Player Matchup

Set
Set
Hellsii
Set
Level 25
God Stats
16W - 8L
1,668 SR
Queue Stats
63W - 59L
1,585 Elo+
Solo
Cabrakan
Cabrakan
Sgtski22
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Zeus
Zeus
SiggyTatz
Zeus
Level 10
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 2
Bastet
Bastet
SoraShadowX
Bastet
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Freya
Freya
iWrathG
Freya
Level 54
God Stats
2W - 1L
1,736 SR
Queue Stats
9W - 11L
1,633 Elo+
Party 2
Team Averages
Level 29
1,528 SR
1,559 Elo+

VS

Team Averages
Level 29
1,482 SR
1,288 Elo+
Mulan
Mulan
Bstegs
Mulan
Level 32
God Stats
2W - 1L
1,526 SR
Queue Stats
54W - 80L
1,191 Elo+
Party 1
Neith
Neith
DTMHydro
Neith
Level 23
God Stats
11W - 22L
1,512 SR
Queue Stats
12W - 22L
1,191 Elo+
Party 1
Artemis
Artemis
azdubs2021
Artemis
Level 48
God Stats
1W - 5L
1,371 SR
Queue Stats
384W - 391L
1,224 Elo+
Party 1
Maui
Maui
carrymejustin
Maui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
Sol
Sol
tiamatador
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
6 / 8 / 3
8,836
884
10,864
16,876
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Sgtski22
Cabrakan
14
2 / 9 / 8
7,832
783
10,721
17,954
15,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
12
0 / 7 / 4
6,681
668
2,743
8,232
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
5 / 5 / 2
8,357
836
11,574
12,395
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
iWrathG
Freya
13
2 / 7 / 4
7,365
737
8,981
12,448
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bstegs
Mulan
15
8 / 5 / 15
8,849
885
9,201
13,413
11,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
DTMHydro
Neith
15
4 / 3 / 11
8,148
815
8,211
8,922
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
azdubs2021
Artemis
15
8 / 3 / 16
8,884
888
14,465
8,568
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 1 / 27
8,585
859
6,071
12,365
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 3 / 10
9,822
982
22,829
13,749
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
15
Kills
36
36
Deaths
15
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bstegs
Mulan
8
5
15
3.1
W
Neith
DTMHydro
Neith
4
3
11
3.17
L
Set
6
8
3
0.94
L
Cabrakan
Sgtski22
Cabrakan
2
9
8
0.67
L
Zeus
0
7
4
0.29
L
Bastet
5
5
2
1.2
W
Artemis
azdubs2021
Artemis
8
3
16
5.33
W
2
1
27
15.5
L
Freya
iWrathG
Freya
2
7
4
0.57
W
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,883
Damage
60,777
67,905
Taken
57,017
39,375
Mitigated
38,439
7,839
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bstegs
Mulan
9,201
1,140
0
3,381
13,413
11,176
66
4,549
8,436
0
18,218
W
Neith
DTMHydro
Neith
8,211
3,513
0
1,930
8,922
4,598
483
2,068
6,677
0
23,533
L
Set
10,864
4,557
0
3,369
16,876
10,112
0
7,710
9,166
0
26,686
L
Cabrakan
Sgtski22
Cabrakan
10,721
1,523
0
2,188
17,954
15,440
0
8,438
9,516
18,072
0
L
Zeus
2,743
379
0
0
8,232
2,927
0
2,205
6,027
12,816
0
L
Bastet
11,574
2,240
0
1,678
12,395
5,656
370
5,720
6,675
0
23,804
W
Artemis
azdubs2021
Artemis
14,465
9,183
0
2,359
8,568
4,623
544
4,545
3,768
0
25,550
W
6,071
1,824
453
3,661
12,365
12,667
0
5,693
6,136
8,722
0
L
Freya
iWrathG
Freya
8,981
2,343
0
604
12,448
5,240
0
4,827
7,621
12,587
0
W
22,829
14,473
0
7,285
13,749
5,375
3,435
3,892
9,555
51,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
44,288
114
Minions Killed
172
0
Camps Cleared
0
817,445
Distance Traveled
942,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,849
885
23
2
0
189,727
0
W
Neith
8,148
815
40
4
0
186,630
0
L
Set
8,836
884
34
3
0
163,450
0
L
Cabrakan
7,832
783
10
1
0
171,544
0
L
Zeus
6,681
668
29
3
0
92,230
0
L
Bastet
8,357
836
28
3
0
221,836
0
W
Artemis
8,884
888
36
4
0
161,720
0
W
Maui
8,585
859
8
1
0
222,816
0
L
Freya
7,365
737
13
1
0
168,385
0
W
Sol
9,822
982
65
7
0
181,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role