Player Matchup

Ne Zha
Ne Zha
Silver II
HouYeet303
Ne Zha
Silver II
Level 74
God Stats
7W - 6L
1,764 SR
Queue Stats
107W - 81L
1,514 MMR
Party 2
Mulan
Mulan
Bronze III
HyperInflation
Mulan
Bronze III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 98L
1,537 MMR
Party 2
Sol
Sol
Silver II
Vreyont
Sol
Silver II
Level 60
God Stats
2W - 1L
1,672 SR
Queue Stats
91W - 71L
1,514 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,645 SR
1,522 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,581 SR
1,490 MMR
Ymir
Ymir
Bronze III
Daravyr
Ymir
Bronze III
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 265L
1,461 MMR
Solo
Medusa
Medusa
Bronze III
IceCreamVenom
Medusa
Bronze III
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 64L
1,475 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Icey Road
Kukulkan
Bronze III
Level 124
God Stats
1W - 1L
1,743 SR
Queue Stats
46W - 71L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HouYeet303
Ne Zha
16
4 / 2 / 5
10,019
716
12,367
12,361
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 1 / 5
10,589
756
12,624
13,784
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
16
1 / 0 / 8
9,784
699
11,281
5,143
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothAh Muzen CabAtlasGilgameshCabrakan

VS

Bans
Baron SamediKhepriBacchusGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daravyr
Ymir
13
1 / 3 / 1
9,220
659
3,909
15,549
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 1
8,639
617
3,913
10,797
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Icey Road
Kukulkan
15
0 / 4 / 2
8,855
633
7,760
13,864
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
Daravyr
Ymir
1
3
1
0.5
W
Ne Zha
HouYeet303
Ne Zha
4
2
5
3.25
W
5
1
5
7.5
L
1
3
1
0.5
L
Kukulkan
Icey Road
Kukulkan
0
4
2
0.25
W
Sol
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
15,582
31,288
Taken
40,210
24,481
Mitigated
30,091
10,512
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Daravyr
Ymir
3,909
602
0
2,400
15,549
18,728
0
5,311
9,803
15,669
0
W
Ne Zha
HouYeet303
Ne Zha
12,367
1,732
0
2,535
12,361
7,988
253
4,012
8,349
0
47,038
W
12,624
2,493
0
5,102
13,784
14,209
360
4,924
8,860
0
43,889
L
3,913
1,540
0
1,851
10,797
4,974
0
1,430
9,187
0
25,350
L
Kukulkan
Icey Road
Kukulkan
7,760
301
0
1,196
13,864
6,389
0
4,658
8,872
43,148
0
W
Sol
11,281
2,973
0
2,875
5,143
2,284
2,545
3,000
2,143
54,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
26,714
213
Minions Killed
150
0
Camps Cleared
0
794,811
Distance Traveled
673,986
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,220
659
13
1
0
254,547
0
W
Ne Zha
10,019
716
56
4
0
284,430
0
W
Mulan
10,589
756
78
6
0
244,490
0
L
Medusa
8,639
617
46
3
0
205,017
0
L
Kukulkan
8,855
633
91
7
0
214,422
6
W
Sol
9,784
699
79
6
0
265,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role