Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JustBurnt
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,193 Elo+
Solo
Pele
Pele
Toxic_slimer420
Pele
Level 26
God Stats
4W - 2L
1,516 SR
Queue Stats
69W - 74L
1,484 Elo+
Party 1
Achilles
Achilles
Unknown-Zpider
Achilles
Level 124
God Stats
5W - 4L
1,701 SR
Queue Stats
187W - 165L
1,496 Elo+
Party 1
Loki
Loki
Zapp_F_Brannigan
Loki
Level 143
God Stats
11W - 24L
1,160 SR
Queue Stats
771W - 759L
1,466 Elo+
Party 1
Team Averages
Level 97
1,475 SR
1,428 Elo+

VS

Team Averages
Level 103
1,639 SR
1,410 Elo+
Horus
Horus
BroodcChimera
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,370 Elo+
Solo
Kali
Kali
Eaelus
Kali
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Anubis
Anubis
VasshTheStampede
Anubis
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,311 Elo+
Solo
Kukulkan
Kukulkan
ashycrack103
Kukulkan
Level 145
God Stats
5W - 5L
1,750 SR
Queue Stats
320W - 344L
1,371 Elo+
Solo
Zeus
Zeus
sosababeh
Zeus
Level 121
God Stats
16W - 16L
1,943 SR
Queue Stats
751W - 763L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 3 / 2
7,467
574
5,253
7,130
3,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
JustBurnt
Horus
16
2 / 6 / 10
9,802
754
7,061
22,463
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 7 / 2
10,281
791
17,988
17,471
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
15
2 / 8 / 9
9,410
724
10,737
22,759
28,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 8 / 8
9,254
712
9,805
14,628
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,993
846
8,338
20,689
25,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kali
Eaelus
Kali
18
6 / 4 / 13
11,239
865
12,980
14,407
11,932
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 18
9,923
763
12,000
16,311
16,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ashycrack103
Kukulkan
20
13 / 1 / 11
12,236
941
19,600
9,987
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
8 / 4 / 12
10,682
822
21,556
9,973
4,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
16
Kills
32
32
Deaths
18
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
W
3
3
19
4.17
W
Kali
Eaelus
Kali
6
4
13
3.13
L
Horus
JustBurnt
Horus
2
6
10
1.17
L
9
7
2
1.43
L
Achilles
2
8
9
0.81
W
2
6
18
1.83
L
2
8
8
0.75
W
Kukulkan
ashycrack103
Kukulkan
13
1
11
18.5
W
Zeus
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,844
Damage
74,474
84,451
Taken
71,367
72,832
Mitigated
63,930
18,809
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,253
2,657
304
1,265
7,130
3,580
0
5,295
1,835
0
10,847
W
8,338
4,738
5,758
8,590
20,689
25,664
1,560
0
20,340
0
14,686
W
Kali
Eaelus
Kali
12,980
4,930
594
3,190
14,407
11,932
1,227
0
14,185
2,736
19,584
L
Horus
JustBurnt
Horus
7,061
2,586
2,536
5,111
22,463
27,378
0
12,594
9,869
0
14,466
L
17,988
2,824
842
3,187
17,471
7,751
0
11,028
6,443
0
29,465
L
Achilles
10,737
3,218
578
2,981
22,759
28,091
0
14,504
8,255
0
17,380
W
12,000
1,040
476
4,327
16,311
16,023
1,201
0
15,940
25,598
0
L
9,805
658
641
1,364
14,628
6,032
0
9,913
4,715
0
29,217
W
Kukulkan
ashycrack103
Kukulkan
19,600
1,256
1,107
3,149
9,987
5,562
1,968
0
9,943
49,900
0
W
Zeus
21,556
3,271
276
354
9,973
4,749
1,347
0
9,820
27,001
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
55,073
107
Minions Killed
135
0
Camps Cleared
0
958,570
Distance Traveled
1,166,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,467
574
16
1
0
112,219
0
W
Horus
10,993
846
8
1
0
251,849
0
W
Kali
11,239
865
10
1
0
248,948
0
L
Horus
9,802
754
6
0
0
218,792
0
L
Pele
10,281
791
34
3
0
212,391
0
L
Achilles
9,410
724
12
1
0
206,229
0
W
Anubis
9,923
763
22
2
0
203,419
0
L
Loki
9,254
712
39
3
0
208,939
0
W
Kukulkan
12,236
941
75
6
0
279,846
0
W
Zeus
10,682
822
20
2
0
182,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role