Player Matchup

Surtr
Surtr
GhettoGoblin519
Surtr
Level 14
God Stats
3W - 1L
1,739 SR
Queue Stats
11W - 3L
1,664 Elo+
Party 1
Fenrir
Fenrir
HardlineEgg423
Fenrir
Level 36
God Stats
4W - 3L
1,488 SR
Queue Stats
11W - 6L
1,461 Elo+
Solo
Sol
Sol
Petty Person
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,877 Elo+
Party 1
Tyr
Tyr
Trippy03
Tyr
Level 106
God Stats
9W - 7L
1,517 SR
Queue Stats
80W - 75L
1,687 Elo+
Party 1
Hel
Hel
UrApus3220
Hel
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 5L
1,855 Elo+
Party 1
Team Averages
Level 42
1,549 SR
1,709 Elo+

VS

Team Averages
Level 49
1,509 SR
1,362 Elo+
Fenrir
Fenrir
Burning_4U
Fenrir
Level 7
God Stats
3W - 3L
1,256 SR
Queue Stats
56W - 42L
1,415 Elo+
Party 3
Chaac
Chaac
CaptainVendrick
Chaac
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 38L
1,347 Elo+
Party 3
Danzaburou
Danzaburou
Virgil-Hawkins-
Danzaburou
Level 54
God Stats
1W - 1L
1,789 SR
Queue Stats
13W - 16L
1,349 Elo+
Party 2
Ares
Ares
jegarnett99
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,349 Elo+
Party 2
Anubis
Anubis
pearules
Anubis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 2
6,183
618
4,248
8,751
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 3
6,121
612
4,447
8,463
2,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 0 / 3
7,065
707
7,680
4,747
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 1
6,222
622
5,124
9,541
8,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 4
6,355
636
6,412
6,414
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Burning_4U
Fenrir
11
2 / 5 / 2
5,969
597
5,602
11,318
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,642
564
5,886
7,870
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Virgil-Hawkins-
Danzaburou
7
0 / 4 / 0
4,374
437
1,631
6,517
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,435
444
812
5,643
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
pearules
Anubis
9
1 / 4 / 1
5,123
512
3,338
7,997
2,985

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Burning_4U
Fenrir
2
5
2
0.6
L
1
1
0
1
W
5
0
2
6
W
3
3
3
1.5
W
4
0
3
5.5
W
0
0
1
0.5
W
4
1
4
6
L
Danzaburou
Virgil-Hawkins-
Danzaburou
0
4
0
0
L
0
2
0
0
L
Anubis
pearules
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
17,269
37,916
Taken
39,345
21,223
Mitigated
21,226
18,941
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Burning_4U
Fenrir
5,602
1,746
0
2,530
11,318
4,320
0
2,447
8,829
0
41,526
L
5,886
1,656
0
3,805
7,870
7,573
0
425
7,401
0
44,011
W
4,248
1,151
0
4,097
8,751
5,810
215
870
7,881
568
21,715
W
4,447
1,907
0
1,691
8,463
2,856
0
567
7,896
0
32,501
W
7,680
4,819
0
3,857
4,747
1,730
884
571
4,176
56,983
0
W
5,124
860
0
4,753
9,541
8,820
0
0
9,541
1,522
46,654
W
6,412
612
1,385
3,158
6,414
2,007
556
2,142
4,272
37,057
1,118
L
Danzaburou
Virgil-Hawkins-
Danzaburou
1,631
764
0
1,908
6,517
2,474
0
4,186
2,193
0
23,570
L
812
173
0
860
5,643
3,874
0
3,255
2,281
6,790
0
L
Anubis
pearules
Anubis
3,338
481
0
2,777
7,997
2,985
0
4,282
3,551
28,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
25,543
347
Minions Killed
244
0
Camps Cleared
0
990,441
Distance Traveled
950,735
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,969
597
60
6
0
224,700
0
L
Chaac
5,642
564
82
8
0
195,209
0
W
Surtr
6,183
618
36
4
0
196,055
3
W
Fenrir
6,121
612
48
5
0
216,445
0
W
Sol
7,065
707
99
10
0
185,142
0
W
Tyr
6,222
622
101
10
0
194,644
4
W
Hel
6,355
636
63
6
0
198,155
0
L
Danzaburou
4,374
437
51
5
0
177,484
2
L
Ares
4,435
444
2
0
0
176,329
0
L
Anubis
5,123
512
49
5
0
177,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role