Player Matchup

Cthulhu
Cthulhu
Bigman414
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,107 Elo+
Party 2
Pele
Pele
Bl0ckee
Pele
Level 34
God Stats
1W - 3L
1,104 SR
Queue Stats
2W - 3L
1,107 Elo+
Party 2
Vamana
Vamana
Tristen3943
Vamana
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 294L
1,689 Elo+
Solo
Yu Huang
Yu Huang
donp128
Yu Huang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,446 Elo+
Solo
Cernunnos
Cernunnos
kidklutch808
Cernunnos
Level 127
God Stats
21W - 11L
1,717 SR
Queue Stats
371W - 393L
1,396 Elo+
Solo
Team Averages
Level 80
1,464 SR
1,349 Elo+

VS

Team Averages
Level 100
1,501 SR
1,434 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IcEBREAKER20166
Heimdallr
Level 144
God Stats
3W - 7L
1,341 SR
Queue Stats
22W - 32L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
Italian_KaTz
Kuzenbo
Level 109
God Stats
3W - 4L
1,693 SR
Queue Stats
193W - 186L
1,417 Elo+
Solo
Surtr
Surtr
Rampage_Crackson
Surtr
Level 44
God Stats
7W - 11L
1,433 SR
Queue Stats
22W - 29L
1,406 Elo+
Solo
Nu Wa
Nu Wa
TheHiddenCrow_
Nu Wa
Level 81
God Stats
27W - 21L
1,538 SR
Queue Stats
349W - 355L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigman414
Cthulhu
13
1 / 3 / 7
9,059
533
11,828
17,310
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Bl0ckee
Pele
14
1 / 3 / 5
8,642
508
5,271
14,472
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
18
12 / 1 / 2
11,199
659
19,035
16,897
14,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
donp128
Yu Huang
17
5 / 2 / 1
10,273
604
12,469
10,987
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
kidklutch808
Cernunnos
12
1 / 2 / 0
7,461
439
6,939
13,681
5,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 6 / 1
8,967
527
14,851
22,262
15,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
IcEBREAKER20166
Heimdallr
13
2 / 4 / 3
8,089
476
11,148
18,197
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Italian_KaTz
Kuzenbo
10
3 / 2 / 1
7,379
434
3,786
13,589
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 4
8,891
523
7,516
14,784
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 2
7,933
467
10,734
14,744
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
10
11
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
1
0.58
W
Cthulhu
Bigman414
Cthulhu
1
3
7
1.5
W
Pele
Bl0ckee
Pele
1
3
5
1.17
L
Heimdallr
IcEBREAKER20166
Heimdallr
2
4
3
0.88
L
Kuzenbo
Italian_KaTz
Kuzenbo
3
2
1
1.75
L
2
2
4
2
L
0
7
2
0.14
W
Vamana
12
1
2
13
W
Yu Huang
donp128
Yu Huang
5
2
1
2.75
W
Cernunnos
kidklutch808
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
48,035
73,347
Taken
83,576
51,759
Mitigated
50,956
14,570
Healing
30,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,851
2,129
0
10,423
22,262
15,246
1,036
9,792
12,470
72,475
0
W
Cthulhu
Bigman414
Cthulhu
11,828
905
941
3,079
17,310
20,641
62
3,391
13,814
31,196
0
W
Pele
Bl0ckee
Pele
5,271
1,609
0
1,546
14,472
5,677
948
6,869
7,491
0
57,980
L
Heimdallr
IcEBREAKER20166
Heimdallr
11,148
5,791
0
7,785
18,197
7,829
0
8,513
9,684
0
64,723
L
Kuzenbo
Italian_KaTz
Kuzenbo
3,786
1,272
622
4,887
13,589
14,380
12
1,827
11,762
17,884
0
L
7,516
3,211
0
5,402
14,784
8,712
0
3,454
11,330
810
66,232
L
10,734
3,730
48
1,752
14,744
4,789
939
448
14,296
58,003
0
W
Vamana
19,035
9,116
0
2,353
16,897
14,494
560
8,836
7,668
0
95,278
W
Yu Huang
donp128
Yu Huang
12,469
1,630
135
1,258
10,987
5,177
912
6,350
4,563
83,494
3,258
W
Cernunnos
kidklutch808
Cernunnos
6,939
2,923
0
5,258
13,681
5,770
1,226
3,235
10,332
0
60,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
41,259
505
Minions Killed
432
0
Camps Cleared
0
1,709,066
Distance Traveled
1,423,984
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,967
527
115
7
0
283,850
0
W
Cthulhu
9,059
533
50
3
0
336,736
1
W
Pele
8,642
508
99
6
0
371,437
0
L
Heimdallr
8,089
476
99
6
0
275,920
0
L
Kuzenbo
7,379
434
22
1
0
220,589
2
L
Surtr
8,891
523
105
6
0
391,590
0
L
Nu Wa
7,933
467
91
5
0
252,035
0
W
Vamana
11,199
659
145
9
0
329,250
0
W
Yu Huang
10,273
604
135
8
0
330,433
0
W
Cernunnos
7,461
439
76
4
0
341,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role