Player Matchup

Arachne
Arachne
Alowishious
Arachne
Level 128
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 11L
1,627 Elo+
Party 2
Thoth
Thoth
BeeScoop
Thoth
Level 38
God Stats
2W - 0L
1,749 SR
Queue Stats
30W - 19L
1,564 Elo+
Party 4
Sun Wukong
Sun Wukong
Sneze-
Sun Wukong
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
51W - 33L
1,791 Elo+
Party 4
Artio
Artio
ThickBrother
Artio
Level 129
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 4L
1,501 Elo+
Party 2
Hachiman
Hachiman
die2day40
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,575 Elo+
Party 2
Team Averages
Level 122
1,588 SR
1,612 Elo+

VS

Team Averages
Level 130
1,562 SR
1,626 Elo+
Ao Kuang
Ao Kuang
Briemetz
Ao Kuang
Level 128
God Stats
30W - 29L
1,590 SR
Queue Stats
354W - 323L
1,564 Elo+
Party 3
Set
Set
FrostyPumpkinz
Set
Level 153
God Stats
6W - 8L
1,681 SR
Queue Stats
156W - 139L
1,663 Elo+
Party 1
Charybdis
Charybdis
MartianIzunaki
Charybdis
Level 128
God Stats
15W - 17L
1,756 SR
Queue Stats
174W - 202L
1,515 Elo+
Party 3
Mercury
Mercury
NotoriousBeej
Mercury
Level 136
God Stats
3W - 4L
1,300 SR
Queue Stats
80W - 72L
1,634 Elo+
Party 1
Maui
Maui
SolomonRimm
Maui
Level 105
God Stats
7W - 5L
1,482 SR
Queue Stats
118W - 109L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alowishious
Arachne
12
3 / 3 / 4
7,234
556
6,236
12,275
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
BeeScoop
Thoth
14
1 / 1 / 0
8,013
616
5,936
5,256
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Sneze-
Sun Wukong
13
4 / 2 / 1
8,221
632
9,575
16,177
11,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 4
6,688
514
4,748
9,096
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
die2day40
Hachiman
13
3 / 0 / 3
7,702
592
10,632
11,260
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Briemetz
Ao Kuang
13
3 / 1 / 0
7,570
582
7,426
11,232
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,075
544
7,923
12,620
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
MartianIzunaki
Charybdis
8
0 / 5 / 0
5,424
417
5,648
10,865
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
13
1 / 2 / 1
7,331
564
7,768
9,996
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
6,228
479
2,795
9,816
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alowishious
Arachne
3
3
4
1.67
W
Thoth
BeeScoop
Thoth
1
1
0
1
L
Ao Kuang
Briemetz
Ao Kuang
3
1
0
3
L
1
3
1
0.5
L
Charybdis
MartianIzunaki
Charybdis
0
5
0
0
L
Mercury
1
2
1
0.75
W
Sun Wukong
Sneze-
Sun Wukong
4
2
1
2.25
L
1
1
2
2
W
1
0
4
3
W
Hachiman
die2day40
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
31,560
54,064
Taken
54,529
27,804
Mitigated
26,529
24,392
Healing
21,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alowishious
Arachne
6,236
4,142
0
3,345
12,275
4,480
0
2,812
9,424
0
38,341
W
Thoth
BeeScoop
Thoth
5,936
76
0
1,080
5,256
2,140
0
2,646
2,610
76,916
978
L
Ao Kuang
Briemetz
Ao Kuang
7,426
1,199
0
5,771
11,232
3,817
0
4,802
6,430
58,046
0
L
7,923
3,925
0
6,601
12,620
8,958
0
68
12,552
694
57,370
L
Charybdis
MartianIzunaki
Charybdis
5,648
2,843
0
3,406
10,865
3,629
0
1,201
9,664
0
31,850
L
Mercury
7,768
3,532
0
835
9,996
3,647
0
2,077
7,919
0
71,511
W
Sun Wukong
Sneze-
Sun Wukong
9,575
2,645
0
6,692
16,177
11,964
0
1,590
14,015
0
63,782
L
2,795
735
1,572
3,759
9,816
6,478
0
2,403
7,413
18,473
0
W
4,748
663
2,593
3,663
9,096
5,264
0
2,045
7,051
16,448
0
W
Hachiman
die2day40
Hachiman
10,632
6,042
0
7,019
11,260
3,956
727
1,373
9,887
0
65,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
33,628
403
Minions Killed
394
0
Camps Cleared
0
1,369,070
Distance Traveled
1,350,838
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,234
556
61
5
0
312,767
0
W
Thoth
8,013
616
133
10
0
256,327
2
L
Ao Kuang
7,570
582
108
8
0
281,747
4
L
Set
7,075
544
87
7
0
255,761
0
L
Charybdis
5,424
417
54
4
0
180,943
0
L
Mercury
7,331
564
113
9
0
353,979
0
W
Sun Wukong
8,221
632
106
8
0
255,060
2
L
Maui
6,228
479
32
2
0
278,408
3
W
Artio
6,688
514
9
1
0
309,692
6
W
Hachiman
7,702
592
94
7
0
235,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role