Player Matchup

Anubis
Anubis
Back_camp_goblin
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,530 Elo+
Party 2
Mercury
Mercury
BubbySchmordis
Mercury
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,377 Elo+
Party 2
Neith
Neith
IHoldLeftClick
Neith
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 45L
1,397 Elo+
Party 2
Surtr
Surtr
Knightc0do
Surtr
Level 140
God Stats
9W - 4L
1,521 SR
Queue Stats
11W - 10L
1,666 Elo+
Party 2
Sobek
Sobek
Protocal25
Sobek
Level 106
God Stats
7W - 5L
1,702 SR
Queue Stats
262W - 213L
1,638 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,522 Elo+

VS

Team Averages
Level 147
1,495 SR
1,472 Elo+
Ra
Ra
IShockeyI
Ra
Level 176
God Stats
16W - 16L
1,730 SR
Queue Stats
678W - 675L
1,581 Elo+
Party 1
Camazotz
Camazotz
SPLATTERR
Camazotz
Level 158
God Stats
1W - 2L
1,332 SR
Queue Stats
29W - 30L
1,296 Elo+
Solo
Danzaburou
Danzaburou
Zavion
Danzaburou
Level 190
God Stats
17W - 14L
1,285 SR
Queue Stats
745W - 772L
1,485 Elo+
Party 1
Fenrir
Fenrir
shiftyblitz
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 298L
1,514 Elo+
Solo
Bacchus
Bacchus
z Carnxge z
Bacchus
Level 110
God Stats
28W - 26L
1,631 SR
Queue Stats
171W - 165L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,872
839
3,897
5,354
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 1 / 2
5,967
852
3,613
4,926
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 2
5,282
755
2,196
3,692
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
9
1 / 1 / 0
5,144
735
5,975
6,441
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
7
0 / 1 / 4
4,622
660
1,574
5,549
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,271
610
4,228
4,310
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
SPLATTERR
Camazotz
9
1 / 1 / 0
4,862
695
3,304
9,014
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Zavion
Danzaburou
7
1 / 2 / 0
4,402
629
3,858
5,461
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
6
1 / 2 / 0
4,141
592
1,342
4,720
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
z Carnxge z
Bacchus
6
0 / 3 / 1
4,315
616
2,889
6,433
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
4
1
2
5
W
3
0
2
4
L
0
3
0
0
W
Surtr
1
1
0
1
W
Sobek
0
1
4
2
L
Camazotz
SPLATTERR
Camazotz
1
1
0
1
L
Danzaburou
Zavion
Danzaburou
1
2
0
0.5
L
Fenrir
1
2
0
0.5
L
Bacchus
z Carnxge z
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
15,621
25,962
Taken
29,938
12,371
Mitigated
11,171
12,043
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,897
462
0
4,475
5,354
2,653
1,298
3,233
2,121
43,779
0
W
3,613
1,996
0
500
4,926
1,573
1,576
837
4,089
0
37,297
W
2,196
1,147
0
2,157
3,692
1,097
0
912
2,780
0
26,623
L
4,228
347
173
743
4,310
1,227
0
1,332
2,978
28,963
0
W
Surtr
5,975
2,150
0
2,634
6,441
3,066
0
0
6,441
473
37,441
W
Sobek
1,574
205
0
2,277
5,549
3,982
156
2,135
3,414
7,709
0
L
Camazotz
SPLATTERR
Camazotz
3,304
1,107
0
5,614
9,014
2,690
0
190
8,824
0
35,980
L
Danzaburou
Zavion
Danzaburou
3,858
1,060
0
982
5,461
1,717
0
395
5,066
0
29,248
L
Fenrir
1,342
292
0
836
4,720
1,334
0
1,202
3,518
0
14,331
L
Bacchus
z Carnxge z
Bacchus
2,889
240
0
1,350
6,433
4,203
0
2,563
3,870
14,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
21,991
272
Minions Killed
217
0
Camps Cleared
0
798,844
Distance Traveled
694,808
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,872
839
70
10
0
133,113
0
W
Mercury
5,967
852
75
11
0
196,645
0
W
Neith
5,282
755
53
8
0
148,116
0
L
Ra
4,271
610
46
7
0
148,055
0
W
Surtr
5,144
735
64
9
0
158,565
0
W
Sobek
4,622
660
10
1
0
162,405
2
L
Camazotz
4,862
695
72
10
0
155,559
0
L
Danzaburou
4,402
629
40
6
0
132,533
0
L
Fenrir
4,141
592
31
4
0
128,703
0
L
Bacchus
4,315
616
28
4
0
129,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role