Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BaguetteWithanF
Hercules
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,705 Elo+
Party 2
Izanami
Izanami
Chief_Bishop
Izanami
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
49W - 144L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
Jaypez21
Cliodhna
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 96L
1,476 Elo+
Party 2
Agni
Agni
kiwiii300
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 82L
1,604 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,541 Elo+

VS

Team Averages
Level 150
1,538 SR
1,524 Elo+
Surtr
Surtr
IconicEon
Surtr
Level 123
God Stats
9W - 13L
1,575 SR
Queue Stats
75W - 65L
1,622 Elo+
Party 1
Fenrir
Fenrir
JaRELL-TG
Fenrir
Level 152
God Stats
6W - 3L
1,616 SR
Queue Stats
66W - 90L
1,602 Elo+
Party 1
Neith
Neith
Samtheham22
Neith
Level 184
God Stats
2W - 6L
1,500 SR
Queue Stats
111W - 135L
1,614 Elo+
Party 1
Maui
Maui
SuburbanOnix
Maui
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,196 Elo+
Solo
Janus
Janus
Ultra_instinct51
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 5 / 0
5,256
526
3,167
8,630
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
10
0 / 2 / 0
5,532
553
4,766
10,541
9,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Chief_Bishop
Izanami
9
0 / 4 / 1
5,362
536
2,091
8,741
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Jaypez21
Cliodhna
11
1 / 4 / 1
5,919
592
3,176
10,157
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
9
0 / 3 / 1
5,345
535
5,167
5,407
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
IconicEon
Surtr
12
0 / 0 / 4
6,595
660
7,232
9,804
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JaRELL-TG
Fenrir
11
8 / 1 / 3
6,771
677
7,482
9,465
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 3
6,897
690
8,642
5,290
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 6
6,332
633
1,856
4,731
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 0 / 4
6,520
652
3,972
4,594
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
18
18
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
5
0
0.2
L
Hercules
0
2
0
0
L
Izanami
Chief_Bishop
Izanami
0
4
1
0.13
W
Surtr
IconicEon
Surtr
0
0
4
2
W
Fenrir
JaRELL-TG
Fenrir
8
1
3
9.5
L
Cliodhna
Jaypez21
Cliodhna
1
4
1
0.38
W
6
1
3
7.5
W
2
0
6
5
W
2
0
4
4
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
29,184
43,476
Taken
33,884
22,619
Mitigated
16,380
9,308
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,167
495
0
892
8,630
4,555
0
1,175
7,455
14,033
0
L
Hercules
4,766
617
0
3,989
10,541
9,598
0
188
10,353
2,571
41,009
L
Izanami
Chief_Bishop
Izanami
2,091
1,509
0
2,280
8,741
3,086
0
682
8,059
0
41,124
W
Surtr
IconicEon
Surtr
7,232
2,788
0
2,217
9,804
5,146
33
725
9,079
478
53,260
W
Fenrir
JaRELL-TG
Fenrir
7,482
3,012
0
1,342
9,465
3,630
0
2,329
7,136
0
33,255
L
Cliodhna
Jaypez21
Cliodhna
3,176
565
0
1,160
10,157
3,487
0
1,283
8,874
0
44,264
W
8,642
3,864
0
1,608
5,290
2,309
0
2,121
3,169
0
56,260
W
1,856
519
0
2,144
4,731
3,639
0
1,556
3,175
18,558
0
W
3,972
517
0
909
4,594
1,656
0
2,772
1,822
51,076
0
L
Agni
5,167
155
0
987
5,407
1,893
0
2,747
2,660
33,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
33,115
310
Minions Killed
364
0
Camps Cleared
0
1,061,860
Distance Traveled
1,125,206
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,256
526
16
2
0
213,341
2
L
Hercules
5,532
553
80
8
0
199,231
0
L
Izanami
5,362
536
82
8
0
191,965
5
W
Surtr
6,595
660
98
10
0
244,072
3
W
Fenrir
6,771
677
52
5
0
248,933
0
L
Cliodhna
5,919
592
79
8
0
253,267
0
W
Neith
6,897
690
91
9
0
188,114
0
W
Maui
6,332
633
27
3
0
215,029
2
W
Janus
6,520
652
96
10
0
229,058
0
L
Agni
5,345
535
53
5
0
204,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role