrim
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,530 Elo+
Party 1
Hera
Hera
Holy_Andraste
Hera
Level 143
God Stats
1W - 3L
1,715 SR
Queue Stats
178W - 184L
1,400 Elo+
Solo
Merlin
Merlin
Vrett077
Merlin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,560 Elo+
Party 1
Athena
Athena
shortyverrett94
Athena
Level 148
God Stats
0W - 2L
1,298 SR
Queue Stats
70W - 56L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aeondyne
Chang'e
17
5 / 2 / 12
10,422
651
9,093
15,539
14,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 18
10,031
627
9,194
19,176
26,415
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
20
10 / 1 / 11
12,628
789
24,923
16,640
10,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Purp1e Cupcakez
Cernunnos
16
2 / 3 / 11
9,993
625
11,469
15,652
8,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
20
9 / 1 / 13
12,410
776
19,940
10,330
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dacker101
Ah Puch
18
0 / 5 / 9
9,689
606
21,382
14,898
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
DegradedGrim
Guan Yu
15
2 / 7 / 3
9,016
564
7,554
19,753
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
2 / 3 / 3
9,937
621
10,090
11,085
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Vrett077
Merlin
17
0 / 5 / 7
9,534
596
11,849
13,298
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 7 / 4
10,882
680
16,630
23,675
25,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
27
Kills
10
11
Deaths
27
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aeondyne
Chang'e
5
2
12
5.5
W
1
4
18
2.5
L
Ah Puch
Dacker101
Ah Puch
0
5
9
0.9
L
Guan Yu
DegradedGrim
Guan Yu
2
7
3
0.5
W
Ne Zha
10
1
11
15.5
L
2
3
3
1.17
W
Cernunnos
Purp1e Cupcakez
Cernunnos
2
3
11
2.5
W
Hera
9
1
13
15.5
L
Merlin
Vrett077
Merlin
0
5
7
0.7
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,619
Damage
67,505
77,337
Taken
82,709
66,395
Mitigated
54,090
41,365
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aeondyne
Chang'e
9,093
740
11,374
7,125
15,539
14,927
160
11,713
3,657
15,647
0
W
9,194
1,101
2,141
1,872
19,176
26,415
391
13,644
5,133
11,592
0
L
Ah Puch
Dacker101
Ah Puch
21,382
197
702
3,136
14,898
5,942
0
6,617
8,281
33,652
3,193
L
Guan Yu
DegradedGrim
Guan Yu
7,554
805
3,711
4,416
19,753
13,765
163
8,852
10,901
0
9,667
W
Ne Zha
24,923
1,497
2,587
8,668
16,640
10,645
667
10,894
5,621
0
60,305
L
10,090
2,744
2,039
3,228
11,085
3,955
0
4,414
6,671
31,443
1,993
W
Cernunnos
Purp1e Cupcakez
Cernunnos
11,469
4,195
1,423
3,370
15,652
8,350
0
12,064
3,453
0
32,006
W
Hera
19,940
3,357
1,436
1,369
10,330
6,058
328
6,646
3,643
39,334
1,019
L
Merlin
Vrett077
Merlin
11,849
207
617
1,875
13,298
5,048
41
5,198
8,100
37,219
3,324
L
16,630
2,200
1,167
3,135
23,675
25,380
0
12,259
11,416
27,974
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,484
Gold Earned
49,058
233
Minions Killed
163
0
Camps Cleared
0
1,550,474
Distance Traveled
1,470,340
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,422
651
31
2
0
316,435
1
W
Maui
10,031
627
13
1
0
287,827
0
L
Ah Puch
9,689
606
34
2
0
298,547
0
L
Guan Yu
9,016
564
8
1
0
278,387
0
W
Ne Zha
12,628
789
53
3
0
361,103
0
L
Hera
9,937
621
56
4
0
307,238
0
W
Cernunnos
9,993
625
70
4
0
247,223
0
W
Hera
12,410
776
66
4
0
337,886
0
L
Merlin
9,534
596
51
3
0
289,127
0
L
Athena
10,882
680
14
1
0
297,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role