Player Matchup

Fenrir
Fenrir
IamOOMagain
Fenrir
Level 21
God Stats
29W - 39L
1,189 SR
Queue Stats
59W - 82L
1,167 Elo+
Solo
Baron Samedi
Baron Samedi
Nick814
Baron Samedi
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Chaac
Chaac
PatataFrita123
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
R3drumShorty
Ratatoskr
Level 14
God Stats
11W - 18L
1,439 SR
Queue Stats
11W - 18L
1,415 Elo+
Solo
Surtr
Surtr
xKARMATIKx
Surtr
Level 25
God Stats
8W - 7L
1,568 SR
Queue Stats
132W - 171L
1,654 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,482 Elo+

VS

Team Averages
Level 9
1,527 SR
1,594 Elo+
Chaac
Chaac
ElMrSuav3
Chaac
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 43L
1,551 Elo+
Party 1
Mulan
Mulan
blacksauron2
Mulan
Level 6
God Stats
1W - 3L
1,124 SR
Queue Stats
3W - 3L
1,419 Elo+
Solo
Nu Wa
Nu Wa
donthitmebtw
Nu Wa
Level 9
God Stats
9W - 1L
1,797 SR
Queue Stats
37W - 18L
1,896 Elo+
Solo
Neith
Neith
lonelyhorny
Neith
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 22L
1,438 Elo+
Solo
Apollo
Apollo
sithromgorto
Apollo
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 0 / 0
4,109
822
673
2,287
867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Nick814
Baron Samedi
9
0 / 2 / 0
3,961
792
1,239
3,413
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 0
2,261
452
0
258
97
Ratatoskr
R3drumShorty
Ratatoskr
8
0 / 5 / 0
4,024
805
668
5,416
1,933
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
10
2 / 1 / 0
4,773
955
4,281
6,614
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElMrSuav3
Chaac
9
1 / 0 / 2
4,606
921
3,103
3,508
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 1
4,675
935
1,214
3,131
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 2
5,345
1,069
4,483
2,958
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
4,595
919
3,991
2,592
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
9
1 / 0 / 1
4,279
856
616
1,566
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
8
8
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
ElMrSuav3
Chaac
1
0
2
2
L
Fenrir
0
0
0
0
L
Baron Samedi
Nick814
Baron Samedi
0
2
0
0
L
0
0
0
0
L
Ratatoskr
R3drumShorty
Ratatoskr
0
5
0
0
W
0
1
1
0.5
W
5
1
2
6
W
1
0
4
3
W
Apollo
1
0
1
1.5
L
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
13,407
17,988
Taken
13,755
8,693
Mitigated
5,240
3,780
Healing
3,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ElMrSuav3
Chaac
3,103
183
0
1,258
3,508
1,520
0
528
2,856
0
11,006
L
Fenrir
673
254
0
0
2,287
867
0
497
1,790
0
5,347
L
Baron Samedi
Nick814
Baron Samedi
1,239
107
201
276
3,413
1,369
0
452
2,961
4,191
0
L
0
0
0
0
258
97
0
258
0
0
0
L
Ratatoskr
R3drumShorty
Ratatoskr
668
128
0
0
5,416
1,933
0
2,050
3,366
0
10,137
W
1,214
87
0
539
3,131
1,339
774
43
2,968
0
14,555
W
4,483
1,951
0
230
2,958
773
377
294
2,628
15,254
0
W
3,991
1,160
0
808
2,592
1,093
225
387
2,117
0
13,705
W
Apollo
616
335
0
458
1,566
515
552
83
1,442
0
6,290
L
Surtr
4,281
1,757
0
3,303
6,614
4,427
0
1,226
5,388
302
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,128
Gold Earned
23,500
63
Minions Killed
120
0
Camps Cleared
0
437,541
Distance Traveled
539,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,606
921
15
3
0
132,029
0
L
Fenrir
4,109
822
14
3
0
120,588
2
L
Baron Samedi
3,961
792
8
2
0
102,631
0
L
Chaac
2,261
452
0
0
0
0
0
L
Ratatoskr
4,024
805
12
2
0
109,618
0
W
Mulan
4,675
935
38
8
0
94,790
0
W
Nu Wa
5,345
1,069
27
5
0
105,031
0
W
Neith
4,595
919
27
5
0
115,768
0
W
Apollo
4,279
856
13
3
0
91,844
0
L
Surtr
4,773
955
29
6
0
104,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role