Player Matchup

Yu Huang
Yu Huang
Crononos
Yu Huang
Level 155
God Stats
5W - 4L
1,817 SR
Queue Stats
331W - 313L
1,577 Elo+
Solo
Achilles
Achilles
IAmSashaFierce
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 214L
1,533 Elo+
Solo
Awilix
Awilix
Kajyn
Awilix
Level 129
God Stats
2W - 8L
1,500 SR
Queue Stats
565W - 553L
1,545 Elo+
Solo
Chronos
Chronos
TimeToGrow
Chronos
Level 171
God Stats
16W - 8L
1,500 SR
Queue Stats
755W - 802L
1,566 Elo+
Solo
Bacchus
Bacchus
ptbeto
Bacchus
Level 177
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 302L
1,353 Elo+
Solo
Team Averages
Level 144
1,563 SR
1,515 Elo+

VS

Team Averages
Level 122
1,541 SR
1,417 Elo+
Vulcan
Vulcan
Edgey93
Vulcan
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 180L
1,624 Elo+
Solo
Nu Wa
Nu Wa
ErikTheFool
Nu Wa
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,298 Elo+
Solo
Susano
Susano
SVKChory
Susano
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ThaChoppa
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 1
Geb
Geb
TheGuyKaz
Geb
Level 156
God Stats
4W - 3L
1,705 SR
Queue Stats
65W - 81L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crononos
Yu Huang
15
3 / 6 / 6
8,093
809
10,538
10,600
4,087
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
2 / 6 / 3
7,847
785
8,113
14,974
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Kajyn
Awilix
13
3 / 6 / 4
7,669
767
2,158
10,819
3,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
TimeToGrow
Chronos
10
1 / 4 / 5
6,836
684
1,510
7,048
1,995
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ptbeto
Bacchus
16
2 / 6 / 9
8,677
868
7,794
17,976
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Edgey93
Vulcan
16
4 / 1 / 15
9,482
948
11,494
6,340
3,025
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 3 / 19
8,731
873
9,014
7,212
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SVKChory
Susano
16
11 / 4 / 10
10,113
1,011
10,747
8,767
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
ThaChoppa
Ne Zha
18
10 / 2 / 14
10,694
1,069
18,761
12,423
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 20
8,505
851
7,210
12,247
11,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
11
Kills
28
28
Deaths
13
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Crononos
Yu Huang
3
6
6
1
W
Vulcan
Edgey93
Vulcan
4
1
15
11.5
W
1
3
19
3.5
L
Achilles
2
6
3
0.58
L
Awilix
Kajyn
Awilix
3
6
4
0.83
W
Susano
SVKChory
Susano
11
4
10
4
W
Ne Zha
ThaChoppa
Ne Zha
10
2
14
8.5
W
2
3
20
4
L
Chronos
TimeToGrow
Chronos
1
4
5
0.88
L
Bacchus
ptbeto
Bacchus
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,113
Damage
57,226
61,417
Taken
46,989
48,203
Mitigated
27,782
8,619
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Crononos
Yu Huang
10,538
244
662
1,060
10,600
4,087
444
3,726
6,874
22,662
3,771
W
Vulcan
Edgey93
Vulcan
11,494
6,105
262
513
6,340
3,025
2,407
2,888
3,332
24,232
0
W
9,014
2,413
1,596
789
7,212
2,718
1,728
2,355
4,768
18,226
0
L
Achilles
8,113
752
486
1,699
14,974
16,591
0
7,407
7,567
0
16,575
L
Awilix
Kajyn
Awilix
2,158
363
72
1,245
10,819
3,851
283
3,907
6,912
0
6,450
W
Susano
SVKChory
Susano
10,747
2,101
214
347
8,767
3,837
1,297
4,144
4,581
0
20,981
W
Ne Zha
ThaChoppa
Ne Zha
18,761
2,629
2,475
5,469
12,423
6,209
1,718
5,167
7,071
0
42,816
W
7,210
597
1,706
2,641
12,247
11,993
360
3,444
8,539
11,113
0
L
Chronos
TimeToGrow
Chronos
1,510
116
0
368
7,048
1,995
49
2,452
4,596
8,684
0
L
Bacchus
ptbeto
Bacchus
7,794
432
66
2,961
17,976
21,679
0
10,226
7,750
21,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
47,525
108
Minions Killed
120
0
Camps Cleared
0
756,823
Distance Traveled
1,062,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,093
809
37
4
0
160,732
0
W
Vulcan
9,482
948
28
3
0
225,772
0
W
Nu Wa
8,731
873
24
2
0
206,205
0
L
Achilles
7,847
785
19
2
0
181,550
0
L
Awilix
7,669
767
8
1
0
135,662
0
W
Susano
10,113
1,011
18
2
0
188,643
0
W
Ne Zha
10,694
1,069
39
4
0
249,101
0
W
Geb
8,505
851
11
1
0
192,475
0
L
Chronos
6,836
684
23
2
0
91,041
0
L
Bacchus
8,677
868
21
2
0
187,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role