Player Matchup

Kuzenbo
Kuzenbo
Gold V
Dr_jacx-z-ADC
Kuzenbo
Gold V
Level 209
God Stats
19W - 21L
1,646 SR
Queue Stats
840W - 896L
1,501 MMR
Party 1
Ah Puch
Ah Puch
Gold V
beastmode0718
Ah Puch
Gold V
Level 148
God Stats
48W - 48L
1,628 SR
Queue Stats
145W - 161L
1,501 MMR
Party 1
Da Ji
Da Ji
Gold V
the-king_2013
Da Ji
Gold V
Level 164
God Stats
14W - 14L
1,500 SR
Queue Stats
736W - 776L
1,501 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 174
1,591 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,428 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze III
Bigbiiiirdman
Kukulkan
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
CaptCKelly
Charybdis
Bronze III
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Terra
Terra
Bronze III
CrownedkingD
Terra
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
4 / 2 / 8
8,162
816
7,517
9,799
8,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
14
5 / 1 / 6
8,293
829
7,305
6,158
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
8 / 2 / 5
8,793
879
13,994
8,950
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
GebCthulhuAh Muzen CabLokiThoth

VS

Bans
ZeusShivaSkadiHorusIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigbiiiirdman
Kukulkan
12
2 / 5 / 2
7,259
726
6,611
9,629
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
CaptCKelly
Charybdis
12
3 / 5 / 0
7,310
731
4,267
10,163
3,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 3
6,808
681
3,875
15,712
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bigbiiiirdman
Kukulkan
2
5
2
0.6
L
Charybdis
CaptCKelly
Charybdis
3
5
0
0.6
L
0
7
3
0.21
W
Kuzenbo
4
2
8
4
W
Ah Puch
5
1
6
8
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
14,753
24,907
Taken
35,504
15,541
Mitigated
16,693
3,765
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bigbiiiirdman
Kukulkan
6,611
561
0
894
9,629
3,024
35
3,157
6,400
26,994
0
L
Charybdis
CaptCKelly
Charybdis
4,267
1,995
0
1,168
10,163
3,270
0
5,061
4,868
0
18,326
L
3,875
1,275
223
2,111
15,712
10,399
0
6,114
9,362
7,232
0
W
Kuzenbo
7,517
2,477
0
1,891
9,799
8,738
366
5,539
4,260
20,338
0
W
Ah Puch
7,305
251
0
1,584
6,158
2,427
880
2,634
3,524
26,248
0
W
13,994
3,615
0
290
8,950
4,376
0
2,372
6,577
0
38,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
21,377
121
Minions Killed
95
0
Camps Cleared
0
584,364
Distance Traveled
495,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,259
726
53
5
0
166,628
1
L
Charybdis
7,310
731
37
4
0
158,555
0
L
Terra
6,808
681
5
1
0
170,320
0
W
Kuzenbo
8,162
816
25
3
0
201,907
0
W
Ah Puch
8,293
829
39
4
0
177,953
0
W
Da Ji
8,793
879
57
6
0
204,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role