Player Matchup

Susano
Susano
BOZ-DeatH93-
Susano
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 253L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Burkowitz88
Ao Kuang
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 241L
1,563 Elo+
Solo
Khepri
Khepri
Iovi28
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,298 Elo+
Solo
Terra
Terra
Mireros
Terra
Level 46
God Stats
5W - 5L
1,702 SR
Queue Stats
567W - 565L
1,564 Elo+
Solo
Ravana
Ravana
difiChent
Ravana
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 231L
1,447 Elo+
Solo
Team Averages
Level 87
1,540 SR
1,458 Elo+

VS

Team Averages
Level 88
1,627 SR
1,385 Elo+
Chang'e
Chang'e
Jolfuor
Chang'e
Level 82
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 78L
1,377 Elo+
Solo
Neith
Neith
Le_Chevalier_El
Neith
Level 68
God Stats
18W - 13L
1,500 SR
Queue Stats
887W - 921L
1,369 Elo+
Party 1
Yu Huang
Yu Huang
XxorxX
Yu Huang
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Eset
Eset
aiblo
Eset
Level 140
God Stats
2W - 0L
1,702 SR
Queue Stats
128W - 127L
1,483 Elo+
Solo
Janus
Janus
qnom189
Janus
Level 109
God Stats
16W - 10L
1,715 SR
Queue Stats
459W - 501L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 9 / 6
8,820
630
11,155
15,501
7,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
Burkowitz88
Ao Kuang
17
6 / 7 / 5
9,642
689
12,640
19,476
18,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Iovi28
Khepri
16
1 / 8 / 5
8,337
596
4,261
32,114
26,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Mireros
Terra
16
0 / 4 / 8
8,748
625
5,719
18,180
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
difiChent
Ravana
17
3 / 7 / 8
9,951
711
15,852
19,954
23,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jolfuor
Chang'e
19
8 / 3 / 22
11,518
823
18,363
20,391
8,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 21
11,245
803
15,627
13,184
7,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
XxorxX
Yu Huang
17
6 / 2 / 18
10,577
756
14,636
10,508
4,675
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
aiblo
Eset
18
6 / 5 / 20
11,642
832
17,039
11,851
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
qnom189
Janus
20
11 / 2 / 18
12,575
898
30,844
14,047
6,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
134
12
Kills
35
35
Deaths
14
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Susano
2
9
6
0.56
L
Ao Kuang
Burkowitz88
Ao Kuang
6
7
5
1.21
L
Khepri
Iovi28
Khepri
1
8
5
0.44
W
Chang'e
Jolfuor
Chang'e
8
3
22
6.33
W
4
2
21
7.25
L
Terra
Mireros
Terra
0
4
8
1
W
Yu Huang
XxorxX
Yu Huang
6
2
18
7.5
W
Eset
aiblo
Eset
6
5
20
3.2
L
Ravana
difiChent
Ravana
3
7
8
1
W
Janus
qnom189
Janus
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
96,509
105,225
Taken
69,981
95,273
Mitigated
32,971
26,985
Healing
37,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
11,155
1,500
1,582
1,184
15,501
7,382
0
11,908
3,573
0
23,085
L
Ao Kuang
Burkowitz88
Ao Kuang
12,640
3,524
483
3,637
19,476
18,187
0
14,255
5,155
17,057
0
L
Khepri
Iovi28
Khepri
4,261
792
1,020
6,318
32,114
26,120
0
25,229
6,874
18,851
0
W
Chang'e
Jolfuor
Chang'e
18,363
4,003
9,833
9,448
20,391
8,931
2,101
6,217
14,174
28,849
0
W
15,627
5,364
1,733
6,119
13,184
7,874
890
5,113
8,071
0
28,743
L
Terra
Mireros
Terra
5,719
984
4,140
4,085
18,180
20,102
0
13,623
4,552
12,419
0
W
Yu Huang
XxorxX
Yu Huang
14,636
1,809
110
1,876
10,508
4,675
1,006
3,004
7,504
20,270
0
W
Eset
aiblo
Eset
17,039
989
2,765
1,015
11,851
4,632
2,029
4,800
7,051
31,322
3,310
L
Ravana
difiChent
Ravana
15,852
2,352
827
3,709
19,954
23,482
0
14,408
5,371
0
27,928
W
Janus
qnom189
Janus
30,844
1,057
1,035
3,333
14,047
6,859
406
3,486
10,561
55,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
57,557
79
Minions Killed
159
0
Camps Cleared
0
1,044,798
Distance Traveled
1,255,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,820
630
19
1
0
199,211
0
L
Ao Kuang
9,642
689
3
0
0
208,103
0
L
Khepri
8,337
596
17
1
0
193,950
0
W
Chang'e
11,518
823
23
2
0
245,263
0
W
Neith
11,245
803
24
2
0
243,228
0
L
Terra
8,748
625
13
1
0
227,511
0
W
Yu Huang
10,577
756
15
1
0
237,259
0
W
Eset
11,642
832
40
3
0
241,210
0
L
Ravana
9,951
711
27
2
0
216,023
0
W
Janus
12,575
898
57
4
0
288,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role