Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Armooganon
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,433 Elo+
Party 2
Medusa
Medusa
OneShadyMF
Medusa
Level 93
God Stats
5W - 4L
1,577 SR
Queue Stats
25W - 20L
1,535 Elo+
Solo
Surtr
Surtr
VitoSenpai
Surtr
Level 129
God Stats
7W - 6L
1,735 SR
Queue Stats
146W - 137L
1,456 Elo+
Party 2
Freya
Freya
itakezoloft
Freya
Level 106
God Stats
1W - 0L
1,678 SR
Queue Stats
185W - 180L
1,476 Elo+
Party 2
Team Averages
Level 117
1,598 SR
1,480 Elo+

VS

Team Averages
Level 120
1,465 SR
1,557 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mooreism03
Ah Muzen Cab
Level 82
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 4L
1,680 Elo+
Party 3
Fenrir
Fenrir
Poloncin
Fenrir
Level 126
God Stats
18W - 9L
1,738 SR
Queue Stats
105W - 103L
1,430 Elo+
Party 1
Eset
Eset
Wheel00
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,478 Elo+
Party 3
Odin
Odin
boat RS
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,668 Elo+
Party 3
Bacchus
Bacchus
efeseo
Bacchus
Level 124
God Stats
1W - 2L
1,310 SR
Queue Stats
63W - 54L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 3
5,694
569
4,788
6,984
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Armooganon
Guan Yu
8
1 / 1 / 0
5,338
534
3,189
9,031
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
OneShadyMF
Medusa
8
1 / 3 / 0
4,925
493
2,570
6,361
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
12
8 / 0 / 0
7,221
722
6,840
6,792
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,563
656
2,481
6,224
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mooreism03
Ah Muzen Cab
9
1 / 2 / 2
5,428
543
4,626
5,332
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Poloncin
Fenrir
8
2 / 1 / 0
4,978
498
2,617
5,721
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Eset
Wheel00
Eset
9
0 / 2 / 1
4,991
499
3,924
3,616
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
boat RS
Odin
8
0 / 7 / 0
4,911
491
2,335
10,419
5,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
efeseo
Bacchus
7
2 / 0 / 2
5,172
517
3,624
7,733
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
12
Kills
5
6
Deaths
12
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
3
1.5
W
Guan Yu
Armooganon
Guan Yu
1
1
0
1
L
Ah Muzen Cab
Mooreism03
Ah Muzen Cab
1
2
2
1
W
Medusa
OneShadyMF
Medusa
1
3
0
0.33
L
Fenrir
Poloncin
Fenrir
2
1
0
2
W
Surtr
8
0
0
8
L
Eset
Wheel00
Eset
0
2
1
0.25
L
Odin
boat RS
Odin
0
7
0
0
L
Bacchus
efeseo
Bacchus
2
0
2
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
17,126
35,392
Taken
32,821
19,554
Mitigated
16,103
17,454
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,788
1,803
0
6,133
6,984
3,147
0
836
6,148
0
40,350
W
Guan Yu
Armooganon
Guan Yu
3,189
496
76
3,758
9,031
6,010
0
2,963
6,068
0
21,375
L
Ah Muzen Cab
Mooreism03
Ah Muzen Cab
4,626
2,611
0
929
5,332
1,739
42
0
5,332
0
36,600
W
Medusa
OneShadyMF
Medusa
2,570
1,058
0
1,491
6,361
1,950
0
616
5,745
0
24,657
L
Fenrir
Poloncin
Fenrir
2,617
836
0
1,684
5,721
1,847
0
27
5,694
0
20,395
W
Surtr
6,840
2,994
0
2,395
6,792
5,994
255
0
6,792
245
47,197
L
Eset
Wheel00
Eset
3,924
454
0
1,064
3,616
1,081
0
1,169
2,447
36,780
0
L
Odin
boat RS
Odin
2,335
798
0
1,010
10,419
5,464
0
218
10,201
0
30,184
L
Bacchus
efeseo
Bacchus
3,624
728
0
1,903
7,733
5,972
0
1,312
6,421
11,792
0
W
2,481
432
0
3,601
6,224
2,453
192
3,133
3,091
45,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
25,480
304
Minions Killed
229
0
Camps Cleared
0
937,141
Distance Traveled
916,253
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,694
569
76
8
0
207,754
0
W
Guan Yu
5,338
534
38
4
0
195,769
3
L
Ah Muzen Cab
5,428
543
60
6
0
160,184
0
W
Medusa
4,925
493
31
3
0
166,727
0
L
Fenrir
4,978
498
27
3
0
205,038
0
W
Surtr
7,221
722
78
8
0
182,068
0
L
Eset
4,991
499
52
5
0
195,386
3
L
Odin
4,911
491
65
7
0
153,126
0
L
Bacchus
5,172
517
25
3
0
202,519
1
W
Freya
6,563
656
81
8
0
184,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role