Player Matchup

Mulan
Mulan
Laggybaggy2
Mulan
Level 53
God Stats
2W - 3L
1,489 SR
Queue Stats
122W - 127L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
Naomi__Woods
Danzaburou
Level 45
God Stats
2W - 6L
954 SR
Queue Stats
289W - 298L
1,346 Elo+
Solo
Nox
Nox
PUDDINXlOVER
Nox
Level 38
God Stats
13W - 24L
1,425 SR
Queue Stats
841W - 828L
1,264 Elo+
Solo
Yemoja
Yemoja
Raggybaggy4
Yemoja
Level 56
God Stats
7W - 11L
1,415 SR
Queue Stats
8W - 12L
1,428 Elo+
Party 2
Awilix
Awilix
Saggybaggy3
Awilix
Level 60
God Stats
10W - 10L
1,708 SR
Queue Stats
487W - 472L
1,404 Elo+
Party 2
Team Averages
Level 50
1,398 SR
1,377 Elo+

VS

Team Averages
Level 53
1,548 SR
1,468 Elo+
Zhong Kui
Zhong Kui
Jayrod456
Zhong Kui
Level 60
God Stats
7W - 5L
1,703 SR
Queue Stats
149W - 139L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Nova-_-Blue
Ao Kuang
Level 59
God Stats
23W - 18L
1,555 SR
Queue Stats
123W - 120L
1,467 Elo+
Party 1
Ishtar
Ishtar
Rizzenox31
Ishtar
Level 61
God Stats
8W - 9L
1,696 SR
Queue Stats
416W - 369L
1,584 Elo+
Solo
Maui
Maui
That1weeb17
Maui
Level 40
God Stats
3W - 6L
1,227 SR
Queue Stats
36W - 68L
1,277 Elo+
Solo
Surtr
Surtr
ace_ventura154
Surtr
Level 46
God Stats
25W - 15L
1,560 SR
Queue Stats
215W - 172L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,816
446
9,726
24,630
18,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Naomi__Woods
Danzaburou
17
2 / 6 / 4
10,841
493
11,306
19,963
9,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 3 / 5
9,889
450
9,765
14,147
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
1 / 5 / 6
9,587
436
2,652
22,067
23,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
16
5 / 6 / 2
10,772
490
11,396
20,452
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jayrod456
Zhong Kui
19
4 / 0 / 5
12,170
553
16,903
13,342
10,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Nova-_-Blue
Ao Kuang
17
15 / 3 / 5
12,527
569
20,266
20,377
8,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Rizzenox31
Ishtar
18
1 / 5 / 6
11,362
516
18,204
22,644
11,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 0 / 0
4,813
219
0
0
0
17
4 / 2 / 3
10,988
499
16,903
20,145
25,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
24
26
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jayrod456
Zhong Kui
4
0
5
6.5
L
2
6
1
0.42
L
Danzaburou
Naomi__Woods
Danzaburou
2
6
4
0.67
W
Ao Kuang
Nova-_-Blue
Ao Kuang
15
3
5
5.83
L
0
3
5
0.83
L
Yemoja
1
5
6
0.8
W
Ishtar
Rizzenox31
Ishtar
1
5
6
0.8
L
Awilix
5
6
2
1
W
0
0
0
0
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,845
Damage
72,276
101,259
Taken
76,508
67,566
Mitigated
55,850
20,556
Healing
36,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jayrod456
Zhong Kui
16,903
1,877
0
11,254
13,342
10,975
174
3,959
9,383
108,043
0
L
9,726
888
0
6,104
24,630
18,952
477
6,393
18,237
0
71,900
L
Danzaburou
Naomi__Woods
Danzaburou
11,306
5,963
0
1,626
19,963
9,369
813
6,587
13,376
0
87,527
W
Ao Kuang
Nova-_-Blue
Ao Kuang
20,266
3,976
0
8,220
20,377
8,522
3,183
4,295
16,082
67,746
0
L
9,765
836
0
1,111
14,147
7,183
861
9,774
4,373
79,740
0
L
Yemoja
2,652
1,180
5,782
3,794
22,067
23,038
375
9,962
12,105
19,942
0
W
Ishtar
Rizzenox31
Ishtar
18,204
12,403
0
10,351
22,644
11,347
3,065
3,868
18,776
0
103,970
L
Awilix
11,396
5,545
0
2,139
20,452
9,024
0
8,091
12,361
0
75,075
W
0
0
0
0
0
0
0
0
0
0
0
W
16,903
4,704
0
7,075
20,145
25,006
378
979
19,166
6,260
73,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
51,860
480
Minions Killed
483
0
Camps Cleared
0
1,993,938
Distance Traveled
1,676,987
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,170
553
167
8
0
388,685
0
L
Mulan
9,816
446
116
5
0
391,769
0
L
Danzaburou
10,841
493
113
5
0
348,987
0
W
Ao Kuang
12,527
569
84
4
0
470,929
0
L
Nox
9,889
450
136
6
0
410,510
0
L
Yemoja
9,587
436
28
1
0
377,650
1
W
Ishtar
11,362
516
151
7
0
363,315
0
L
Awilix
10,772
490
87
4
0
465,022
0
W
Maui
4,813
219
0
0
0
0
0
W
Surtr
10,988
499
81
4
0
454,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role