Player Matchup

King Arthur
King Arthur
Bewga
King Arthur
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 315L
1,547 Elo+
Party 3
Izanami
Izanami
Caelbis
Izanami
Level 17
God Stats
10W - 8L
1,685 SR
Queue Stats
11W - 10L
1,633 Elo+
Party 3
Janus
Janus
JKrayne
Janus
Level 157
God Stats
3W - 6L
1,379 SR
Queue Stats
264W - 257L
1,555 Elo+
Party 3
Fenrir
Fenrir
Maisonmorgann
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 94L
1,664 Elo+
Party 3
Serqet
Serqet
MaybeACop
Serqet
Level 121
God Stats
15W - 13L
1,243 SR
Queue Stats
240W - 245L
1,425 Elo+
Party 3
Team Averages
Level 111
1,461 SR
1,565 Elo+

VS

Team Averages
Level 107
1,660 SR
1,855 Elo+
Mulan
Mulan
JoeyNSB
Mulan
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
387W - 340L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
SatanicPenguin
Cabrakan
Level 79
God Stats
6W - 0L
1,899 SR
Queue Stats
7W - 0L
2,027 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoupLoops
Morgan Le Fay
Level 142
God Stats
1W - 1L
1,648 SR
Queue Stats
21W - 9L
2,042 Elo+
Party 1
Neith
Neith
Weebicus
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
2,054 Elo+
Party 1
Xbalanque
Xbalanque
peanutinmymouth
Xbalanque
Level 42
God Stats
2W - 1L
1,753 SR
Queue Stats
57W - 45L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bewga
King Arthur
15
3 / 6 / 3
9,165
509
17,404
22,634
25,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Caelbis
Izanami
15
0 / 3 / 3
8,854
492
2,703
11,451
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
JKrayne
Janus
17
5 / 3 / 3
10,009
556
10,394
10,322
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 6
6,465
359
3,948
14,500
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
MaybeACop
Serqet
15
5 / 5 / 5
9,163
509
8,281
16,302
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JoeyNSB
Mulan
17
5 / 4 / 5
10,923
607
10,010
18,442
10,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
15
2 / 1 / 10
10,214
567
9,817
13,598
18,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SoupLoops
Morgan Le Fay
17
6 / 3 / 3
10,683
594
14,673
10,379
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Weebicus
Neith
17
3 / 2 / 3
10,810
601
11,182
8,530
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
peanutinmymouth
Xbalanque
16
3 / 4 / 6
11,161
620
10,792
17,768
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
19
20
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bewga
King Arthur
3
6
3
0.75
L
Izanami
Caelbis
Izanami
0
3
3
0.5
L
Janus
JKrayne
Janus
5
3
3
2.17
W
Mulan
JoeyNSB
Mulan
5
4
5
1.88
L
0
3
6
1
L
Serqet
MaybeACop
Serqet
5
5
5
1.5
W
Cabrakan
2
1
10
7
W
Morgan Le Fay
SoupLoops
Morgan Le Fay
6
3
3
2.5
W
Neith
Weebicus
Neith
3
2
3
2.25
W
Xbalanque
peanutinmymouth
Xbalanque
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
56,474
75,209
Taken
68,717
54,796
Mitigated
46,545
14,087
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bewga
King Arthur
17,404
1,453
0
2,665
22,634
25,083
27
5,413
17,221
3,262
73,286
L
Izanami
Caelbis
Izanami
2,703
2,122
0
4,213
11,451
4,630
0
2,341
9,110
0
73,530
L
Janus
JKrayne
Janus
10,394
470
0
1,728
10,322
4,636
0
5,204
5,118
91,536
1,001
W
Mulan
JoeyNSB
Mulan
10,010
1,284
0
4,003
18,442
10,854
0
2,790
15,258
0
82,749
L
3,948
1,167
1,021
2,722
14,500
12,433
0
4,945
9,555
0
12,780
L
Serqet
MaybeACop
Serqet
8,281
1,832
0
1,738
16,302
8,014
0
4,093
12,209
0
62,889
W
Cabrakan
9,817
1,288
0
2,889
13,598
18,867
0
4,368
9,131
15,966
1,969
W
Morgan Le Fay
SoupLoops
Morgan Le Fay
14,673
901
431
2,393
10,379
4,966
0
4,174
5,881
92,805
1,654
W
Neith
Weebicus
Neith
11,182
5,643
0
3,168
8,530
4,343
16
721
7,312
0
107,985
W
Xbalanque
peanutinmymouth
Xbalanque
10,792
6,559
0
8,317
17,768
7,515
2,880
1,978
15,282
0
79,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
53,791
548
Minions Killed
573
0
Camps Cleared
0
1,885,903
Distance Traveled
1,814,079
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,165
509
110
6
0
360,130
1
L
Izanami
8,854
492
159
9
0
339,656
2
L
Janus
10,009
556
168
9
0
375,238
2
W
Mulan
10,923
607
117
7
0
413,226
0
L
Fenrir
6,465
359
18
1
0
404,268
4
L
Serqet
9,163
509
93
5
0
406,611
0
W
Cabrakan
10,214
567
12
1
0
371,772
0
W
Morgan Le Fay
10,683
594
148
8
0
370,050
1
W
Neith
10,810
601
155
9
0
329,217
3
W
Xbalanque
11,161
620
141
8
0
329,814
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role