Player Matchup

Bakasura
Bakasura
ADS Calamity
Bakasura
Level 106
God Stats
185W - 149L
1,529 SR
Queue Stats
213W - 188L
1,484 Elo+
Party 3
Surtr
Surtr
ComradeFruitloop
Surtr
Level 103
God Stats
5W - 4L
1,719 SR
Queue Stats
162W - 137L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 112
God Stats
439W - 381L
1,451 SR
Queue Stats
579W - 557L
1,428 Elo+
Party 3
Hades
Hades
gibby2972
Hades
Level 79
God Stats
155W - 125L
1,469 SR
Queue Stats
215W - 202L
1,455 Elo+
Party 3
Maui
Maui
iJarrott
Maui
Level 96
God Stats
2W - 2L
1,477 SR
Queue Stats
24W - 12L
1,684 Elo+
Party 1
Team Averages
Level 99
1,529 SR
1,543 Elo+

VS

Team Averages
Level 104
1,475 SR
1,531 Elo+
Scylla
Scylla
All_Pro_Legendz
Scylla
Level 86
God Stats
10W - 8L
1,565 SR
Queue Stats
387W - 366L
1,466 Elo+
Party 2
Yu Huang
Yu Huang
Emperor0fAll
Yu Huang
Level 128
God Stats
6W - 10L
1,292 SR
Queue Stats
72W - 69L
1,624 Elo+
Solo
Ishtar
Ishtar
G_A_L_E_
Ishtar
Level 89
God Stats
1W - 4L
1,428 SR
Queue Stats
175W - 152L
1,482 Elo+
Party 2
Mulan
Mulan
Night-tiime
Mulan
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 209L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Warrior Knight7
Tsukuyomi
Level 115
God Stats
121W - 70L
1,591 SR
Queue Stats
1,137W - 1,078L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADS Calamity
Bakasura
20
8 / 1 / 3
13,783
627
17,188
24,766
15,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 0 / 3
13,061
594
20,690
25,162
35,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TheRapyMelons
Danzaburou
18
2 / 4 / 2
11,597
527
9,697
19,690
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
gibby2972
Hades
17
4 / 4 / 8
11,797
536
19,301
16,931
11,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
16
1 / 4 / 10
10,655
484
6,963
20,179
28,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
10,293
468
19,509
12,515
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Emperor0fAll
Yu Huang
16
0 / 7 / 2
9,752
443
13,233
19,797
9,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
G_A_L_E_
Ishtar
16
5 / 3 / 4
9,896
450
16,052
21,575
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 9
9,896
450
12,213
27,770
32,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Warrior Knight7
Tsukuyomi
17
3 / 3 / 3
10,346
470
13,107
17,915
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
22
Kills
13
13
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ADS Calamity
Bakasura
8
1
3
9.5
L
4
4
1
1.13
W
7
0
3
8.5
L
Yu Huang
Emperor0fAll
Yu Huang
0
7
2
0.14
L
Ishtar
G_A_L_E_
Ishtar
5
3
4
2.33
L
1
5
9
1.1
W
Danzaburou
TheRapyMelons
Danzaburou
2
4
2
0.75
L
Tsukuyomi
Warrior Knight7
Tsukuyomi
3
3
3
1.5
W
Hades
gibby2972
Hades
4
4
8
2
W
Maui
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,839
Damage
74,114
106,728
Taken
99,572
99,234
Mitigated
64,983
32,295
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ADS Calamity
Bakasura
17,188
10,853
0
10,961
24,766
15,598
3,576
3,966
20,602
0
148,051
L
19,509
2,207
0
1,625
12,515
4,975
597
6,526
5,779
100,193
1,322
W
20,690
4,174
0
6,219
25,162
35,161
408
10,785
14,285
8,880
98,266
L
Yu Huang
Emperor0fAll
Yu Huang
13,233
2,303
0
4,717
19,797
9,245
0
3,954
15,689
84,943
0
L
Ishtar
G_A_L_E_
Ishtar
16,052
11,562
0
9,946
21,575
9,364
826
8,906
12,219
0
78,765
L
12,213
1,312
421
7,830
27,770
32,455
63
7,059
19,031
0
41,863
W
Danzaburou
TheRapyMelons
Danzaburou
9,697
5,135
0
8,722
19,690
8,493
4,416
4,498
15,072
0
105,738
L
Tsukuyomi
Warrior Knight7
Tsukuyomi
13,107
2,356
0
2,574
17,915
8,944
0
4,917
12,788
0
84,075
W
Hades
gibby2972
Hades
19,301
498
1,022
3,188
16,931
11,781
1,784
7,110
9,516
75,198
0
W
Maui
6,963
973
0
2,183
20,179
28,201
207
4,981
14,976
34,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,893
Gold Earned
50,183
677
Minions Killed
599
0
Camps Cleared
0
2,220,672
Distance Traveled
2,105,228
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,783
627
178
8
0
544,194
0
L
Scylla
10,293
468
153
7
0
400,778
1
W
Surtr
13,061
594
164
7
0
442,839
0
L
Yu Huang
9,752
443
157
7
0
374,421
0
L
Ishtar
9,896
450
125
6
0
405,434
0
L
Mulan
9,896
450
62
3
0
414,887
4
W
Danzaburou
11,597
527
164
7
0
385,674
0
L
Tsukuyomi
10,346
470
102
5
0
509,708
5
W
Hades
11,797
536
132
6
0
411,094
0
W
Maui
10,655
484
39
2
0
436,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role