Player Matchup

Rama
Rama
IvannV
Rama
Level 72
God Stats
2W - 0L
1,737 SR
Queue Stats
16W - 18L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Kakkik
Cliodhna
Level 87
God Stats
4W - 1L
1,753 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo
Kukulkan
Kukulkan
ONokez
Kukulkan
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Syuvius
Baron Samedi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,271 Elo+
Solo
Sun Wukong
Sun Wukong
TCeror99
Sun Wukong
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 24L
1,682 Elo+
Solo
Team Averages
Level 90
1,598 SR
1,446 Elo+

VS

Team Averages
Level 96
1,269 SR
1,356 Elo+
Vulcan
Vulcan
 
Vulcan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BatCaiu
Scylla
Level 85
God Stats
15W - 24L
1,101 SR
Queue Stats
97W - 126L
1,249 Elo+
Party 1
Medusa
Medusa
Corvus4891
Medusa
Level 73
God Stats
8W - 8L
1,282 SR
Queue Stats
21W - 33L
1,399 Elo+
Solo
Sylvanus
Sylvanus
DonTata
Sylvanus
Level 88
God Stats
6W - 8L
1,161 SR
Queue Stats
72W - 90L
1,174 Elo+
Party 1
Mercury
Mercury
krader821
Mercury
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
26W - 24L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IvannV
Rama
12
1 / 1 / 8
6,890
1,148
2,699
3,708
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Kakkik
Cliodhna
12
0 / 1 / 5
6,336
1,056
2,468
4,556
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ONokez
Kukulkan
12
5 / 0 / 4
7,976
1,329
6,118
1,445
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Syuvius
Baron Samedi
12
3 / 0 / 6
7,495
1,249
6,154
3,110
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
TCeror99
Sun Wukong
12
0 / 0 / 8
6,662
1,110
6,320
5,952
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

358

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 1
6,781
1,130
5,894
2,373
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
BatCaiu
Scylla
12
1 / 2 / 1
6,991
1,165
3,970
4,217
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Corvus4891
Medusa
11
0 / 3 / 1
6,168
1,028
2,689
6,502
2,874
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
DonTata
Sylvanus
11
0 / 2 / 2
6,578
1,096
1,651
5,646
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
krader821
Mercury
11
0 / 2 / 1
6,130
1,022
2,778
6,697
2,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
9
Kills
2
2
Deaths
9
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
1
1.5
L
Scylla
BatCaiu
Scylla
1
2
1
0.75
L
Medusa
Corvus4891
Medusa
0
3
1
0.17
L
Sylvanus
DonTata
Sylvanus
0
2
2
0.5
W
Rama
IvannV
Rama
1
1
8
5
W
Cliodhna
Kakkik
Cliodhna
0
1
5
2.5
W
Kukulkan
ONokez
Kukulkan
5
0
4
7
W
Baron Samedi
Syuvius
Baron Samedi
3
0
6
6
W
Sun Wukong
TCeror99
Sun Wukong
0
0
8
4
L
Mercury
krader821
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
16,982
18,771
Taken
25,435
9,780
Mitigated
13,632
5,432
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,894
1,362
79
69
2,373
964
0
537
1,836
19,726
0
L
Scylla
BatCaiu
Scylla
3,970
414
0
0
4,217
1,689
0
1,855
2,362
28,757
0
L
Medusa
Corvus4891
Medusa
2,689
717
0
15
6,502
2,874
0
4,019
2,483
0
10,258
L
Sylvanus
DonTata
Sylvanus
1,651
0
420
799
5,646
5,465
0
2,787
2,859
3,785
0
W
Rama
IvannV
Rama
2,699
2,260
0
850
3,708
1,745
0
2,401
1,307
0
11,895
W
Cliodhna
Kakkik
Cliodhna
2,468
160
0
764
4,556
1,945
0
2,749
1,807
0
6,858
W
Kukulkan
ONokez
Kukulkan
6,118
1,106
0
249
1,445
589
0
526
919
25,901
0
W
Baron Samedi
Syuvius
Baron Samedi
6,154
253
1,365
793
3,110
2,217
0
2,117
993
19,967
0
W
Sun Wukong
TCeror99
Sun Wukong
6,320
527
0
1,411
5,952
3,284
0
3,722
2,230
0
14,754
L
Mercury
krader821
Mercury
2,778
1,600
0
38
6,697
2,640
0
3,074
3,623
0
6,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
32,648
139
Minions Killed
128
7
Camps Cleared
5
596,620
Distance Traveled
576,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,781
1,130
34
6
4
126,535
0
L
Scylla
6,991
1,165
81
14
0
119,706
0
L
Medusa
6,168
1,028
5
1
0
124,987
0
L
Sylvanus
6,578
1,096
6
1
0
65,112
0
W
Rama
6,890
1,148
29
5
0
107,720
0
W
Cliodhna
6,336
1,056
4
1
2
113,642
0
W
Kukulkan
7,976
1,329
61
10
1
114,382
0
W
Baron Samedi
7,495
1,249
25
4
3
120,666
0
W
Sun Wukong
6,662
1,110
20
3
1
140,210
0
L
Mercury
6,130
1,022
2
0
1
140,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role