Player Matchup

Xing Tian
Xing Tian
Jupchoo
Xing Tian
Level 49
God Stats
5W - 2L
1,546 SR
Queue Stats
26W - 23L
1,479 Elo+
Party 3
Medusa
Medusa
Sackattack
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,523 Elo+
Party 3
Surtr
Surtr
TheFreeMexican
Surtr
Level 137
God Stats
1W - 1L
1,299 SR
Queue Stats
11W - 8L
1,471 Elo+
Party 4
Baron Samedi
Baron Samedi
UnadvisedBeast
Baron Samedi
Level 109
God Stats
9W - 8L
1,402 SR
Queue Stats
11W - 8L
1,471 Elo+
Party 4
Hercules
Hercules
andpla563
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,471 Elo+
Party 4
Team Averages
Level 90
1,449 SR
1,483 Elo+

VS

Team Averages
Level 85
1,546 SR
1,440 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Dafutureofdeath
Ishtar
Level 41
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 8L
1,393 Elo+
Party 2
Thanatos
Thanatos
HugeRagingBaby
Thanatos
Level 109
God Stats
18W - 12L
1,626 SR
Queue Stats
116W - 110L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ILymerick
Cu Chulainn
Level 88
God Stats
0W - 2L
1,345 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jupchoo
Xing Tian
9
1 / 0 / 1
5,975
460
3,352
9,745
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Sackattack
Medusa
10
1 / 0 / 1
5,824
448
3,780
6,627
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 5
6,973
536
6,208
8,484
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
UnadvisedBeast
Baron Samedi
14
4 / 0 / 0
7,969
613
6,107
5,442
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
andpla563
Hercules
14
3 / 0 / 0
8,112
624
3,956
7,450
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 0
6,690
515
3,247
8,119
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
 
Athena
10
0 / 1 / 0
6,066
467
4,375
10,257
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 0
5,802
446
7,300
7,029
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
0 / 2 / 0
6,356
489
2,318
11,692
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ILymerick
Cu Chulainn
11
0 / 2 / 0
6,460
497
3,570
9,076
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Athena
 
Athena
0
1
0
0
L
0
1
0
0
L
Thanatos
0
2
0
0
L
Cu Chulainn
ILymerick
Cu Chulainn
0
2
0
0
W
Xing Tian
Jupchoo
Xing Tian
1
0
1
1.5
W
Medusa
Sackattack
Medusa
1
0
1
1.5
W
0
0
5
2.5
W
Baron Samedi
UnadvisedBeast
Baron Samedi
4
0
0
4
W
Hercules
andpla563
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
20,810
37,748
Taken
46,173
25,143
Mitigated
27,117
14,562
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,247
131
0
1,765
8,119
2,575
0
3,759
4,360
54,283
0
L
Athena
 
Athena
4,375
1,371
240
3,719
10,257
8,960
0
2,154
8,103
17,704
0
L
7,300
4,382
0
3,301
7,029
3,522
295
1,345
5,684
0
45,765
L
Thanatos
2,318
401
0
8,588
11,692
5,354
0
2,020
9,672
0
58,520
L
Cu Chulainn
ILymerick
Cu Chulainn
3,570
888
0
1,344
9,076
6,706
0
24
9,052
0
43,751
W
Xing Tian
Jupchoo
Xing Tian
3,352
617
0
2,200
9,745
7,380
0
1,955
7,790
16,287
0
W
Medusa
Sackattack
Medusa
3,780
1,994
0
3,648
6,627
2,307
0
1,709
4,918
0
30,844
W
6,208
2,667
0
4,293
8,484
5,345
0
1,416
7,068
616
54,411
W
Baron Samedi
UnadvisedBeast
Baron Samedi
6,107
403
63
2,111
5,442
2,731
831
2,542
2,900
57,215
2,860
W
Hercules
andpla563
Hercules
3,956
1,243
0
2,247
7,450
7,380
131
0
7,450
0
54,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
31,374
349
Minions Killed
369
0
Camps Cleared
0
1,283,296
Distance Traveled
1,271,806
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,690
515
102
8
0
241,345
3
L
Athena
6,066
467
17
1
0
277,557
7
L
Ishtar
5,802
446
82
6
0
239,150
0
L
Thanatos
6,356
489
83
6
0
283,440
0
L
Cu Chulainn
6,460
497
85
7
0
230,314
0
W
Xing Tian
5,975
460
17
1
0
270,629
2
W
Medusa
5,824
448
50
4
0
236,199
0
W
Surtr
6,973
536
78
6
0
280,109
1
W
Baron Samedi
7,969
613
97
7
0
247,081
0
W
Hercules
8,112
624
107
8
0
249,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role