Player Matchup

Mercury
Mercury
MichalTarczyn
Mercury
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 39L
1,641 Elo+
Solo
Medusa
Medusa
SoulRegality
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,750 Elo+
Party 1
Rama
Rama
Wxofox2
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 124L
1,375 Elo+
Solo
Chiron
Chiron
ZennZar
Chiron
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,480 Elo+
Party 1
Ganesha
Ganesha
v__Ghost_v
Ganesha
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 83L
1,620 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,573 Elo+

VS

Team Averages
Level 89
1,500 SR
1,469 Elo+
Mercury
Mercury
Gameasaurusrex
Mercury
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,733 Elo+
Solo
Chiron
Chiron
KeepTheAaron
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,414 Elo+
Party 2
Nike
Nike
MoonlordDescends
Nike
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,270 Elo+
Party 2
Eset
Eset
SnakyTripod43
Eset
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
xXLopez-PRXx
Ah Puch
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
190W - 161L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 4 / 1
5,801
645
2,737
5,997
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
3 / 2 / 1
7,952
884
6,172
8,629
3,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Rama
Wxofox2
Rama
13
1 / 2 / 3
6,764
752
3,265
6,677
2,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
ZennZar
Chiron
15
4 / 0 / 1
7,865
874
5,453
5,595
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
v__Ghost_v
Ganesha
14
0 / 4 / 6
7,516
835
3,160
12,299
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
7,434
826
6,370
7,656
3,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
15
6 / 1 / 4
8,218
913
10,784
7,287
3,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 5
7,505
834
4,050
8,351
8,597
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 6
7,039
782
1,785
5,054
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xXLopez-PRXx
Ah Puch
15
4 / 0 / 7
8,443
938
12,375
4,462
1,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
12
12
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
Chiron
6
1
4
8
L
Mercury
0
4
1
0.13
W
1
2
5
1.75
W
0
1
6
3
L
Medusa
3
2
1
1.75
L
Rama
Wxofox2
Rama
1
2
3
1.25
L
Chiron
ZennZar
Chiron
4
0
1
4.5
L
Ganesha
v__Ghost_v
Ganesha
0
4
6
0.75
W
Ah Puch
xXLopez-PRXx
Ah Puch
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
35,364
39,197
Taken
32,810
24,021
Mitigated
19,390
13,629
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,370
2,833
175
377
7,656
3,396
59
920
6,736
0
11,000
W
Chiron
10,784
3,020
1,868
2,888
7,287
3,335
705
283
7,004
0
23,206
L
Mercury
2,737
606
463
585
5,997
1,967
0
1,219
4,778
0
4,108
W
4,050
340
146
1,060
8,351
8,597
272
1,329
7,022
0
10,755
W
1,785
86
681
779
5,054
2,105
1,635
563
4,491
6,638
0
L
Medusa
6,172
1,644
989
2,560
8,629
3,498
1,390
3,631
4,998
0
24,370
L
Rama
Wxofox2
Rama
3,265
2,305
534
1,661
6,677
2,716
524
3,593
3,084
0
9,605
L
Chiron
ZennZar
Chiron
5,453
676
1,500
2,136
5,595
2,305
0
2,648
2,947
0
10,986
L
Ganesha
v__Ghost_v
Ganesha
3,160
493
804
2,397
12,299
13,535
142
3,069
9,230
6,843
0
W
Ah Puch
xXLopez-PRXx
Ah Puch
12,375
39
1,365
1,781
4,462
1,957
143
65
4,397
25,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
38,639
80
Minions Killed
105
0
Camps Cleared
0
784,875
Distance Traveled
868,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,434
826
15
2
0
179,153
0
W
Chiron
8,218
913
27
3
0
189,470
0
L
Mercury
5,801
645
1
0
0
119,301
0
W
Nike
7,505
834
12
1
0
168,539
0
W
Eset
7,039
782
14
2
0
166,307
0
L
Medusa
7,952
884
37
4
0
159,741
0
L
Rama
6,764
752
20
2
0
186,655
0
L
Chiron
7,865
874
22
2
0
177,311
0
L
Ganesha
7,516
835
0
0
0
141,867
0
W
Ah Puch
8,443
938
37
4
0
164,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role