Player Matchup

Nu Wa
Nu Wa
AceAnarchyDog
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 1
Izanami
Izanami
CashInYourSoul
Izanami
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 119L
1,671 Elo+
Party 3
King Arthur
King Arthur
RED THE GOD35
King Arthur
Level 95
God Stats
0W - 3L
1,130 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 1
Lancelot
Lancelot
Rippedgzille
Lancelot
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 1
Ymir
Ymir
tiitoxtaquito
Ymir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 76L
1,421 Elo+
Party 3
Team Averages
Level 106
1,426 SR
1,455 Elo+

VS

Team Averages
Level 126
1,600 SR
1,500 Elo+
Ishtar
Ishtar
CADShepard
Ishtar
Level 89
God Stats
16W - 11L
1,590 SR
Queue Stats
301W - 323L
1,473 Elo+
Party 2
Pele
Pele
DrGeneric
Pele
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
207W - 238L
1,437 Elo+
Party 2
Athena
Athena
GASeraph
Athena
Level 156
God Stats
15W - 14L
1,724 SR
Queue Stats
180W - 205L
1,452 Elo+
Party 2
Sol
Sol
RawDogginUrDad
Sol
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 18L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rogue Knight12
Cu Chulainn
Level 104
God Stats
5W - 2L
1,688 SR
Queue Stats
93W - 69L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,233
605
3,076
3,300
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,407
487
2,290
3,250
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RED THE GOD35
King Arthur
6
0 / 1 / 0
3,815
545
3,156
6,108
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Rippedgzille
Lancelot
7
2 / 1 / 1
4,186
598
2,742
5,090
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
0 / 3 / 1
3,846
549
742
5,881
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CADShepard
Ishtar
7
1 / 0 / 4
4,319
617
4,155
4,391
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
7
2 / 1 / 3
4,666
667
2,997
5,230
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
GASeraph
Athena
6
3 / 0 / 3
4,758
680
3,282
5,938
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 2
4,844
692
2,853
4,518
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rogue Knight12
Cu Chulainn
8
0 / 0 / 2
4,436
634
2,784
5,520
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ishtar
CADShepard
Ishtar
1
0
4
3
L
0
2
0
0
W
Pele
2
1
3
3.5
W
Athena
GASeraph
Athena
3
0
3
4.5
L
King Arthur
RED THE GOD35
King Arthur
0
1
0
0
W
2
2
2
1.5
L
Lancelot
Rippedgzille
Lancelot
2
1
1
2.5
W
Cu Chulainn
Rogue Knight12
Cu Chulainn
0
0
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
16,071
23,629
Taken
25,597
11,663
Mitigated
11,194
2,400
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,076
569
0
250
3,300
848
0
1,088
2,212
22,585
0
W
Ishtar
CADShepard
Ishtar
4,155
2,737
0
3,175
4,391
1,266
0
897
3,494
0
21,677
L
2,290
1,761
158
766
3,250
930
0
1,213
2,037
0
15,835
W
Pele
2,997
1,214
0
901
5,230
1,490
12
622
4,608
0
20,347
W
Athena
GASeraph
Athena
3,282
1,009
204
2,419
5,938
3,814
7
1,260
4,678
17,147
0
L
King Arthur
RED THE GOD35
King Arthur
3,156
363
0
475
6,108
4,118
0
673
5,435
0
17,209
W
2,853
887
0
1,738
4,518
1,147
1,042
939
3,579
26,579
0
L
Lancelot
Rippedgzille
Lancelot
2,742
893
0
0
5,090
1,685
0
1,627
3,463
0
15,810
W
Cu Chulainn
Rogue Knight12
Cu Chulainn
2,784
157
0
914
5,520
3,477
0
100
5,420
0
25,189
L
742
141
142
609
5,881
4,082
0
1,534
4,347
7,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,487
Gold Earned
23,023
128
Minions Killed
180
0
Camps Cleared
0
696,050
Distance Traveled
719,482
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,233
605
45
6
0
147,670
0
W
Ishtar
4,319
617
30
4
0
119,705
3
L
Izanami
3,407
487
28
4
0
105,683
2
W
Pele
4,666
667
40
6
0
169,749
0
W
Athena
4,758
680
24
3
0
150,057
0
L
King Arthur
3,815
545
20
3
0
153,933
0
W
Sol
4,844
692
42
6
0
133,698
0
L
Lancelot
4,186
598
26
4
0
157,745
0
W
Cu Chulainn
4,436
634
44
6
0
146,273
0
L
Ymir
3,846
549
9
1
0
131,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role