Player Matchup

Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
EvilMichu
Skadi
Level 82
God Stats
10W - 4L
1,438 SR
Queue Stats
37W - 28L
1,411 Elo+
Party 3
Achilles
Achilles
Fogellino
Achilles
Level 96
God Stats
3W - 1L
1,724 SR
Queue Stats
131W - 139L
1,396 Elo+
Party 3
Raijin
Raijin
Nexuo
Raijin
Level 129
God Stats
6W - 10L
1,401 SR
Queue Stats
108W - 102L
1,360 Elo+
Party 3
Eset
Eset
Rayleigh3
Eset
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 139L
1,563 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,446 Elo+

VS

Team Averages
Level 74
1,447 SR
1,524 Elo+
Loki
Loki
Hspeleersh
Loki
Level 48
God Stats
2W - 8L
1,293 SR
Queue Stats
35W - 36L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Libraës
Nu Wa
Level 158
God Stats
6W - 8L
1,493 SR
Queue Stats
85W - 80L
1,562 Elo+
Party 1
Yemoja
Yemoja
NinjaHagrid
Yemoja
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,773 Elo+
Solo
Mercury
Mercury
ZXChizh
Mercury
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,286 Elo+
Party 2
Izanami
Izanami
sadwhat
Izanami
Level 95
God Stats
11W - 10L
1,447 SR
Queue Stats
30W - 26L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
13 / 2 / 6
9,978
713
15,302
10,680
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
EvilMichu
Skadi
14
2 / 0 / 4
8,289
592
12,322
8,419
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Fogellino
Achilles
14
4 / 3 / 2
8,512
608
5,874
11,283
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Nexuo
Raijin
13
2 / 3 / 6
8,209
586
7,996
9,678
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
13
2 / 2 / 6
7,842
560
6,047
9,250
5,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 0
7,529
538
8,920
15,046
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Libraës
Nu Wa
12
1 / 5 / 3
6,989
499
10,750
11,266
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
9
0 / 1 / 3
6,076
434
2,433
10,825
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
ZXChizh
Mercury
11
2 / 6 / 1
7,040
503
3,302
12,790
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sadwhat
Izanami
11
2 / 5 / 1
6,589
471
5,659
16,034
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
10
10
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
2
6
8
W
Skadi
EvilMichu
Skadi
2
0
4
4
W
Achilles
Fogellino
Achilles
4
3
2
1.67
L
5
6
0
0.83
L
Nu Wa
Libraës
Nu Wa
1
5
3
0.5
W
Raijin
Nexuo
Raijin
2
3
6
1.67
L
Yemoja
0
1
3
1.5
W
Eset
2
2
6
2.5
L
Mercury
ZXChizh
Mercury
2
6
1
0.42
L
Izanami
sadwhat
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
31,064
49,310
Taken
65,961
23,331
Mitigated
23,487
12,619
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,302
3,760
0
1,354
10,680
4,124
0
2,854
7,661
0
72,106
W
Skadi
EvilMichu
Skadi
12,322
3,602
0
2,804
8,419
3,126
1,586
2,248
6,093
0
80,646
W
Achilles
Fogellino
Achilles
5,874
1,170
0
5,207
11,283
7,203
440
764
10,445
0
55,142
L
8,920
2,579
0
3,669
15,046
4,884
0
1,282
13,199
0
48,779
L
Nu Wa
Libraës
Nu Wa
10,750
2,761
0
1,760
11,266
3,714
0
4,716
6,439
48,267
0
W
Raijin
Nexuo
Raijin
7,996
1,174
0
610
9,678
3,336
410
4,376
4,928
64,403
0
L
Yemoja
2,433
1,059
3,651
3,352
10,825
4,964
0
1,054
9,771
10,774
0
W
Eset
6,047
384
283
2,361
9,250
5,542
272
2,123
7,000
27,394
0
L
Mercury
ZXChizh
Mercury
3,302
1,675
0
308
12,790
4,138
0
3,137
9,537
0
36,356
L
Izanami
sadwhat
Izanami
5,659
3,624
0
3,346
16,034
5,787
0
3,582
12,357
0
52,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
34,223
470
Minions Killed
310
0
Camps Cleared
0
1,412,996
Distance Traveled
1,383,085
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,978
713
96
7
0
349,345
0
W
Skadi
8,289
592
120
9
0
274,678
0
W
Achilles
8,512
608
95
7
0
277,686
0
L
Loki
7,529
538
81
6
0
273,241
1
L
Nu Wa
6,989
499
70
5
0
252,918
0
W
Raijin
8,209
586
116
8
0
250,241
0
L
Yemoja
6,076
434
15
1
0
275,742
7
W
Eset
7,842
560
43
3
0
261,046
0
L
Mercury
7,040
503
60
4
0
334,003
0
L
Izanami
6,589
471
84
6
0
247,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role