Player Matchup

Ymir
Ymir
BigShartz
Ymir
Level 122
God Stats
2W - 2L
1,739 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 2
Tiamat
Tiamat
Drahthaar
Tiamat
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,766 Elo+
Party 2
Artemis
Artemis
ILoveBadBishes
Artemis
Level 125
God Stats
4W - 0L
1,758 SR
Queue Stats
23W - 19L
1,567 Elo+
Party 2
Zeus
Zeus
TrooperDave
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,723 Elo+
Party 2
Odin
Odin
WhosReissy
Odin
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,575 Elo+
Party 2
Team Averages
Level 118
1,599 SR
1,647 Elo+

VS

Team Averages
Level 146
1,593 SR
1,556 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BeachEpisode
Ymir
Level 139
God Stats
12W - 6L
1,581 SR
Queue Stats
62W - 41L
1,614 Elo+
Solo
Scylla
Scylla
Mrmee25
Scylla
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 85L
1,546 Elo+
Solo
Guan Yu
Guan Yu
WILMERK99
Guan Yu
Level 144
God Stats
2W - 2L
1,884 SR
Queue Stats
38W - 39L
1,604 Elo+
Party 1
Fenrir
Fenrir
xSotomante
Fenrir
Level 175
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 4
6,661
512
5,022
10,150
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Drahthaar
Tiamat
13
4 / 0 / 1
7,727
594
8,753
9,923
6,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 1
7,185
553
6,350
6,588
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
6,897
531
8,988
6,409
2,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 2
7,547
581
5,410
10,535
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 1
7,357
566
3,415
10,501
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 6
6,834
526
5,444
13,993
15,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Mrmee25
Scylla
14
4 / 1 / 2
7,951
612
6,115
6,728
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
WILMERK99
Guan Yu
9
0 / 2 / 0
5,821
448
3,206
8,715
6,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xSotomante
Fenrir
12
4 / 2 / 4
7,383
568
6,684
12,898
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
9
9
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
1
1.5
L
0
4
6
0.75
W
Ymir
1
1
4
3
W
Tiamat
Drahthaar
Tiamat
4
0
1
4.5
W
0
2
1
0.25
L
Scylla
Mrmee25
Scylla
4
1
2
5
W
1
3
4
1
L
Guan Yu
WILMERK99
Guan Yu
0
2
0
0
W
4
3
2
1.67
L
Fenrir
xSotomante
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
24,864
43,605
Taken
52,835
24,293
Mitigated
35,440
11,472
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,415
2,959
0
5,905
10,501
4,521
189
463
10,038
0
60,049
L
5,444
1,491
285
2,962
13,993
15,716
0
8,296
5,697
22,608
0
W
Ymir
5,022
1,468
0
3,557
10,150
8,395
0
2,907
7,243
23,234
0
W
Tiamat
Drahthaar
Tiamat
8,753
1,889
0
4,212
9,923
6,697
514
1,472
8,451
53,325
0
W
6,350
2,980
0
430
6,588
2,710
0
246
6,342
0
54,653
L
Scylla
Mrmee25
Scylla
6,115
876
0
1,313
6,728
3,057
0
4,051
2,677
67,829
0
W
8,988
1,177
0
170
6,409
2,099
0
3,029
3,380
55,549
0
L
Guan Yu
WILMERK99
Guan Yu
3,206
833
0
3,950
8,715
6,120
0
5,514
3,201
0
32,756
W
5,410
1,977
0
3,103
10,535
4,392
0
3,905
6,630
0
48,902
L
Fenrir
xSotomante
Fenrir
6,684
1,807
0
2,364
12,898
6,026
0
4,439
8,459
0
48,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
35,346
392
Minions Killed
384
0
Camps Cleared
0
1,362,728
Distance Traveled
1,277,737
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,357
566
110
8
0
265,296
0
L
Ymir
6,834
526
16
1
0
254,379
1
W
Ymir
6,661
512
24
2
0
274,905
0
W
Tiamat
7,727
594
80
6
0
259,385
0
W
Artemis
7,185
553
112
9
0
249,868
2
L
Scylla
7,951
612
136
10
0
275,939
2
W
Zeus
6,897
531
97
7
0
243,750
0
L
Guan Yu
5,821
448
60
5
0
180,233
0
W
Odin
7,547
581
79
6
0
334,820
4
L
Fenrir
7,383
568
62
5
0
301,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role