Player Matchup

Maui
Maui
CourageousGecko
Maui
Level 55
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 6L
1,191 Elo+
Solo
Cliodhna
Cliodhna
RaPax32
Cliodhna
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 202L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
TsukyMertrax
Gilgamesh
Level 142
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Ah Puch
Ah Puch
X_-Ochoa-_X
Ah Puch
Level 132
God Stats
20W - 28L
1,591 SR
Queue Stats
293W - 307L
1,404 Elo+
Solo
Jing Wei
Jing Wei
kileman
Jing Wei
Level 140
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2
Team Averages
Level 111
1,413 SR
1,294 Elo+

VS

Team Averages
Level 94
1,439 SR
1,451 Elo+
Cernunnos
Cernunnos
AlieMc
Cernunnos
Level 48
God Stats
13W - 13L
1,225 SR
Queue Stats
150W - 236L
1,328 Elo+
Solo
Ne Zha
Ne Zha
ShadyonSmite
Ne Zha
Level 138
God Stats
8W - 7L
1,543 SR
Queue Stats
170W - 170L
1,514 Elo+
Party 1
Surtr
Surtr
Slushee11
Surtr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
SonicRefuGee
Shiva
Level 167
God Stats
15W - 7L
1,429 SR
Queue Stats
420W - 395L
1,559 Elo+
Party 1
He Bo
He Bo
WillSlaypus
He Bo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,227
425
5,479
15,715
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
RaPax32
Cliodhna
12
2 / 7 / 1
7,828
460
4,513
17,705
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TsukyMertrax
Gilgamesh
15
2 / 4 / 0
7,995
470
2,856
13,940
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
X_-Ochoa-_X
Ah Puch
14
3 / 2 / 2
8,485
499
13,355
9,894
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
kileman
Jing Wei
12
0 / 5 / 0
7,146
420
2,147
15,432
5,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlieMc
Cernunnos
12
0 / 4 / 2
7,272
428
2,240
11,600
4,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
5 / 1 / 6
9,722
572
13,602
13,858
6,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Slushee11
Surtr
14
7 / 1 / 9
9,549
562
16,472
18,429
20,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
4 / 0 / 2
10,918
642
8,636
12,036
9,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 3
9,431
555
13,442
9,089
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
23
23
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlieMc
Cernunnos
0
4
2
0.25
L
0
5
1
0.1
L
Cliodhna
RaPax32
Cliodhna
2
7
1
0.36
W
Ne Zha
5
1
6
8
W
Surtr
Slushee11
Surtr
7
1
9
11.5
W
4
0
2
5
L
Gilgamesh
TsukyMertrax
Gilgamesh
2
4
0
0.5
W
7
1
3
8.5
L
Ah Puch
X_-Ochoa-_X
Ah Puch
3
2
2
2
L
Jing Wei
kileman
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
54,392
72,686
Taken
65,012
42,815
Mitigated
44,429
13,975
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlieMc
Cernunnos
2,240
1,354
0
2,708
11,600
4,197
816
7,079
4,521
0
35,456
L
5,479
783
0
2,711
15,715
16,946
0
5,016
10,699
20,836
0
L
Cliodhna
RaPax32
Cliodhna
4,513
1,252
0
1,865
17,705
6,246
19
1,485
16,220
0
44,056
W
Ne Zha
13,602
4,852
0
2,265
13,858
6,901
0
2,695
11,114
0
90,582
W
Surtr
Slushee11
Surtr
16,472
4,330
787
3,695
18,429
20,306
766
5,535
12,894
956
58,876
W
8,636
1,967
126
5,286
12,036
9,323
451
378
11,658
0
102,514
L
Gilgamesh
TsukyMertrax
Gilgamesh
2,856
285
0
2,721
13,940
10,461
0
0
13,940
7,707
44,869
W
13,442
778
113
949
9,089
3,702
831
3,661
5,428
65,515
1,738
L
Ah Puch
X_-Ochoa-_X
Ah Puch
13,355
793
26
2,746
9,894
3,975
148
1,466
8,428
57,205
0
L
Jing Wei
kileman
Jing Wei
2,147
969
0
3,906
15,432
5,187
500
5,832
9,600
0
51,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
46,892
352
Minions Killed
541
0
Camps Cleared
0
1,629,079
Distance Traveled
1,636,714
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,272
428
71
4
0
230,266
0
L
Maui
7,227
425
30
2
0
329,106
3
L
Cliodhna
7,828
460
66
4
0
345,551
1
W
Ne Zha
9,722
572
122
7
0
391,551
5
W
Surtr
9,549
562
72
4
0
337,507
0
W
Shiva
10,918
642
165
10
0
350,433
0
L
Gilgamesh
7,995
470
86
5
0
318,738
0
W
He Bo
9,431
555
111
7
0
326,957
0
L
Ah Puch
8,485
499
76
4
0
304,126
3
L
Jing Wei
7,146
420
94
6
0
331,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role