Player Matchup

Chernobog
Chernobog
GUIBRCONAN
Chernobog
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Lxxssh
Thanatos
Level 113
God Stats
3W - 2L
1,519 SR
Queue Stats
13W - 17L
1,425 Elo+
Party 1
Bacchus
Bacchus
Pedrohpr0904
Bacchus
Level 68
God Stats
4W - 3L
1,634 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
WF v Rabbit
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,409 Elo+
Party 1
Yu Huang
Yu Huang
alcivator
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,439 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,450 Elo+

VS

Team Averages
Level 104
1,548 SR
1,383 Elo+
Rama
Rama
BillyDaFilthy-
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,353 Elo+
Solo
Yu Huang
Yu Huang
ICE_BLANCO124
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
golemgalactico
Sylvanus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Lancelot
Lancelot
purplehat96311
Lancelot
Level 125
God Stats
1W - 3L
1,742 SR
Queue Stats
41W - 53L
1,444 Elo+
Solo
Odin
Odin
samu042
Odin
Level 102
God Stats
11W - 8L
1,500 SR
Queue Stats
232W - 219L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GUIBRCONAN
Chernobog
11
1 / 0 / 4
6,294
525
7,592
11,058
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Lxxssh
Thanatos
12
9 / 2 / 2
7,457
621
10,383
13,452
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Pedrohpr0904
Bacchus
10
2 / 3 / 4
6,236
520
4,303
12,112
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
WF v Rabbit
Jormungandr
12
0 / 0 / 1
6,958
580
5,251
7,370
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
alcivator
Yu Huang
11
2 / 1 / 0
6,181
515
4,640
5,490
2,134
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,505
459
5,606
11,448
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ICE_BLANCO124
Yu Huang
10
0 / 5 / 1
5,998
500
3,525
7,370
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
3 / 2 / 2
6,644
554
5,164
9,818
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
11
2 / 5 / 2
6,652
554
5,924
10,603
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
samu042
Odin
12
0 / 0 / 0
6,354
530
3,726
7,686
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
6
6
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Chernobog
GUIBRCONAN
Chernobog
1
0
4
3
L
Yu Huang
ICE_BLANCO124
Yu Huang
0
5
1
0.1
W
Thanatos
Lxxssh
Thanatos
9
2
2
5
W
Bacchus
Pedrohpr0904
Bacchus
2
3
4
1.33
W
Jormungandr
WF v Rabbit
Jormungandr
0
0
1
0.5
W
Yu Huang
alcivator
Yu Huang
2
1
0
2
L
Sylvanus
3
2
2
2
L
Lancelot
2
5
2
0.6
L
Odin
samu042
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,169
Damage
23,945
49,482
Taken
46,925
29,541
Mitigated
24,519
21,439
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,606
4,707
0
4,041
11,448
3,971
176
1,883
9,565
0
32,615
W
Chernobog
GUIBRCONAN
Chernobog
7,592
4,372
0
6,444
11,058
3,777
161
2,257
8,801
0
49,303
L
Yu Huang
ICE_BLANCO124
Yu Huang
3,525
297
0
790
7,370
2,529
0
4,553
2,817
36,871
0
W
Thanatos
Lxxssh
Thanatos
10,383
2,404
0
9,862
13,452
5,099
0
1,746
11,706
0
44,810
W
Bacchus
Pedrohpr0904
Bacchus
4,303
330
52
2,648
12,112
10,800
0
2,161
9,951
15,098
0
W
Jormungandr
WF v Rabbit
Jormungandr
5,251
3,119
0
1,500
7,370
7,731
11
0
7,370
57,508
0
W
Yu Huang
alcivator
Yu Huang
4,640
307
0
933
5,490
2,134
196
2,525
2,965
41,100
0
L
Sylvanus
5,164
1,167
1,932
4,240
9,818
7,889
54
2,006
7,812
10,195
0
L
Lancelot
5,924
1,445
246
333
10,603
3,802
491
728
9,875
0
43,110
L
Odin
samu042
Odin
3,726
784
0
1,500
7,686
6,328
0
5,024
2,662
0
46,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
31,153
343
Minions Killed
259
0
Camps Cleared
0
1,189,674
Distance Traveled
1,137,855
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,505
459
45
4
0
209,293
0
W
Chernobog
6,294
525
81
7
0
231,473
0
L
Yu Huang
5,998
500
57
5
0
212,637
0
W
Thanatos
7,457
621
63
5
0
279,037
3
W
Bacchus
6,236
520
19
2
0
252,359
0
W
Jormungandr
6,958
580
119
10
0
216,256
0
W
Yu Huang
6,181
515
61
5
0
210,549
1
L
Sylvanus
6,644
554
7
1
0
207,128
0
L
Lancelot
6,652
554
62
5
0
270,478
0
L
Odin
6,354
530
88
7
0
238,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role