Player Matchup

Sobek
Sobek
Charley1634
Sobek
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Ne Zha
Ne Zha
KCAssassin
Ne Zha
Level 121
God Stats
9W - 14L
1,500 SR
Queue Stats
596W - 601L
1,482 Elo+
Solo
The Morrigan
The Morrigan
TestcleTorsion
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,405 Elo+
Solo
Freya
Freya
grindr_baby
Freya
Level 28
God Stats
7W - 9L
1,715 SR
Queue Stats
438W - 460L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
irishmike6464
Ah Muzen Cab
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 156L
1,501 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,411 Elo+

VS

Team Averages
Level 35
1,500 SR
1,397 Elo+
Khepri
Khepri
AbraHatler
Khepri
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,250 Elo+
Party 1
Thoth
Thoth
Capitaine-Gitan
Thoth
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 161L
1,380 Elo+
Solo
King Arthur
King Arthur
Michael1211
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,387 Elo+
Solo
Nike
Nike
OneOfData
Nike
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 185L
1,555 Elo+
Solo
Thor
Thor
thecoomsock
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 12
11,620
612
8,855
28,498
39,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
KCAssassin
Ne Zha
16
1 / 11 / 11
10,367
546
16,399
18,921
7,344
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TestcleTorsion
The Morrigan
20
9 / 6 / 8
13,120
691
24,266
13,172
5,591
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 8 / 13
11,917
627
19,091
19,406
8,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
irishmike6464
Ah Muzen Cab
20
6 / 6 / 12
11,902
626
12,640
19,806
13,987
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AbraHatler
Khepri
20
1 / 4 / 26
13,198
695
7,936
26,211
39,106
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 3 / 21
14,016
738
22,137
15,287
9,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Michael1211
King Arthur
18
5 / 9 / 16
12,319
648
11,122
27,596
34,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
20
4 / 6 / 20
13,264
698
15,700
28,878
34,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
24 / 5 / 9
16,900
889
37,309
23,178
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
131
25
Kills
39
39
Deaths
27
56
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Khepri
AbraHatler
Khepri
1
4
26
3.5
W
5
3
21
5.17
L
3
8
12
1.13
L
Ne Zha
KCAssassin
Ne Zha
1
11
11
0.59
W
King Arthur
Michael1211
King Arthur
5
9
16
1.44
W
Nike
4
6
20
2.33
L
The Morrigan
TestcleTorsion
The Morrigan
9
6
8
2.17
L
6
8
13
1.56
L
Ah Muzen Cab
irishmike6464
Ah Muzen Cab
6
6
12
2
W
24
5
9
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,251
Damage
94,204
99,803
Taken
121,150
75,432
Mitigated
131,194
24,201
Healing
28,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AbraHatler
Khepri
7,936
451
3,584
3,634
26,211
39,106
366
9,029
15,879
17,153
0
W
22,137
1,682
2,717
3,408
15,287
9,050
1,304
5,165
9,808
68,926
0
L
8,855
1,048
43
4,629
28,498
39,979
0
9,214
19,284
14,579
0
L
Ne Zha
KCAssassin
Ne Zha
16,399
4,299
783
1,564
18,921
7,344
0
4,941
13,980
0
28,850
W
King Arthur
Michael1211
King Arthur
11,122
521
2,539
1,009
27,596
34,517
269
9,080
18,416
0
27,000
W
Nike
15,700
1,649
904
3,449
28,878
34,601
1,827
12,025
16,853
0
39,818
L
The Morrigan
TestcleTorsion
The Morrigan
24,266
3,447
1,799
4,145
13,172
5,591
0
2,969
10,156
38,051
8,965
L
19,091
5,438
1,456
3,649
19,406
8,531
0
6,058
13,348
30,958
0
L
Ah Muzen Cab
irishmike6464
Ah Muzen Cab
12,640
4,845
867
5,266
19,806
13,987
61
6,871
12,935
336
36,878
W
37,309
11,523
2,119
4,686
23,178
13,920
2,970
8,830
13,871
0
63,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
69,697
175
Minions Killed
217
0
Camps Cleared
0
1,443,083
Distance Traveled
1,671,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,198
695
23
1
0
344,492
0
W
Thoth
14,016
738
86
5
0
308,429
0
L
Sobek
11,620
612
15
1
0
306,464
0
L
Ne Zha
10,367
546
31
2
0
257,914
2
W
King Arthur
12,319
648
19
1
0
303,419
0
W
Nike
13,264
698
45
2
0
343,227
0
L
The Morrigan
13,120
691
49
3
0
300,221
0
L
Freya
11,917
627
37
2
0
286,874
0
L
Ah Muzen Cab
11,902
626
43
2
0
291,610
0
W
Thor
16,900
889
44
2
0
371,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role