Player Matchup

Thanatos
Thanatos
BlackAngel99916
Thanatos
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
190W - 213L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Dis_Connect_
Zhong Kui
Level 29
God Stats
4W - 2L
1,462 SR
Queue Stats
47W - 62L
1,332 Elo+
Solo
Baba Yaga
Baba Yaga
Drage Dennis
Baba Yaga
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 38L
1,400 Elo+
Solo
Yemoja
Yemoja
Pflaume2510
Yemoja
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
483W - 486L
1,448 Elo+
Solo
Ganesha
Ganesha
xFlesy
Ganesha
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
740W - 761L
1,350 Elo+
Solo
Team Averages
Level 85
1,492 SR
1,405 Elo+

VS

Team Averages
Level 52
1,567 SR
1,617 Elo+
Hades
Hades
GobeMonUlti
Hades
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 60L
1,677 Elo+
Party 1
Bakasura
Bakasura
HITCHOU-84
Bakasura
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 172L
1,469 Elo+
Solo
Hachiman
Hachiman
Loukodil
Hachiman
Level 23
God Stats
1W - 1L
1,835 SR
Queue Stats
18W - 11L
1,688 Elo+
Party 1
Da Ji
Da Ji
Tikoati
Da Ji
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 10L
1,750 Elo+
Party 1
Yemoja
Yemoja
Trispain
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
12 / 3 / 7
12,461
779
11,033
14,136
8,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Dis_Connect_
Zhong Kui
19
7 / 4 / 18
12,187
762
19,483
19,794
19,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Drage Dennis
Baba Yaga
19
8 / 3 / 20
12,463
779
25,604
20,742
12,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
19
5 / 1 / 24
12,075
755
14,598
26,670
29,591
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ganesha
xFlesy
Ganesha
17
1 / 5 / 26
11,824
739
10,020
26,013
34,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
10,896
681
24,600
21,037
15,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
HITCHOU-84
Bakasura
14
1 / 9 / 6
8,863
554
8,380
15,882
8,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Loukodil
Hachiman
18
5 / 4 / 7
10,427
652
17,609
14,752
6,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Tikoati
Da Ji
17
5 / 8 / 5
10,034
627
14,258
16,561
12,615
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Trispain
Yemoja
18
3 / 7 / 8
10,186
637
10,441
16,775
8,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
53
33
Kills
16
16
Deaths
33
95
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
12
3
7
5.17
W
Zhong Kui
Dis_Connect_
Zhong Kui
7
4
18
4
W
Baba Yaga
Drage Dennis
Baba Yaga
8
3
20
6
L
2
5
11
1.5
L
Bakasura
HITCHOU-84
Bakasura
1
9
6
0.44
L
Hachiman
Loukodil
Hachiman
5
4
7
2.13
W
Yemoja
5
1
24
17
L
Da Ji
Tikoati
Da Ji
5
8
5
0.94
L
Yemoja
Trispain
Yemoja
3
7
8
1
W
Ganesha
xFlesy
Ganesha
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,738
Damage
75,288
107,355
Taken
85,007
104,377
Mitigated
52,836
56,358
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,033
1,051
3,209
7,824
14,136
8,604
1,914
5,680
8,456
0
23,561
W
Zhong Kui
Dis_Connect_
Zhong Kui
19,483
2,292
1,413
6,877
19,794
19,268
1,341
8,048
11,746
36,248
0
W
Baba Yaga
Drage Dennis
Baba Yaga
25,604
1,521
3,125
7,188
20,742
12,549
2,863
4,820
15,897
52,368
0
L
24,600
1,009
1,154
8,053
21,037
15,887
0
15,871
5,166
40,288
0
L
Bakasura
HITCHOU-84
Bakasura
8,380
4,367
1,172
848
15,882
8,863
0
12,855
3,027
0
11,201
L
Hachiman
Loukodil
Hachiman
17,609
9,665
0
3,887
14,752
6,641
0
12,687
2,065
0
27,301
W
Yemoja
14,598
2,235
11,716
10,923
26,670
29,591
1,439
8,422
18,248
32,950
0
L
Da Ji
Tikoati
Da Ji
14,258
3,363
1,654
788
16,561
12,615
0
13,487
3,074
0
16,667
L
Yemoja
Trispain
Yemoja
10,441
1,155
2,881
654
16,775
8,830
0
14,805
1,970
27,511
1,229
W
Ganesha
xFlesy
Ganesha
10,020
997
1,161
2,922
26,013
34,365
548
7,577
18,356
23,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,010
Gold Earned
50,406
170
Minions Killed
105
0
Camps Cleared
0
1,449,799
Distance Traveled
1,282,190
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,461
779
29
2
0
318,503
0
W
Zhong Kui
12,187
762
48
3
0
296,602
0
W
Baba Yaga
12,463
779
53
3
0
301,785
0
L
Hades
10,896
681
40
3
0
317,485
0
L
Bakasura
8,863
554
9
1
0
246,284
0
L
Hachiman
10,427
652
14
1
0
279,055
0
W
Yemoja
12,075
755
40
3
0
256,515
1
L
Da Ji
10,034
627
5
0
0
226,551
0
L
Yemoja
10,186
637
37
2
0
212,815
0
W
Ganesha
11,824
739
0
0
0
276,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role