Player Matchup

Sylvanus
Sylvanus
Anikicroak300
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,604 Elo+
Solo
Fenrir
Fenrir
Kllerclown18
Fenrir
Level 159
God Stats
4W - 2L
1,612 SR
Queue Stats
12W - 7L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Potatoless
Danzaburou
Level 9
God Stats
1W - 1L
1,772 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 2
Surtr
Surtr
es0tericentr0py
Surtr
Level 107
God Stats
3W - 6L
1,507 SR
Queue Stats
128W - 111L
1,485 Elo+
Party 2
Merlin
Merlin
roheroe
Merlin
Level 179
God Stats
1W - 1L
1,310 SR
Queue Stats
18W - 19L
1,538 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,526 Elo+

VS

Team Averages
Level 137
1,613 SR
1,495 Elo+
Maui
Maui
 
Maui
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Mooreism03
Rama
Level 82
God Stats
3W - 0L
1,820 SR
Queue Stats
7W - 4L
1,540 Elo+
Party 3
Surtr
Surtr
Tea_Time_Boys
Surtr
Level 153
God Stats
13W - 4L
1,739 SR
Queue Stats
267W - 245L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Wheel00
Cernunnos
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,408 Elo+
Party 3
Yu Huang
Yu Huang
boat RS
Yu Huang
Level 140
God Stats
2W - 1L
1,504 SR
Queue Stats
10W - 10L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anikicroak300
Sylvanus
7
0 / 7 / 0
4,253
425
3,765
13,195
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
9
4 / 2 / 1
5,781
578
6,155
9,431
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Potatoless
Danzaburou
8
0 / 2 / 0
4,962
496
1,519
5,024
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,578
558
6,785
9,778
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
roheroe
Merlin
9
1 / 2 / 0
5,315
532
4,751
5,479
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
5 / 0 / 4
5,945
595
3,193
8,881
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
4 / 2 / 2
5,414
541
4,282
4,808
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,782
578
4,483
11,468
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Wheel00
Cernunnos
10
2 / 0 / 3
5,749
575
5,762
7,153
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
boat RS
Yu Huang
10
2 / 2 / 3
5,831
583
6,757
6,278
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
6
Kills
15
15
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
0
4
7
L
Sylvanus
Anikicroak300
Sylvanus
0
7
0
0
L
Fenrir
4
2
1
2.25
W
4
2
2
2.5
L
Danzaburou
Potatoless
Danzaburou
0
2
0
0
W
2
2
0
1
W
Cernunnos
Wheel00
Cernunnos
2
0
3
3.5
W
Yu Huang
boat RS
Yu Huang
2
2
3
1.75
L
1
2
0
0.5
L
Merlin
roheroe
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
24,477
42,907
Taken
38,588
20,713
Mitigated
18,732
11,365
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,193
1,121
0
2,699
8,881
6,345
0
3,557
5,198
12,766
0
L
Sylvanus
Anikicroak300
Sylvanus
3,765
1,143
395
2,129
13,195
8,147
8
3,960
9,131
12,412
0
L
Fenrir
6,155
1,666
0
3,192
9,431
3,476
0
1,761
7,514
0
31,549
W
4,282
3,509
0
1,029
4,808
1,889
64
935
3,873
0
28,089
L
Danzaburou
Potatoless
Danzaburou
1,519
430
0
1,591
5,024
1,702
164
723
4,301
0
26,286
W
4,483
2,023
0
5,826
11,468
5,749
65
147
11,321
180
46,328
W
Cernunnos
Wheel00
Cernunnos
5,762
2,810
0
1,410
7,153
2,539
37
1,632
5,345
0
41,314
W
Yu Huang
boat RS
Yu Huang
6,757
1,136
56
2,915
6,278
2,210
0
1,926
4,188
33,692
0
L
6,785
3,041
0
3,340
9,778
5,516
0
66
9,712
196
48,446
L
Merlin
roheroe
Merlin
4,751
308
0
718
5,479
1,872
0
3,086
2,233
35,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
28,721
269
Minions Killed
280
0
Camps Cleared
0
954,598
Distance Traveled
926,076
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,945
595
10
1
0
196,258
2
L
Sylvanus
4,253
425
13
1
0
178,419
0
L
Fenrir
5,781
578
52
5
0
222,168
0
W
Rama
5,414
541
52
5
0
169,583
0
L
Danzaburou
4,962
496
43
4
0
168,633
0
W
Surtr
5,782
578
92
9
0
185,533
0
W
Cernunnos
5,749
575
58
6
0
207,005
1
W
Yu Huang
5,831
583
68
7
0
167,697
0
L
Surtr
5,578
558
89
9
0
186,690
0
L
Merlin
5,315
532
72
7
0
198,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role