Player Matchup

Poseidon
Poseidon
ComandoScuba
Poseidon
Level 147
God Stats
3W - 5L
1,280 SR
Queue Stats
49W - 64L
1,435 Elo+
Party 1
Medusa
Medusa
DeathsRedeemer
Medusa
Level 90
God Stats
11W - 7L
1,649 SR
Queue Stats
79W - 73L
1,541 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 129
God Stats
204W - 260L
1,388 SR
Queue Stats
209W - 263L
1,312 Elo+
Solo
Camazotz
Camazotz
cristianhash
Camazotz
Level 149
God Stats
11W - 6L
1,664 SR
Queue Stats
184W - 197L
1,597 Elo+
Party 1
Surtr
Surtr
mattiasgomez
Surtr
Level 155
God Stats
13W - 7L
1,833 SR
Queue Stats
99W - 114L
1,479 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,473 Elo+

VS

Team Averages
Level 98
1,500 SR
1,629 Elo+
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
II_AzTeK_II
Kuzenbo
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 159L
1,306 Elo+
Solo
Osiris
Osiris
NamelessUserr
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,902 Elo+
Party 2
Artemis
Artemis
visxuz
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ComandoScuba
Poseidon
14
1 / 5 / 3
8,837
552
4,981
9,898
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 2
9,843
615
10,490
12,783
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 0
8,526
533
10,354
8,641
2,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
cristianhash
Camazotz
16
4 / 1 / 2
9,666
604
7,951
16,069
6,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 8
8,451
528
10,436
11,042
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 3 / 0
8,947
559
9,630
9,060
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
 
Nemesis
14
3 / 5 / 1
8,374
523
8,770
15,594
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
II_AzTeK_II
Kuzenbo
13
1 / 1 / 2
7,799
487
3,041
11,312
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 3 / 1
6,598
412
4,565
12,532
12,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
visxuz
Artemis
11
0 / 4 / 1
6,792
425
4,715
12,781
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
10
10
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
3
0
2
L
Nemesis
 
Nemesis
3
5
1
0.7
W
Poseidon
ComandoScuba
Poseidon
1
5
3
0.5
W
6
1
2
7
L
Kuzenbo
II_AzTeK_II
Kuzenbo
1
1
2
2
L
0
3
1
0.17
W
3
3
0
1
W
Camazotz
cristianhash
Camazotz
4
1
2
5
W
2
0
8
6
L
Artemis
visxuz
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
30,721
58,433
Taken
61,279
27,021
Mitigated
38,444
19,153
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,630
191
119
2,358
9,060
2,988
0
3,863
5,197
63,537
0
L
Nemesis
 
Nemesis
8,770
4,140
0
1,452
15,594
6,294
0
3,954
11,640
0
68,144
W
Poseidon
ComandoScuba
Poseidon
4,981
352
0
0
9,898
3,601
776
6,714
2,766
53,953
4,451
W
10,490
5,068
0
6,363
12,783
5,217
774
1,368
11,415
0
77,694
L
Kuzenbo
II_AzTeK_II
Kuzenbo
3,041
1,293
0
1,434
11,312
11,894
370
1,073
10,239
30,418
0
L
4,565
1,752
0
2,219
12,532
12,885
166
5,904
6,628
0
39,052
W
10,354
3,603
99
2,550
8,641
2,651
1,487
857
7,758
56,670
0
W
Camazotz
cristianhash
Camazotz
7,951
3,315
0
5,528
16,069
6,892
0
1,099
14,904
0
81,804
W
10,436
2,525
806
3,807
11,042
8,660
196
2,552
8,436
3,113
45,733
L
Artemis
visxuz
Artemis
4,715
1,502
0
2,553
12,781
4,383
27
846
11,935
0
41,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
38,510
477
Minions Killed
392
0
Camps Cleared
0
1,529,721
Distance Traveled
1,513,205
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,947
559
118
7
0
300,167
0
L
Nemesis
8,374
523
103
6
0
309,409
0
W
Poseidon
8,837
552
98
6
0
300,988
6
W
Medusa
9,843
615
100
6
0
312,069
0
L
Kuzenbo
7,799
487
41
3
0
282,208
0
L
Osiris
6,598
412
62
4
0
317,186
0
W
Nu Wa
8,526
533
87
5
0
238,326
1
W
Camazotz
9,666
604
121
8
0
361,238
0
W
Surtr
8,451
528
71
4
0
317,100
0
L
Artemis
6,792
425
68
4
0
304,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role