Player Matchup

Sol
Sol
MissPatch
Sol
Level 126
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 3L
1,762 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScööbyJew
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,884 Elo+
Party 1
Chronos
Chronos
Tellurane
Chronos
Level 25
God Stats
1W - 1L
1,287 SR
Queue Stats
8W - 2L
1,831 Elo+
Party 1
Team Averages
Level 99
1,502 SR
1,825 Elo+

VS

Team Averages
Level 77
1,457 SR
1,240 Elo+
Surtr
Surtr
SaltsmanGam1ng2
Surtr
Level 23
God Stats
1W - 3L
1,361 SR
Queue Stats
45W - 49L
1,271 Elo+
Party 2
Medusa
Medusa
diablogerar
Medusa
Level 109
God Stats
0W - 2L
1,512 SR
Queue Stats
3W - 16L
1,154 Elo+
Solo
Janus
Janus
xPinnacleX
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 145L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
8,868
887
6,088
4,532
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ScööbyJew
Cu Chulainn
13
1 / 0 / 8
7,370
737
9,050
8,664
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Tellurane
Chronos
11
0 / 0 / 9
7,726
773
4,525
9,439
7,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,118
612
2,788
9,567
5,340
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
10
0 / 2 / 0
6,305
631
4,451
9,040
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
0 / 2 / 0
6,163
616
7,105
4,573
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
0
5
0
0
W
Cu Chulainn
ScööbyJew
Cu Chulainn
1
0
8
5
W
Chronos
Tellurane
Chronos
0
0
9
4.5
L
Medusa
0
2
0
0
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
14,344
22,635
Taken
23,180
18,136
Mitigated
10,681
10,919
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,088
2,273
0
975
4,532
2,226
985
2,180
2,352
34,965
1,979
L
2,788
851
0
1,027
9,567
5,340
0
4,991
4,160
425
11,400
W
Cu Chulainn
ScööbyJew
Cu Chulainn
9,050
1,928
140
1,962
8,664
8,896
72
2,887
5,777
2,179
26,790
W
Chronos
Tellurane
Chronos
4,525
1,033
2,398
5,444
9,439
7,014
422
2,521
6,918
21,832
0
L
Medusa
4,451
1,101
404
2,108
9,040
3,597
266
4,995
3,823
0
27,530
L
Janus
7,105
659
0
235
4,573
1,744
0
1,915
2,443
22,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
18,586
164
Minions Killed
103
0
Camps Cleared
0
597,790
Distance Traveled
497,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,868
887
90
9
0
174,113
0
L
Surtr
6,118
612
18
2
0
171,376
0
W
Cu Chulainn
7,370
737
44
4
0
218,287
0
W
Chronos
7,726
773
30
3
0
205,390
0
L
Medusa
6,305
631
50
5
0
149,531
0
L
Janus
6,163
616
35
4
0
176,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role