Player Matchup

Zhong Kui
Zhong Kui
AttilaTheBunn
Zhong Kui
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 252L
1,457 Elo+
Party 1
Hel
Hel
JabbaHawk
Hel
Level 110
God Stats
2W - 3L
1,268 SR
Queue Stats
146W - 125L
1,474 Elo+
Party 1
Lancelot
Lancelot
Loisoburnz
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,528 Elo+
Solo
Eset
Eset
PSALMie
Eset
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 28L
1,520 Elo+
Solo
Rama
Rama
VEGAS_EN_Y
Rama
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 57L
1,707 Elo+
Solo
Team Averages
Level 50
1,454 SR
1,537 Elo+

VS

Team Averages
Level 80
1,500 SR
1,487 Elo+
Tiamat
Tiamat
ButismBpectrum
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 110L
1,776 Elo+
Solo
Ao Kuang
Ao Kuang
Haelheim
Ao Kuang
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 167L
1,406 Elo+
Party 2
Hades
Hades
Lauranthalas
Hades
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 177L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
Lordspok
Heimdallr
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
392W - 406L
1,347 Elo+
Solo
Yemoja
Yemoja
Nisha1
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AttilaTheBunn
Zhong Kui
16
4 / 6 / 8
9,778
698
13,714
21,310
20,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 10
10,767
769
15,533
15,925
10,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Loisoburnz
Lancelot
14
3 / 4 / 9
9,118
651
13,301
12,714
9,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
PSALMie
Eset
16
3 / 3 / 9
10,445
746
8,113
17,415
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 3 / 8
9,009
644
9,148
12,652
6,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 13
11,065
790
20,347
11,374
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Haelheim
Ao Kuang
20
10 / 2 / 6
11,446
818
11,768
13,202
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 4 / 7
10,646
760
17,155
18,693
12,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Lordspok
Heimdallr
16
1 / 5 / 10
10,012
715
12,144
11,169
5,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Nisha1
Yemoja
13
0 / 4 / 6
9,129
652
4,497
13,882
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
16
Kills
18
18
Deaths
16
44
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AttilaTheBunn
Zhong Kui
4
6
8
1.33
W
2
1
13
8.5
W
Ao Kuang
Haelheim
Ao Kuang
10
2
6
6.5
L
5
2
10
5
W
5
4
7
2.13
L
Lancelot
Loisoburnz
Lancelot
3
4
9
1.88
W
Heimdallr
Lordspok
Heimdallr
1
5
10
1.2
W
Yemoja
Nisha1
Yemoja
0
4
6
0.75
L
Eset
PSALMie
Eset
3
3
9
2.5
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,809
Damage
65,911
80,016
Taken
68,320
68,469
Mitigated
46,479
35,539
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AttilaTheBunn
Zhong Kui
13,714
1,618
185
6,145
21,310
20,522
103
13,795
7,515
24,861
399
W
20,347
2,051
2,056
5,916
11,374
8,444
1,714
6,699
4,675
53,596
1,697
W
Ao Kuang
Haelheim
Ao Kuang
11,768
2,820
1,279
4,905
13,202
7,397
3,483
6,520
6,682
20,345
0
L
15,533
1,076
11,346
9,019
15,925
10,179
220
9,639
6,286
41,258
0
W
17,155
1,629
1,962
8,265
18,693
12,493
912
11,721
6,972
29,321
0
L
Lancelot
Loisoburnz
Lancelot
13,301
1,517
153
2,306
12,714
9,848
0
7,592
5,122
0
18,905
W
Heimdallr
Lordspok
Heimdallr
12,144
5,029
1,212
2,044
11,169
5,075
1,658
7,194
3,975
0
22,693
W
Yemoja
Nisha1
Yemoja
4,497
789
1,443
1,607
13,882
13,070
0
5,164
8,718
11,273
0
L
Eset
PSALMie
Eset
8,113
2,241
2,125
2,251
17,415
21,098
845
13,788
3,627
16,551
0
L
9,148
5,559
405
1,604
12,652
6,822
147
8,290
4,362
0
17,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
52,298
148
Minions Killed
154
0
Camps Cleared
0
1,261,309
Distance Traveled
1,091,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,778
698
31
2
0
255,886
0
W
Tiamat
11,065
790
86
6
0
266,468
0
W
Ao Kuang
11,446
818
8
1
0
259,572
0
L
Hel
10,767
769
71
5
0
292,109
0
W
Hades
10,646
760
30
2
0
243,245
0
L
Lancelot
9,118
651
5
0
0
279,194
0
W
Heimdallr
10,012
715
22
2
0
158,027
0
W
Yemoja
9,129
652
8
1
0
164,213
0
L
Eset
10,445
746
11
1
0
202,330
0
L
Rama
9,009
644
30
2
0
231,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role