Player Matchup

Ganesha
Ganesha
ClintYeastfoot
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 18L
2,020 Elo+
Party 2
Ares
Ares
CreamBean666
Ares
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
49W - 63L
1,409 Elo+
Solo
Sobek
Sobek
Grabbing
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,754 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RDM Venom
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
66W - 57L
1,536 Elo+
Solo
Scylla
Scylla
WrEcKeD4-20
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 122L
1,335 Elo+
Solo
Team Averages
Level 29
1,608 SR
1,611 Elo+

VS

Team Averages
Level 114
1,566 SR
1,676 Elo+
Hades
Hades
Azoriel
Hades
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 67L
1,573 Elo+
Party 1
Susano
Susano
FoxyPoxy
Susano
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,596 Elo+
Party 1
Raijin
Raijin
RayneToxo
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,826 Elo+
Party 1
Khepri
Khepri
TheBunnyBread
Khepri
Level 93
God Stats
7W - 3L
1,831 SR
Queue Stats
160W - 119L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
d0lly
Jing Wei
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 13
8,141
814
10,028
13,211
14,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 5 / 2
8,882
888
3,616
14,937
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
Grabbing
Sobek
14
5 / 6 / 3
8,332
833
5,509
15,990
16,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
RDM Venom
Ah Muzen Cab
14
2 / 4 / 6
7,559
756
12,672
11,813
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 7 / 5
6,548
655
2,813
9,732
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Azoriel
Hades
14
9 / 4 / 10
8,878
888
16,666
12,826
7,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
FoxyPoxy
Susano
16
12 / 4 / 6
10,044
1,004
20,985
13,881
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
RayneToxo
Raijin
13
0 / 2 / 14
7,533
753
4,514
4,952
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 22
9,116
912
4,233
9,028
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
d0lly
Jing Wei
16
4 / 3 / 16
9,059
906
9,067
8,522
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
16
Kills
26
26
Deaths
16
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hades
Azoriel
Hades
9
4
10
3.5
L
2
4
13
2.13
L
7
5
2
1.6
W
Susano
FoxyPoxy
Susano
12
4
6
3.75
L
Sobek
Grabbing
Sobek
5
6
3
1.08
L
Ah Muzen Cab
RDM Venom
Ah Muzen Cab
2
4
6
1.25
W
Raijin
RayneToxo
Raijin
0
2
14
3.5
W
1
3
22
4
L
Scylla
0
7
5
0.36
W
Jing Wei
d0lly
Jing Wei
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,638
Damage
55,465
65,683
Taken
49,209
54,265
Mitigated
33,134
15,349
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Azoriel
Hades
16,666
2,606
1,679
5,155
12,826
7,949
759
6,524
6,218
25,179
0
L
10,028
496
1,742
2,661
13,211
14,919
43
5,304
7,907
25,242
0
L
3,616
674
508
1,517
14,937
14,377
0
8,975
5,962
6,187
0
W
Susano
FoxyPoxy
Susano
20,985
3,944
1,342
3,222
13,881
10,670
0
6,065
7,523
4,591
24,508
L
Sobek
Grabbing
Sobek
5,509
542
686
1,680
15,990
16,199
120
4,765
11,225
9,009
0
L
Ah Muzen Cab
RDM Venom
Ah Muzen Cab
12,672
4,495
1,373
3,882
11,813
5,172
111
4,040
7,773
0
25,555
W
Raijin
RayneToxo
Raijin
4,514
727
0
26
4,952
2,414
704
2,587
2,333
15,541
0
W
4,233
169
1,608
1,483
9,028
8,237
351
2,145
6,745
7,049
0
L
Scylla
2,813
1,283
687
613
9,732
3,598
1,106
4,534
5,198
4,765
954
W
Jing Wei
d0lly
Jing Wei
9,067
4,324
101
1,042
8,522
3,864
1,336
3,543
4,865
0
20,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
44,630
73
Minions Killed
116
0
Camps Cleared
0
867,161
Distance Traveled
882,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,878
888
31
3
0
167,494
0
L
Ganesha
8,141
814
0
0
0
186,174
0
L
Ares
8,882
888
10
1
0
165,798
0
W
Susano
10,044
1,004
16
2
0
193,995
0
L
Sobek
8,332
833
17
2
0
181,409
0
L
Ah Muzen Cab
7,559
756
34
3
0
193,171
0
W
Raijin
7,533
753
32
3
0
158,824
0
W
Khepri
9,116
912
5
1
0
194,789
0
L
Scylla
6,548
655
12
1
0
140,609
0
W
Jing Wei
9,059
906
32
3
0
167,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role