Player Matchup

Fenrir
Fenrir
CHEEZY6338
Fenrir
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 158L
1,502 Elo+
Solo
Ares
Ares
Goodsir_soupy
Ares
Level 27
God Stats
2W - 8L
1,304 SR
Queue Stats
78W - 91L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
MiNosQC
Nu Wa
Level 118
God Stats
2W - 3L
1,417 SR
Queue Stats
161W - 160L
1,642 Elo+
Solo
Hercules
Hercules
SteamFallout
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,379 Elo+
Solo
Cernunnos
Cernunnos
refrakt
Cernunnos
Level 40
God Stats
2W - 9L
1,326 SR
Queue Stats
85W - 88L
1,510 Elo+
Party 1
Team Averages
Level 82
1,410 SR
1,500 Elo+

VS

Team Averages
Level 143
1,628 SR
1,514 Elo+
Awilix
Awilix
Danskyl
Awilix
Level 144
God Stats
17W - 8L
1,774 SR
Queue Stats
76W - 71L
1,580 Elo+
Party 2
Artio
Artio
FromFarBeyond1
Artio
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,523 Elo+
Solo
Surtr
Surtr
JÖŦÛИИ
Surtr
Level 154
God Stats
19W - 20L
1,602 SR
Queue Stats
150W - 147L
1,567 Elo+
Party 2
Agni
Agni
KDAM
Agni
Level 185
God Stats
8W - 4L
1,784 SR
Queue Stats
216W - 192L
1,523 Elo+
Party 2
Skadi
Skadi
MontaindewXIX
Skadi
Level 107
God Stats
5W - 3L
1,479 SR
Queue Stats
87W - 86L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHEEZY6338
Fenrir
14
3 / 3 / 2
8,083
539
5,967
16,117
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 3
7,151
477
5,599
18,328
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
MiNosQC
Nu Wa
12
0 / 4 / 3
6,963
464
8,921
11,561
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SteamFallout
Hercules
14
0 / 2 / 0
7,768
518
4,633
13,417
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
refrakt
Cernunnos
13
3 / 4 / 1
7,942
529
7,791
13,153
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Danskyl
Awilix
14
5 / 1 / 8
8,543
570
8,863
12,292
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 8
7,682
512
5,201
13,117
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 4
8,266
551
11,808
17,162
12,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
KDAM
Agni
14
6 / 2 / 4
8,666
578
17,727
9,503
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 2
8,266
551
8,250
10,343
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
20
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CHEEZY6338
Fenrir
3
3
2
1.33
W
Awilix
Danskyl
Awilix
5
1
8
9
W
1
1
8
5
L
1
7
3
0.36
W
3
1
4
5
W
Agni
KDAM
Agni
6
2
4
4
L
Nu Wa
MiNosQC
Nu Wa
0
4
3
0.38
W
4
2
2
2.5
L
Hercules
SteamFallout
Hercules
0
2
0
0
L
Cernunnos
refrakt
Cernunnos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,911
Damage
51,849
72,576
Taken
62,417
45,737
Mitigated
37,331
19,697
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CHEEZY6338
Fenrir
5,967
2,341
0
7,032
16,117
6,693
0
6,230
9,625
0
59,840
W
Awilix
Danskyl
Awilix
8,863
4,224
0
1,702
12,292
5,153
0
2,642
9,650
0
63,343
W
5,201
918
1,385
4,034
13,117
11,300
0
5,918
7,199
23,497
0
L
5,599
392
226
3,445
18,328
16,738
0
6,953
11,131
18,828
0
W
11,808
4,159
0
6,857
17,162
12,926
0
1,931
15,231
561
64,440
W
Agni
KDAM
Agni
17,727
1,777
0
250
9,503
3,739
106
4,257
5,246
68,031
1,596
L
Nu Wa
MiNosQC
Nu Wa
8,921
1,246
0
1,897
11,561
4,601
0
6,921
4,352
59,754
0
W
8,250
4,519
0
3,643
10,343
4,213
0
1,299
9,044
0
70,777
L
Hercules
SteamFallout
Hercules
4,633
1,859
0
3,132
13,417
12,316
0
246
13,171
0
64,005
L
Cernunnos
refrakt
Cernunnos
7,791
4,378
0
3,965
13,153
5,389
0
1,252
11,885
0
48,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
41,423
451
Minions Killed
418
0
Camps Cleared
0
1,421,321
Distance Traveled
1,567,506
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,083
539
88
6
0
307,359
4
W
Awilix
8,543
570
84
6
0
363,160
4
W
Artio
7,682
512
32
2
0
324,682
0
L
Ares
7,151
477
27
2
0
287,040
2
W
Surtr
8,266
551
99
7
0
287,714
6
W
Agni
8,666
578
110
7
0
310,414
0
L
Nu Wa
6,963
464
112
7
0
261,257
2
W
Skadi
8,266
551
93
6
0
281,536
4
L
Hercules
7,768
518
138
9
0
289,941
0
L
Cernunnos
7,942
529
86
6
0
275,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role