Player Matchup

Thanatos
Thanatos
LambdaEU
Thanatos
Level 37
God Stats
3W - 1L
1,894 SR
Queue Stats
41W - 41L
1,561 Elo+
Party 1
Janus
Janus
ferreiiira
Janus
Level 121
God Stats
1W - 2L
1,781 SR
Queue Stats
96W - 77L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
gonzo_porto977
Kumbhakarna
Level 89
God Stats
7W - 10L
1,554 SR
Queue Stats
299W - 289L
1,567 Elo+
Party 1
Medusa
Medusa
psycopenguin27
Medusa
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 105L
1,276 Elo+
Solo
Guan Yu
Guan Yu
奶嘴lzx
Guan Yu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Team Averages
Level 70
1,646 SR
1,480 Elo+

VS

Team Averages
Level 58
1,509 SR
1,455 Elo+
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Anti_Rage972
Ishtar
Level 50
God Stats
6W - 7L
1,328 SR
Queue Stats
20W - 38L
1,299 Elo+
Party 2
King Arthur
King Arthur
ChronicFeeder
King Arthur
Level 39
God Stats
6W - 0L
1,751 SR
Queue Stats
66W - 40L
1,649 Elo+
Party 3
Scylla
Scylla
Pretzelseller_00
Scylla
Level 27
God Stats
9W - 7L
1,635 SR
Queue Stats
588W - 523L
1,614 Elo+
Party 3
Mercury
Mercury
madana63
Mercury
Level 52
God Stats
6W - 5L
1,333 SR
Queue Stats
8W - 16L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LambdaEU
Thanatos
15
1 / 1 / 1
8,457
497
3,989
14,153
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
14
2 / 0 / 0
8,372
492
12,501
7,309
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
gonzo_porto977
Kumbhakarna
12
0 / 1 / 2
7,149
421
1,933
13,657
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 2
7,668
451
5,174
7,152
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
奶嘴lzx
Guan Yu
13
0 / 4 / 0
7,384
434
3,794
13,641
16,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 2
7,210
424
5,933
12,572
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
0 / 4 / 1
7,819
460
3,471
10,512
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ChronicFeeder
King Arthur
17
5 / 0 / 0
10,379
611
12,678
11,174
12,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 0 / 2
9,616
566
7,741
9,545
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
madana63
Mercury
11
0 / 2 / 2
7,177
422
3,139
8,070
2,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
2
1
W
Ishtar
0
4
1
0.13
W
King Arthur
ChronicFeeder
King Arthur
5
0
0
5
L
Thanatos
LambdaEU
Thanatos
1
1
1
1.5
W
2
0
2
3
L
Janus
2
0
0
2
L
Kumbhakarna
gonzo_porto977
Kumbhakarna
0
1
2
1
W
Mercury
madana63
Mercury
0
2
2
0.5
L
2
1
2
3
L
Guan Yu
奶嘴lzx
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
32,962
55,912
Taken
51,873
40,797
Mitigated
35,519
22,603
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,933
74
0
4,206
12,572
10,393
0
3,452
9,120
23,684
0
W
Ishtar
3,471
1,732
0
3,433
10,512
4,200
480
1,201
9,311
0
57,422
W
King Arthur
ChronicFeeder
King Arthur
12,678
1,488
0
4,958
11,174
12,524
1
1,340
9,075
1,710
78,685
L
Thanatos
LambdaEU
Thanatos
3,989
1,236
0
11,158
14,153
6,180
0
2,630
11,422
0
83,631
W
7,741
1,783
0
1,847
9,545
5,665
0
6,347
3,198
93,045
79
L
Janus
12,501
397
0
2,818
7,309
3,177
0
3,545
3,571
81,041
0
L
Kumbhakarna
gonzo_porto977
Kumbhakarna
1,933
428
0
2,407
13,657
12,300
0
5,395
8,001
17,567
0
W
Mercury
madana63
Mercury
3,139
1,651
0
12
8,070
2,737
0
2,094
5,938
0
34,181
L
5,174
2,014
0
2,895
7,152
2,582
0
1,880
5,232
0
44,302
L
Guan Yu
奶嘴lzx
Guan Yu
3,794
484
0
3,325
13,641
16,558
0
248
12,174
0
46,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
42,201
435
Minions Killed
455
0
Camps Cleared
0
1,728,611
Distance Traveled
1,745,139
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,210
424
17
1
0
351,647
6
W
Ishtar
7,819
460
79
5
0
299,895
0
W
King Arthur
10,379
611
125
7
0
354,136
0
L
Thanatos
8,457
497
122
7
0
413,572
0
W
Scylla
9,616
566
177
10
0
333,363
1
L
Janus
8,372
492
134
8
0
304,008
0
L
Kumbhakarna
7,149
421
20
1
0
327,799
6
W
Mercury
7,177
422
57
3
0
406,098
0
L
Medusa
7,668
451
71
4
0
349,316
3
L
Guan Yu
7,384
434
88
5
0
333,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role