Player Matchup

Ah Puch
Ah Puch
Sellio28
Ah Puch
Level 81
God Stats
10W - 13L
1,520 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 1
Ao Kuang
Ao Kuang
ThPunky Sock
Ao Kuang
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 18L
1,272 Elo+
Solo
Lancelot
Lancelot
Tosssino
Lancelot
Level 67
God Stats
0W - 4L
1,150 SR
Queue Stats
46W - 51L
1,412 Elo+
Party 1
Team Averages
Level 69
1,390 SR
1,347 Elo+

VS

Team Averages
Level 94
1,523 SR
1,495 Elo+
Scylla
Scylla
Eggy_Triceratops
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Surtr
Surtr
Mrchargantic123
Surtr
Level 109
God Stats
6W - 3L
1,569 SR
Queue Stats
31W - 32L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Ninkavbed
Ne Zha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sellio28
Ah Puch
14
3 / 5 / 1
8,819
678
11,603
10,539
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ThPunky Sock
Ao Kuang
13
2 / 2 / 1
8,689
668
5,020
11,390
4,239
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Tosssino
Lancelot
12
0 / 5 / 4
7,732
595
4,967
15,270
8,799
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,736
749
12,917
5,623
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 7
8,682
668
9,015
14,037
10,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Ninkavbed
Ne Zha
16
7 / 2 / 4
10,117
778
10,184
11,399
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
2
2
7
2.75
W
Ne Zha
Ninkavbed
Ne Zha
7
2
4
4.5
L
Ah Puch
Sellio28
Ah Puch
3
5
1
0.7
L
Ao Kuang
ThPunky Sock
Ao Kuang
2
2
1
1.25
L
Lancelot
Tosssino
Lancelot
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
32,116
37,199
Taken
31,059
16,687
Mitigated
18,708
3,817
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,917
305
0
250
5,623
2,490
886
3,833
1,790
38,311
2,728
W
9,015
3,587
311
2,922
14,037
10,770
82
7,794
6,243
1,511
22,243
W
Ne Zha
Ninkavbed
Ne Zha
10,184
1,906
0
2,837
11,399
5,448
0
5,133
6,266
0
38,217
L
Ah Puch
Sellio28
Ah Puch
11,603
135
0
946
10,539
3,649
0
2,591
7,948
36,633
0
L
Ao Kuang
ThPunky Sock
Ao Kuang
5,020
1,043
0
2,871
11,390
4,239
0
3,384
8,006
20,520
0
L
Lancelot
Tosssino
Lancelot
4,967
433
0
0
15,270
8,799
0
7,394
7,876
689
20,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
28,535
135
Minions Killed
160
0
Camps Cleared
0
629,977
Distance Traveled
682,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,736
749
78
6
0
220,135
0
W
Surtr
8,682
668
32
2
0
213,973
0
W
Ne Zha
10,117
778
50
4
0
248,878
0
L
Ah Puch
8,819
678
58
4
0
196,308
0
L
Ao Kuang
8,689
668
46
4
0
212,488
0
L
Lancelot
7,732
595
31
2
0
221,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role