Player Matchup

Kukulkan
Kukulkan
SaintSauv
Kukulkan
Level 98
God Stats
8W - 9L
1,250 SR
Queue Stats
96W - 108L
1,437 Elo+
Solo
Achilles
Achilles
Tarmony
Achilles
Level 15
God Stats
18W - 10L
1,652 SR
Queue Stats
26W - 21L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
cl0udv
Gilgamesh
Level 63
God Stats
1W - 2L
1,285 SR
Queue Stats
36W - 41L
1,422 Elo+
Party 1
Team Averages
Level 59
1,396 SR
1,443 Elo+

VS

Team Averages
Level 120
1,456 SR
1,525 Elo+
Ares
Ares
Arsomnus
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,656 Elo+
Solo
Neith
Neith
M4RC05 G4MER161
Neith
Level 154
God Stats
269W - 266L
1,466 SR
Queue Stats
279W - 302L
1,422 Elo+
Solo
Ah Puch
Ah Puch
NikoSyndicate
Ah Puch
Level 100
God Stats
0W - 3L
1,401 SR
Queue Stats
49W - 31L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SaintSauv
Kukulkan
11
0 / 2 / 4
6,392
799
5,721
7,086
2,690
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Tarmony
Achilles
11
3 / 2 / 0
6,388
799
5,446
10,696
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Gilgamesh
cl0udv
Gilgamesh
10
1 / 1 / 1
5,820
728
5,793
7,095
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 2 / 1
5,557
695
3,456
8,188
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 0
6,983
873
8,964
6,915
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
11
1 / 1 / 2
6,325
791
6,402
6,195
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
1
0.25
L
4
1
0
4
L
Ah Puch
1
1
2
2
W
Kukulkan
SaintSauv
Kukulkan
0
2
4
1
W
Achilles
Tarmony
Achilles
3
2
0
1.5
W
Gilgamesh
cl0udv
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
18,822
24,877
Taken
21,298
15,915
Mitigated
11,896
3,275
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,456
163
0
435
8,188
6,871
0
1,881
6,024
5,330
0
L
8,964
2,070
0
912
6,915
2,603
116
1,364
5,264
0
27,511
L
Ah Puch
6,402
345
308
1,493
6,195
2,422
136
2,492
3,658
22,840
712
W
Kukulkan
SaintSauv
Kukulkan
5,721
245
0
2,058
7,086
2,690
228
3,276
3,810
29,165
0
W
Achilles
Tarmony
Achilles
5,446
1,244
0
1,080
10,696
8,447
29
4,359
6,337
0
10,924
W
Gilgamesh
cl0udv
Gilgamesh
5,793
1,461
0
137
7,095
4,778
0
2,164
4,931
0
17,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,600
Gold Earned
18,865
104
Minions Killed
87
0
Camps Cleared
0
473,259
Distance Traveled
404,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,557
695
6
1
0
110,559
0
L
Neith
6,983
873
39
5
0
140,552
0
L
Ah Puch
6,325
791
42
5
0
153,039
0
W
Kukulkan
6,392
799
56
7
0
155,929
0
W
Achilles
6,388
799
11
1
0
160,772
0
W
Gilgamesh
5,820
728
37
5
0
156,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role