Player Matchup

Cu Chulainn
Cu Chulainn
CallMeMikey23
Cu Chulainn
Level 108
God Stats
3W - 8L
1,184 SR
Queue Stats
128W - 131L
1,312 Elo+
Party 3
Kukulkan
Kukulkan
DankMemesDontDie
Kukulkan
Level 44
God Stats
16W - 6L
1,668 SR
Queue Stats
122W - 131L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
Giovanni_Kun
Ao Kuang
Level 41
God Stats
3W - 1L
1,703 SR
Queue Stats
128W - 125L
1,445 Elo+
Party 2
Neith
Neith
Mzauu
Neith
Level 39
God Stats
19W - 28L
1,520 SR
Queue Stats
56W - 63L
1,542 Elo+
Party 3
Athena
Athena
mingyuwu
Athena
Level 66
God Stats
15W - 7L
1,886 SR
Queue Stats
174W - 175L
1,466 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,442 Elo+

VS

Team Averages
Level 48
1,459 SR
1,392 Elo+
Nu Wa
Nu Wa
AlphaWolf2014
Nu Wa
Level 48
God Stats
2W - 5L
1,374 SR
Queue Stats
30W - 39L
1,387 Elo+
Party 1
Pele
Pele
Equilibrium3444
Pele
Level 33
God Stats
1W - 3L
1,699 SR
Queue Stats
38W - 45L
1,498 Elo+
Solo
King Arthur
King Arthur
NightTerror273
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,407 Elo+
Solo
Olorun
Olorun
bfernald22
Olorun
Level 10
God Stats
6W - 11L
1,223 SR
Queue Stats
21W - 32L
1,291 Elo+
Party 1
Yemoja
Yemoja
ringmster
Yemoja
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 81L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeMikey23
Cu Chulainn
17
4 / 3 / 5
10,953
548
16,191
20,661
19,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 3
10,887
544
11,992
8,815
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
Giovanni_Kun
Ao Kuang
19
10 / 0 / 3
12,109
605
11,454
14,473
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Mzauu
Neith
16
4 / 2 / 7
10,295
515
17,585
12,482
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Athena
mingyuwu
Athena
15
2 / 1 / 9
9,768
488
6,691
15,610
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,024
501
8,794
12,500
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 8 / 2
9,524
476
10,829
20,530
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
NightTerror273
King Arthur
15
1 / 6 / 1
8,887
444
9,865
24,014
27,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
bfernald22
Olorun
12
0 / 4 / 2
7,437
372
7,999
18,117
8,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
ringmster
Yemoja
12
0 / 2 / 3
7,894
395
4,170
10,469
10,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
8
8
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Cu Chulainn
CallMeMikey23
Cu Chulainn
4
3
5
2.17
W
4
2
3
2.75
L
3
8
2
0.5
W
Ao Kuang
Giovanni_Kun
Ao Kuang
10
0
3
11.5
W
Neith
Mzauu
Neith
4
2
7
3.75
L
King Arthur
NightTerror273
King Arthur
1
6
1
0.25
L
Olorun
bfernald22
Olorun
0
4
2
0.25
W
Athena
mingyuwu
Athena
2
1
9
6.5
L
Yemoja
ringmster
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,913
Damage
41,657
72,041
Taken
85,630
55,391
Mitigated
60,192
25,695
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,794
1,136
0
1,573
12,500
5,178
0
7,809
4,387
65,340
0
W
Cu Chulainn
CallMeMikey23
Cu Chulainn
16,191
4,912
0
9,645
20,661
19,044
205
499
20,162
0
91,299
W
11,992
1,718
0
1,800
8,815
3,720
1,538
2,070
6,745
76,475
0
L
10,829
3,242
0
2,400
20,530
8,821
0
7,341
12,927
0
82,983
W
Ao Kuang
Giovanni_Kun
Ao Kuang
11,454
3,319
29
7,384
14,473
6,635
1,838
2,422
12,051
107,404
0
W
Neith
Mzauu
Neith
17,585
7,796
534
3,635
12,482
6,580
998
7,071
5,411
0
99,608
L
King Arthur
NightTerror273
King Arthur
9,865
1,466
0
2,195
24,014
27,850
88
4,829
19,083
102
67,367
L
Olorun
bfernald22
Olorun
7,999
5,509
698
6,680
18,117
8,034
0
5,821
12,236
58,115
0
W
Athena
mingyuwu
Athena
6,691
1,446
517
2,151
15,610
19,412
0
9,003
6,607
36,545
0
L
Yemoja
ringmster
Yemoja
4,170
718
5,425
2,844
10,469
10,309
0
3,511
6,860
17,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,012
Gold Earned
43,766
612
Minions Killed
438
0
Camps Cleared
0
1,951,227
Distance Traveled
1,753,252
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,024
501
116
6
0
368,573
0
W
Cu Chulainn
10,953
548
129
6
0
379,006
0
W
Kukulkan
10,887
544
139
7
0
385,321
7
L
Pele
9,524
476
93
5
0
418,896
7
W
Ao Kuang
12,109
605
153
8
0
415,731
0
W
Neith
10,295
515
144
7
0
357,886
0
L
King Arthur
8,887
444
103
5
0
338,319
0
L
Olorun
7,437
372
100
5
0
313,034
0
W
Athena
9,768
488
47
2
0
413,283
6
L
Yemoja
7,894
395
26
1
0
314,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role